Fell Seal: Arbiter's Mark
Developer 6 Eyes Studio
Fell Seal: Arbiter's Mark is a tactical role playing video game developed by 6 Eyes Studio and published in 2019 by 1C Entertainment. From Wikipedia (CC BY-SA 4.0)
246 reactions from 4 sources (Steam reviews, Bluesky, Lemmy, Mastodon) · newest Nov 5, 2026 · last updated Nov 5, 2026 · How this works
Audience score
147 positive · 44 negative
95% range 70–82%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 147 | 44 | 0 |
| Bluesky * | 24 | 2 | 27 |
| Lemmy * | 0 | 0 | 1 |
| Mastodon * | 1 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 181 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (5,583 of 6,376 positive).
The class and job system is praised for its depth and customization options. [1][2][3] Some reviewers find the story predictable and the game can become tedious. [4][5][6]
- [5]
I'm a little confused why this game has VERY POSITIVE reviews. For me it's hard meh. I played it to the end because of my obsession with farming classes, but the balance, gameplay and story are all poor. It's much worse than really old FF games, Disgaea, Chrono Trigger, etc. yet costs the same or more. I'm scratching my head wondering why anyone would make a much worse game than those really old titles in relatively …
- [13]
This game is NOT a spiritual successor to Final Fantasy Tactics. It is not a top 10 game from the golden age of JRPGs. Do not let anyone tell you otherwise. Enemies do not drop gear. They do not drop skill crystals. You cannot steal equipment. So what do you have to look forward to in the next battle? Not much. There is a decent story here that makes you want to reach the next temple. But the journey there gets …
- [7]
First off, let me point out that this game regularly hits 85% off discounts during Steam Sales, so yes, you can easily pick up this game (including the DLC) for $5. Now, for the actual review, I'm going to open this with a short story: as a teenager in the early 2000's I was bed-ridden with chronic illness, so I ended up spending an absolutely ludicrous amount of time playing turned-based tactics games on my Gameboy …
- [11]
Invariably, this game will be compared to Final Fantasy Tactics, which is fair. I'll start with the positive. -Mechanically, the combat is arguably superior to FFT and Tactics Ogre (I would throw in Disgaea as well, although that's apples vs. oranges and open to personal taste). The Mercenary starting class is the perfect evolution of Squire/Soldier from their respective games, and I was using its kit as a secondary …
- [1]
On the positive side, the game gives each character two classes, which means every character can be played in more than one way. For example, you can build a templar with healer skills, or mix roles in similar ways. The variety of items also adds to the fun, allowing you to customize your characters to fit specific playstyles. However, while this game works well if you enjoy team-building, it feels a bit too plain …
Summarised from 34 of the 235 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Players who liked Fell Seal: Arbiter's Mark talk about deep and customizable class system; those who didn't talk about story is predictable and basic. Which matters more to you?
Critics, per Wikipedia
Fell Seal: Arbiter's Mark received positive reviews on Metacritic. Game Informer said the tactical combat was "the stuff dreams are made of". RPGFan called it "a truly magnificent game that SRPG aficionados simply must play". Though calling it derivative of Final Fantasy Tactics, RPGSite recommended it to fans of that game. Digitally Downloaded felt that it perfectly balanced nostalgia and the subversion of genre expectations. Fell Seal has been criticized for the plot. The writing has been described as "straightforward and forgettable", "awkward and immature", and "a [Final Fantasy] Tactics successor in mechanics only."
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 246 · most liked firstThis game is NOT a spiritual successor to Final Fantasy Tactics. It is not a top 10 game from the golden age of JRPGs. Do not let anyone tell you otherwise. Enemies do not drop gear. They do not drop skill crystals. You cannot steal equipment. So what do you have to look forward to in the next battle? Not much. There is a decent story here that makes you want to reach the next temple. But the journey there gets boring fast. The visuals are a mixed bag. The combat zones look really nice. The…
positive · reviewer's own thumbsView post →I'm a little confused why this game has VERY POSITIVE reviews. For me it's hard meh. I played it to the end because of my obsession with farming classes, but the balance, gameplay and story are all poor. It's much worse than really old FF games, Disgaea, Chrono Trigger, etc. yet costs the same or more. I'm scratching my head wondering why anyone would make a much worse game than those really old titles in relatively recent years. As others have pointed out, the main character has a basically…
negative · reviewer's own thumbsView post →I dunno, I play a lot of indie games and stuff but I won't pretend to be some kind of refined critic or anything; many of my favorite games are pretty standard fare. But I do have my opinions and I'm happy to share them. Are we talking just metroidvanias, or games in general? **I'll start with metroidvanias**: First off, some people consider **Shovel Knight** a metroidvania, I don't really, but if you do then Shovel Knight is absolutely top of my list. That's basically a perfect game for…
neutral · AI labelView post →On the positive side, the game gives each character two classes, which means every character can be played in more than one way. For example, you can build a templar with healer skills, or mix roles in similar ways. The variety of items also adds to the fun, allowing you to customize your characters to fit specific playstyles. However, while this game works well if you enjoy team-building, it feels a bit too plain overall. If you are an experienced gamer, you will quickly realize that some…
positive · reviewer's own thumbsView post →Starts out really, really good, but has some baffling design choices that make middle and endgame an abysmal slog. Basic gameplay consists of clearing maps in turn-based combat, and the minute to minute tactical depth is pretty impressive. Some of the class advancement tracks are bizarre, though. Ranged physical track is Scoundrel (basic thief) into Ranger, into - well, Gunner, except that in order to qualify for Gunner, one also needs several levels in melee classes like Mercenary and Knight.…
negative · reviewer's own thumbsView post →Fell Seal: Arbiter’s Mark is a Western take on the Final Fantasy Tactics genre of games. I think at face value, you can definitely tell that this game flaunts that western element from the shopkeepers being represented as drawings of the devs or high tier patreon’s of the project. Either way, I have mixed feelings about this game and what it represents as a title for people who like tactics games and who enjoy these types of games. However, If I were to sum the entire game up with one word, I…
negative · reviewer's own thumbsView post →Quick update for FRIENDS OF FREDOSTREAM: Tonight I was referring to a recent indie game that was a lot like Final Fantasy Tactics and I couldn't remember the name of it! The game I'm thinking of was Fell Seal: Arbiter's Mark. If you are a fan of FFT, check it out!
neutral · AI labelView post →Advertises a commercial product by creating a folder in your home directly and loses savegames if you remove it. Devs claim this isn't an ad, it's just an accident that's been reported to them repeatedly for years that they refuse to fix it.
negative · reviewer's own thumbsView post →It's ok, i didnt bother finishing it as it got really boring as the characters and story were fairly simple. The class system is alright, it has a lot of good combinations you can do but over all the game just isn't really that good and the only reason i kept going with it was because i like tactics style games. Art, story, characters, all were misses for me.
negative · reviewer's own thumbsView post →Really enjoyable tactical RPG once you get passed the art style. The class system is surprisingly complex and interesting to plan around, the fights are decently challenging (on "normal"), and the story is engaging enough (though, it starts stronger than it ends). Overall, I struggle to find complaints with this one. However, there was one thing I found frustrating: the injury system. If a character falls in combat they get reduced stats until they sit out a combat encounter. This was…
positive · reviewer's own thumbsView post →this art direction is really hard to appreciate
negative · reviewer's own thumbsView post →They try to emulate final fantasy tactics but the balance is all over the place. Debuffs and status ailments, enemies have overwhelming recovery and revives, battles become drawn out mess where its just healing ailments.
negative · reviewer's own thumbsView post →There's this indy game from like, 6 years ago, called Fell Seal. It's basically a FF Tactics clone. Fun fact, I've finished it twice, got a ton of achievements for it in Steam. Was good enough at it to do build recommendations on Reddit that still get some comments here and there... 1/
positive · AI labelView post →⊰═🕀═⊱≼A good, ordinary tactics≽⊰═🕀═⊱ Nothing too special, just a good quality game ... 🜂 Positive 🜄 ☉ Many interesting classes that I find quite appealing... For me, the plus is that there are many evil archetypes here ... ☉ Many different types of monsters, which also add a bit of variety ... ☉ Overall, the visuals are good, pleasant, even fairy-tale-like ... ☉ Interesting gameplay, there are quite a lot of tactics here, there is room to manoeuvre ... 🜁 Negative 🜃 ☽ There was a…
positive · reviewer's own thumbsView post →First off, let me point out that this game regularly hits 85% off discounts during Steam Sales, so yes, you can easily pick up this game (including the DLC) for $5. Now, for the actual review, I'm going to open this with a short story: as a teenager in the early 2000's I was bed-ridden with chronic illness, so I ended up spending an absolutely ludicrous amount of time playing turned-based tactics games on my Gameboy Advance SP, and later my 3DS. Out of all of the many, MANY games I played,…
positive · reviewer's own thumbsView post →There are certain pain and stress thresholds where it has to be the *perfect* game to get me to dust off the PlayStation 4 and try it. A Unicorn Overlord, Fell Seal, or Tactics Ogre: Reborn. Weirdly enough, I'll be okay trying any game once I feel better and don't need a day off anymore.
neutral · AI labelView post →I have started a replay on one of my all time favorite games, Fell Seal! It's an indie game that is very similar to Final Fantasy Tactics in all of the ways that make my brain whirl. <3
positive · AI labelView post →Fail Seal: Off The Mark Fell Seal is a class-building combat game, some would say in the vein of FF Tactics. You fight turn-based battles on predefined colorful maps that require tactics and strategy - well, maybe (more on that later). And in that it largely succeeds. The game has a wide variety of enemies, skills and classes across a variety of challenging encounters. But I just can't do it anymore. Fell Seal's story is one of the dumbest I've ever had the misfortune of playing. It's not…
negative · reviewer's own thumbsView post →This is impressively polished for an indie studio. A fun SRPG (if you don't know what SRPG is, think Final Fantasy Tactics or Fire Emblem). This game has a marvelous soundtrack. The final boss music really has a "yes, this is where everything comes to an end, for better or worse" vibe. The combat is hard. Sometimes even frustrating. The enemies adjust to the player's level. The build mechanics are quite enjoyable, offering a satisfying depth; though some combinations are a touch overpowered…
positive · reviewer's own thumbsView post →Splash art, Kyrie, Reiner, and Katja from Fell Seal: Arbiter's Mark. More art from the game: www.creativeuncut.com/art_fell-sea...
neutral · AI labelView post →Great storytelling and I am always a fan of these styles of combat and class changing games. Very replay-able as I have played through the story at least three times and still going.
positive · reviewer's own thumbsView post →Fell Seal is a solid tactics RPG, everything it does it does well, but it doesn't do anything great. It's a solid 7/10. It's fun to play, the story and characters are good. The combat and class/job system is reminiscent of the games that inspired it, most closely Final Fantasy Tactics, I presume. It's a good fun game..
positive · reviewer's own thumbsView post →Black Sigil: Blade of the Exiled. A game on the Nintendo DS from a small studio. The studio folded but the team went on to make the video game Fell Seal: Arbiter's Mark. Black Sigill has middling reviews but I enjoy it. I'm a sucker for RPGs with sprite graphics and Chono Trigger like combat.
neutral · AI labelView post →Honestly, one of the better FF Tactics style TRPGs. At the sale price through May 7th 2026 it's an easy recommend to anyone with interest in the genre, although once it goes back to full price think about how much you want an FFT style game.
positive · reviewer's own thumbsView post →Fell Seal: Arbiter's Mark is a competently made turn based tactics game. The story is decent, is somewhat basic. The same can be said of the combat. Where this game truly shines is in the deep, nuanced jobs system that lets you put together a small army of combatants, with no two of them playing quite the same. The ability to master multiple jobs, mix and match abilities, perks and skill sets, and then deploy these highly customized units in patrols, hunts, large battles and missions provides…
positive · reviewer's own thumbsView post →Like if you have the urge to play Final Fantasy Tactics for the fifth time, maybe snag Fell Seal instead? Its fuckin' amazing. Want a turn-based strategy space marine-esque game? Pick up Templar Battleforce Isometric mech stompyboomies? Brigador! Mon-collecting? Monster Sanctuary!
positive · AI labelView post →Invariably, this game will be compared to Final Fantasy Tactics, which is fair. I'll start with the positive. -Mechanically, the combat is arguably superior to FFT and Tactics Ogre (I would throw in Disgaea as well, although that's apples vs. oranges and open to personal taste). The Mercenary starting class is the perfect evolution of Squire/Soldier from their respective games, and I was using its kit as a secondary ability on one of my recruits until the very last chapter. The Mender…
positive · reviewer's own thumbsView post →Its a nice game. For fans of Final Fantasy Tactics, playing this game is both a blessing and a curse. Blessing since this game is obviously inspired by it, and shares many mechanics with it, improving on some. I say curse, as it doesn't match the masterpiece that FFT is, especially in terms of the narrative, characters, direction and atmosphere, and that is okay.
positive · reviewer's own thumbsView post →English / Français I am only "EARLY" game after 18h played, so review will be updated after 100h. NOT recommanded IF : _ You want to try 2h and refund (too short). _ You want deep story writting (very generic / dumb ; hopping for better late game). _ You don't like Slow-Slog fights even at max speed (it's better late game with lot of movement they said...). _ You don't like turn base games / tactical. _ You are allergic to art style (it's goofy but overall unique and good ; love the…
negative · reviewer's own thumbsView post →Since I played a lot of strategic RPGs in the past and I was actually looking forward to play Fell Seal: Arbiter's Mark, I have to say. This Game feels like a single guy and chatGPT designed it. there is pretty much no strategic depth in this game. You get swarmed with enemies who are immune to a lot of status effects and all outpace the damage you can do to them. At some point you really feel forced to buy a bunch of resistance gear and save scum your way through the maps to adapt the gear to…
negative · reviewer's own thumbsView post →It is a good game but it's frustratingly designed to always be challenging. I am at the end game (I think), I got the Monsters & Missions expansion, and I have been doing every task and mission I can. I have engaged with almost all of the content. But I'm at the point were I have dropped all difficulty settings as low as they can go to try and have fun again. Always Challenging: The game does not care about your level or actual stats - every powerful skill combo you can get as a player can and…
positive · reviewer's own thumbsView post →I'd BARELY recommend this game. While it does scratch a particular itch, it lacks the depth, personality, and atmosphere of FFT. Or even Jeanne D'Arc. There are much better games on older systems that do a better job of what this game is. Don't pay full price for this game.
positive · reviewer's own thumbsView post →I will say FellSeal is a solid take on the FFT/A styled class system as a strategy game, and is probably one of the best versions of it since. Definitely blows old-school FFT out of the water cuz its actually balanced. (And kicking enemies who can't swim into water for insta-death is fun)
positive · AI labelView post →I didn't realize I already spent 67 hours on this game. Wasn't really a fan of tactical turn based but this piqued my interest considering I got the game and dlc for less than $4 so for that amount I got a ton of mileage from it. So if you also fancy the class system and acquiring monsters to lay waste to the enemies on the battlefield then this game is for you. Oh and let me mention that one of the most redeeming qualities of Fell Seal is the amount of customization in terms of difficulty, so…
positive · reviewer's own thumbsView post →Dated mechanics make playing this game very frustrating. Might be a bit biased since I'm playing at the hardest difficulty, but it seems like there are issues with the core design of the combat system that will apply regardless of the settings. - Accuracy of the attacks and the applied effects is just too swingy. Not only are you punished by dealing less damage when using most skills with additional effects, but there's also a high chance they won't actually be applied. It's difficult to plan…
negative · reviewer's own thumbsView post →Fell Seal: Arbiter's Mark. This is my single most beloved game that hardly anyone has played. It really is a spiritual successor to FFT gameplay-wise, with a great class system and fantastically designed battles. It was created primarily by a husband and wife team from Quebec.
positive · AI labelView post →Yes, let's have a council of immortals that can pick and choose their successors irregardless of ethic beliefs or moral standing. What could possibly go wrong, right? Right?!
positive · reviewer's own thumbsView post →tl;dr - Loved the game and hope there will be an expansion or DLC in the near future. A straight forward story that wont surprise you but there's a lot of great jobs and combinations to try out that'll keep you busy for hours. Well worth the price, especially on sale. If I had a gripe it'd be for the Lich class. When summoning undead, they should immediately have their turn next instead of going to the bottom of the queue. Their AI is a bit iffy and wont always just charge towards the…
positive · reviewer's own thumbsView post →It's fine for what it is, but I'm struggling to think why I shouldn't just play FFTA or Fire Emblem again instead. Both are better versions of the same game and they look significantly better despite being GBA games.
negative · reviewer's own thumbsView post →I almost started a new run in WotC, but I persevere and played a little bit of Fell Seal instead 😂 Then, I remembered I have to grind my units before the next stage, so I did that for one fight and some leveled up so that’s good progress for me before I close the game 🙂 I do grinding problems 😅
neutral · AI labelView post →Fell Seal update: Final boss time! Attempt #1: multitarget counters upon death kick my ass Attempt #2: game crashes after I try to load it up after eating dinner Attempt #3: the final boss uses HP-1 on me right before the 'low multitarget damage' move goes off. i am slain
neutral · AI labelView post →If you dig tactical RPGs I implore everyone to try Fell Seal: Arbiter's Mark. Fantastic game from a tiny studio and I can't wait for their next one
positive · AI labelView post →Restarting Fell Seal: Arbiter’s Mark on Switch, a great SRPG. Wasn’t feeling Adore or Temtem. Adore: Diablo\Pokémon game. Bare bones gameplay. Plays poorly imo, didn’t enjoy. Temtem: Didn’t dislike, but the whole game seems “what if Pokémon but hard?” Lacks the charm I want from a Pokémon-like.
positive · AI labelView post →Good game with some significant flaws. The biggest issue is that the game wants you to CONSTANTLY be rotating classes, abilities, and items on all your characters (due to how the class mastery system works) which is way too tedious. You'll be spending at least as much time sorting through inventory and abilities as fighting, if not more. Game also encourages grinding and I don't appreciate backtracking for secrets. I stopped playing when I realized I have to grind my Rangers as Knights (who…
positive · reviewer's own thumbsView post →Let's cut a long story short, if you are looking for a Final Fantasy Tactics type game then this is the closest you are going to get. Fell Seal wears its inspiration on its sleeve and doesn't hide it. It implements the whole job system well and there is plenty of scope for experimenting with different builds. One of my favourite features of FFT was the Auto-Battle system where you can see how your build handles a specific fight but you can also use it to play the game for you if you want! The…
positive · reviewer's own thumbsView post →Very tedious with long drawn out battles not because of difficulty but due to enemies simply healing themselves over and over.
negative · reviewer's own thumbsView post →This is a great tactics-like game. I have a huge backlog, yet I keep finding myself back on this game. I love duel class systems like this...
positive · reviewer's own thumbsView post →If you have ever played FFT or similar game, you will love Fell Seal. It's one of the only games that I went out of my way to get every achievement for, just to keep playing the game. The story may not be the most original, but it has enough twists and extra details that keep you playing.
positive · reviewer's own thumbsView post →Balance is unachievable in any tactics game as any astute player will gravitate towards the most mathematically favorable options. The design challenge for a high customization tactics game then is to achieve perfect imbalance. Fell Seal fails at that. Most options are bland and the most OP option is the blandest. Its mix between Final Fantasy Tactics progression and Tactics Ogre MP system and other battle mechanics falls flat for me as well. Most fights are going to include some wind-up…
negative · reviewer's own thumbsView post →It's alright Plenty of fun tweaking builds to make interactions like cleave + healing per step and running around the map finishing off enemies, but not as much fun reading through story as you can guess every twist fairly early on. The floating of characters in cutscenes kinda takes away any immersion I could get from a rather generic world, but I also signed in for the combat and not the story so w/e. It could use a little bit more room for passives and equipment to alllow for even more fun…
positive · reviewer's own thumbsView post →An amazing SRPG. This game's best selling point is its combat system. It is classic sword and sorcery turn based squad based combat with a rich class and ability system. It's hard to do it justice succinctly, but there are a huge number of viable builds and possibilities to explore, especially with the DLC that gives you about 20 species of monster and a bunch of extra classes to use. There are a huge number of different status effects as well which both you and the enemy will be using.…
positive · reviewer's own thumbsView post →The start is quite good, but the difficulty doesn't seem balanced. It's hard, then easy, then hard again and now it got impossible. Maybe you have to grind in order to progress, that's boring. (The anime caracters and expressions look like they are intended for 8 years old, so cringe.)
negative · reviewer's own thumbsView post →if you like ff tactics its 100% worth. i did get on sale but was a great game. story is not s tear but game play was, and several hard fights. i did pick up the xpack as well, it added some fun features but base game is solid.
positive · reviewer's own thumbsView post →Story kind of meh. Character are not that interesting. Game play kind of okay. I give it 6.5/10 not the best but playable.
positive · reviewer's own thumbsView post →I like this game, but the shopkeeper looks like a Reddit moderator. And yeah, the aesthetics are a bit weird at times...
positive · reviewer's own thumbsView post →A game where, if you dont look up guides and spoil things for yourself, will give you many surprises. So many things to try and unlock to see what you can do. Seemingly unlimited builds that can be tried, and story is actually interesting for how limited it seems initially. I am 50 hours in at the time of my review, and I think I still have a lot of game left to play. The grind is optional, as you can power your way through the story, but it is worth grinding to build different characters which…
positive · reviewer's own thumbsView post →Also if you love FFT, play Fell Seal, its one of the few games that feels like playing FFT for the first time -and- has the proper amount of modern conveniences. Its a great game!
positive · AI labelView post →I didn't feel like playing action games today, so I started another turn-based tactics and this one is called Fell Seal: Arbiter's Mark. Every time I start a new tactics game, I had to adjust myself to the new but familiar mechanics lol Still, it's fun when your plan works 😁
positive · AI labelView post →I did enjoy triangle strategy, but I'm thinking more like Fell Seal, with class changes and the ability to just...break the game later on
neutral · AI labelView post →I feel this is a well balanced tactical rpg that is easy to get lost in. I played through with the Missions and Monster DLC, so the experience might be different for those playing the base game. But it didn't feel grindy, had lots of jobs to choose from. I would recommend.
positive · reviewer's own thumbsView post →
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