Last Word
Developer Twelve Tiles
In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders via one-way intercom. From the Steam store page
211 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Nov 2, 2026 · last updated Nov 3, 2026 · How this works
Audience score
158 positive · 34 negative
95% range 76–87%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 158 | 34 | 0 |
| Bluesky * | 2 | 0 | 16 |
| Mastodon * | 0 | 0 | 1 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 193 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (345 of 418 positive).
Players praise the unique verbal combat system and story. [1][2][3] Some find the combat grindy and the plot shallow. [4][5][6] The game is seen as a novel RPG Maker experience. [7][8][9]
- [5]
Bought this assuming it would have more to do with roleplaying and dialogue choices, it's mostly just a grindy rock-paper-scissors style strategy rpg. I might have kept at it but for a game that's about fighting via dialogue no one really has much of anything interesting to say. The characters are all very bland and there's not a lot of wit or charm on display. Unless the aesthetic really grabs you for some reason I …
- [1]
The verbal combat is pretty novel! I had a good time playing through this and seeing the story unfold. This game felt unique, I've never played anything with similar mechanics or plot.
- [2]
This gem of a game has some of the best video game writing I've seen in a long time. Words are a central theme to the story, so it's immensely satisfying that the writers also did an amazing job of using them well. Just a line or two from any character gives you a good sense of them. This is, in general, a rare thing. The "fight" mechanics in this game are also very interesting and fit well within the story. I would …
- [3]
I decided to give the game a chance. I had no idea what to really expect. And I loved it. I found the story to be interesting and I really loved most of the characters. The whole game builds on the idea that having the last word translates into being more powerful than your conversational partner. In the game you "discourse" a lot with the others guests. I found this mechanic to be really fun, having never tried …
- [4]
What even is this game? I mean, I enjoyed it, but I'm not sure why... This is the kind of game that would usually appeal to me, but even this was a bit too 'quirky'. I really enjoyed the music, and the concept is excellent, just not well executed. Its essentially an RPG, except you battle with words rather than weapons. Unfortunaly, the verbal 'combat' is a combination of difficult and tedious, and the plot is …
Summarised from 34 of the 210 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
82% of the 193 Steam reviewers we collected recommend Last Word. The complaint that keeps coming up: combat can be grindy and tedious. Deal-breaker or nitpick?
Reactions
60 of 211 · most liked firstplayed through (most of) puzzle game Social Caterpillar recently, the latest title by Twelve Tiles (developer of an old fave RPGmaker game, Last Word) recently and had a pretty good time with it. figure i'll dig into thoughts a bit here store.steampowered.com/app/3514940/...
positive · AI labelView post →What is Last Word? Let me tell you what it's not: it's not, as you might imagine from the description, a game where you use your wit and skills to outsmart your opponents in discourse. I mean, that happens, but only as part of what your character does, abstracted away behind a minigame. Last Word is a mystery/whodunnit in a world where words have even more power than in ours. To experience this story in full, the game makes you run back and forth between characters, question them about topics,…
positive · reviewer's own thumbsView post →So, here's my Last Word™️* on the All-Star Game balloting: -The fans usually get it right in the end. -If fanbases like the Dodgers or Jays vote more abundantly than yours, that's a YOU problem, not a THEM (US) problem. -This is fun! Do you not like fun? *Definitely not my last words on this...
neutral · AI labelView post →game: Touhou 13.5 Hopeless Masquerade compliment: Hata no Kokoro and her Last Word where she just violently murders the shit out of you with her naginata that didn't come back in the sequels because all the Last Words were replaced with Urban Legend-themed ones youtu.be/lalpVmhoKUQ?...
neutral · AI labelView post →The verbal combat is pretty novel! I had a good time playing through this and seeing the story unfold. This game felt unique, I've never played anything with similar mechanics or plot.
positive · reviewer's own thumbsView post →Last Word is a mixture of Adventure and Role Playing games. It is a bit on the simple and grindy site, which can be make or break for the game. If you expect a dialogue heavy game with lots of options to chose from - this is not it. Last Word puts you into a house party with an illustrious cast of characters that you will have to talk to on various occasions to advance the story and get some background information. Conversation is done by choosing one of nine key topics that will unlock bits…
positive · reviewer's own thumbsView post →A unique RPGMaker game with strategic turn-based "battles." Fairly low difficulty, but a lot to discover. This is not for everyone, but it is a nice, slow-paced casual experience. Additional Details Operating System Ubuntu Linux 18.04 x64 CPU Ryzen 5 1500x GPU GTX 1050, nvidia-410.78 Game Saves Manually via a short walk to a floating bow tie Notes Lacking graphic/audio…
positive · reviewer's own thumbsView post →My Playtime: 6h (100% achievement, finished the game) Grindy Achievement(s): No. Optional Achievement(s): Yes (9 achievements). Difficult Achievement(s): No. Intro Last Word is an RPG Maker game about debates. You'll play in a world where debates are the common norm and those who got the last word will rule the others. It has unique gameplay where you have to talk to people about certain topics and play in a debate-related battle system. Pros: - A lot of optional explorations to know more…
positive · reviewer's own thumbsView post →Bought this assuming it would have more to do with roleplaying and dialogue choices, it's mostly just a grindy rock-paper-scissors style strategy rpg. I might have kept at it but for a game that's about fighting via dialogue no one really has much of anything interesting to say. The characters are all very bland and there's not a lot of wit or charm on display. Unless the aesthetic really grabs you for some reason I wouldn't bother.
negative · reviewer's own thumbsView post →AWFUL rock-paper-scissors combat with NO ACTUAL DIALOGUE Oh, cool, a game about conversation battles! Presumably you have to carefully navigate dialogue trees like in weeaboo dating sims like Sakura Taisen Telltale games, right? WRONG! The conversation battles DON'T ACTUALLY HAVE ANY DIALOGUE in them, but instead use a convoluted rock-paper-scissors system where you have to mess around building up different energy bars. Just to be 100% clear about this, this isn't even a system where you pick…
negative · reviewer's own thumbsView post →TODAY ON: Undersold stuff I really think you should play Last Word is a 2014 puzzle/mystery game with a super unique combat system that I really enjoyed this week! I played for 6 hours which simply flew by, AND it's less than 2 bucks right now. A shining example of what can be done in RPG Maker!!
positive · AI labelView post →This was a very nice game. The "battle" (aka discourse) system was innovative and it was really cool in the beginning. After farming for exp (for bows) for a while, it got really boring. I had to replay the game several times because I kept missing special events and I was going for 100% completion. It was such a pain to go through all the discourses again in order to get exp all over again. The story was okay but sometimes it felt like it was too much talk over nothing really. I really…
negative · reviewer's own thumbsView post →An RPG Maker game about gaslighting, gatekeeping and girlbossing. Edit: After reading some of the negative reviews I'd just like to point out that the main element of the game's combat is NOT the rock-paper-scissors thing. The RPS is just a side thing that allows you to beat enemies at a lower level than you otherwise would. Outside of some optional combats for achievement purposes, the RPS system can be outright ignored for the entire duration of a playthough. The core of the combat is the…
positive · reviewer's own thumbsView post →This might be the only game I've seen that attempts to meaningfully translate intense, clandestine conversations into actual, mechanical play, turning into what might be the very first example of a Posh-Em-Up. Screw you, I'm keeping that one. In all seriousness, it's a game that relies on a novel gameplay idea and wraps it in a story that completely fits. If you're a fan of Victorian-ish era aristocrats acting alternatively like snotty elitists to obscure their shameful family scandals,…
positive · reviewer's own thumbsView post →Kind of ok, but has flaws. Combat system is confusing at first. Too many concepts. Would need proper introduction. Dialogues could be so much better. Characters spend too many words to say very, very little. Also, I didn't notice (until I got stuck) that you can change conversation topic with a button. This could be simpler. You would usually do this by talking to a character and selecting the proper topic.
negative · reviewer's own thumbsView post →No prompt for save on exit. Can't get out of 800 * 600 windowed mode. This is not the middle ages. One Star.
negative · reviewer's own thumbsView post →Not quite what I was expecting, and what I got was kind of dull. The plot is... not great. Maybe it works for other people, but I really couldn't get into it or care about the outcome. The "verbal combat" idea sounds fun and interesting but in practice is little more than a clunky and somewhat arbitrary system. As others have said, it's more like Rock, Paper, Scissors but with the elements renamed. It never feels like a conversation or anything but a mechanical, numerical puzzle that could…
negative · reviewer's own thumbsView post →What even is this game? I mean, I enjoyed it, but I'm not sure why... This is the kind of game that would usually appeal to me, but even this was a bit too 'quirky'. I really enjoyed the music, and the concept is excellent, just not well executed. Its essentially an RPG, except you battle with words rather than weapons. Unfortunaly, the verbal 'combat' is a combination of difficult and tedious, and the plot is pretty shallow and short. Great for what it was, but its a shame that its potential…
positive · reviewer's own thumbsView post →It’s amazing to me that Touhou Last Word exists as an anchor to the western fandom but Square killed the Romancing SaGa gacha game (along with ALL the other FF mobile games). I still miss Opera Omnia…
neutral · AI labelView post →This is a great game. If you see the trailer and you think "hey, this looks like a cool game", you will probably be more than satisfied with the coolness of this game. It delivers on being a solid little gimmicky narrative talk-combat-rpg and it's dope while doing it.
positive · reviewer's own thumbsView post →This gem of a game has some of the best video game writing I've seen in a long time. Words are a central theme to the story, so it's immensely satisfying that the writers also did an amazing job of using them well. Just a line or two from any character gives you a good sense of them. This is, in general, a rare thing. The "fight" mechanics in this game are also very interesting and fit well within the story. I would highly recommend this game to anyone who enjoys the power of words or simply…
positive · reviewer's own thumbsView post →The Last Word: Post-match interviews, analysis of the game, transfer tittle and/or tattle. What more could you possibly want at gone 11pm at night? www.theboltonnews.co.uk/sport/258144... #bwfc
neutral · AI labelView post →Last Word is an amazing take on a role playing game without combat elements. Conflicts in the Last Word are resolved through discourse which is a clever puzzle game that I would describe as a more tactics based rock paper scissors. Without going too much into detail each move has a counter, but playing counters constantly is sub-optimal as positioning is just as important. My favorite part of the game was not the discourse mechanic, but the discovery system. The heroine Whitty must reach a…
positive · reviewer's own thumbsView post →its like rock-paper-scissors with a story
negative · reviewer's own thumbsView post →Mix between an adventure and an RPG game. You are trapped in a party with other guests, but there is no danger or pressing need to leave. You can't leave because the host asked you not to. So you have to solve a mystery to be able to convince him to let you go; otherwise it wouldn’t be polite to just leave. This compulsion to be polite is treated as some mystical force by the game, but otherwise that is pretty much it. So you have to gossip and chitchat with the other guests to gather clues,…
positive · reviewer's own thumbsView post →Last Word is more of a weird puzzle game than an RPG, where strategy, talking (loads of talking), and exploration push the story forward. That said, you do still have to gain a lot of xp to make it to the end. I kind of cheesed the last boss, 'cause the evening had dragged on enough, but that's only possible by grinding. It's unnecessary, but not difficult to do. Everyone's so intricately involved with other characters or other character' families. I kept expecting to lose track of things, but…
positive · reviewer's own thumbsView post →I decided to give the game a chance. I had no idea what to really expect. And I loved it. I found the story to be interesting and I really loved most of the characters. The whole game builds on the idea that having the last word translates into being more powerful than your conversational partner. In the game you "discourse" a lot with the others guests. I found this mechanic to be really fun, having never tried anything similar. The game is very storydriven; you are locked in with these other…
positive · reviewer's own thumbsView post →Extra Credits once talked about the idea of an interesting debate style of combat, and Last Word is simple but shows the idea can work. With a more Rock, Paper, Scissors mechanic of conversation the idea of the game rotates around the idea that having the last word in a conversation makes them follow your suggestion. However the story is actually rather interesting detailing family betrayal and scandal with a pettiness that befits the idea of nobels in an industrial age England. Each character…
positive · reviewer's own thumbsView post →LAST WORD ON SPURS SHOULD BE INVITED TO PLAY THE SUPER BOWL PRE GAME SHOW
neutral · AI labelView post →I know it's centered about words, but it's waaaay too wordy. Any conversation you have takes hours to end, and they're not even interesting to read, making them a chore to go through.
negative · reviewer's own thumbsView post →Blah, blah, blah, just words, boring.
negative · reviewer's own thumbsView post →Considering I entered a game in the same 2014 Contest as this game I know personally the time constraints that this needed to be developed in... and that's pretty impressive. The game revolves around people who insist on having the "Last Word" over others in an argument, the game itself is pretty short and the puzzles are not exactly rocket science but it does lead to a pretty robust battle system that is deceptively much more complex than what most of the negative reviewers mention. The idea…
positive · reviewer's own thumbsView post →I should like this game but I don't. I expected more from the premise but it did not deliver on it. It's kinda boring. The story is intriguing enough, but the combat is so boring, I didn't care to complete it. I will say that as a RPG maker game, from an aesthetic, programming, game-system level approach, it's very impressive. So I have to say, very good job on the overall game, but the combat is just not fun for me. Maybe I'll some day come back and complete it just to see what happens, but…
negative · reviewer's own thumbsView post →Stylish turn-based RPG with a unique combat system. The battles are not too difficult, but very interesting and enjoyable nonetheless. The story also holds up really well, with very solid writing and characters.
positive · reviewer's own thumbsView post →There are some good concepts here, as well as nice organic storytelling, but the grind is ridiculous and only seems to exist to make the game longer
negative · reviewer's own thumbsView post →I thought the combat would be actual discussions, or even at least pretend to be. Instead, it's an abstracted "combat" system that left me feeling entirely unengaged.
negative · reviewer's own thumbsView post →Last Word is an Incredibly novel RPG, with interesting setting and mechanics. You play the role of a socialite attending a party at the home of an eccentric inventor looking to test his newest machine on the guests he has trapped in his home. In this world power comes from discourse and catching your opponent offguard and getting the last word in a conversation gives you power over them, you are relatively inexperienced in the finer points of converstion but will need to learn quickly to…
positive · reviewer's own thumbsView post →Finally, I can beat someone in an argument.
positive · reviewer's own thumbsView post →Decidedly "meh". The story itself is kind of interesting, but gameplay is boring and repetitive. Sadly, there isn't a "meh" or "ambivelant" button on a recommendation, so I've opted just for "no."
negative · reviewer's own thumbsView post →I love this game! It's engaging, intellectual, all about fancy words, lots of sassy characters and dry humor! Love love love
positive · reviewer's own thumbsView post →I have no words to describe this game aside from saying that it's all about the words.
positive · reviewer's own thumbsView post →A puzzle RPG. Leveling is a bit silly at times, but the gameplay itself never feels stagnant. Story itself is fun, but ultimately not the greatest, as the best parts are the background instead of the plot itself.
positive · reviewer's own thumbsView post →Sadly, rather like Bolton's at the end of the game, my phone decided to implode. Will have to get creative with how I do The Last Word pod - but no video clips for YouTube, I'm afraid. #bwfc
neutral · AI labelView post →i like that her "answer" to Yuuka ends up being to effectively double down on everything she is, & everything that entails (and how they cleverly represent that with her IN Last Word). it feels appropriate for her both in the context of this game and in general. despite it all that's her path
neutral · AI labelView post →The Last Word podcast - and, as promised, some new features in our post-match show, including plenty of feedback on the game from the fans. For better or worse! 😂 www.theboltonnews.co.uk/sport/264483... #bwfc
neutral · AI labelView post →A fun little game with an interesting combat system, a nice story, and a lot of character.
positive · reviewer's own thumbsView post →ANDY!!!!!! HABS HAVEN’T SAID THEIR LAST WORD!!!! TIE GAME ONCE AGAIN!!!!! 3-3!!!! @tricolore1031.bsky.social @71habsfan.bsky.social
neutral · AI labelView post →professor chet chatters did nothing wrong
positive · reviewer's own thumbsView post →A surprisingly charming little game.
positive · reviewer's own thumbsView post →Last Word is an RPG-maker style game with discourse-based combat. In this setting, words have real power to change and control others' minds, as getting the titular "last word" in an argument leaves the other party susceptible to suggestion for a brief period of time. As such, combat in this RPG is done not by swinging swords or shooting magic, but by carefully selecting from three types of phrase in three possible tones of voice in order to best your foe in an argument. There's a…
positive · reviewer's own thumbsView post →I first played this game for 30 minutes, didn't progress, and swiftly uninstalled. But since I'm a person that likes to give games a second chance, I gave it another shot. After playing through the game twice and getting the achievements, here's what I think: Pros Great art Unique dialogue system Rock/Paper/Scissor style combat Decently obtainable achievements Cons Unlikable characters especially Whitty, her being kinda rude to the other characters completely turned me off the game…
negative · reviewer's own thumbsView post →I stayed up all night playing this game, it's very neat. The 'combat' is pretty interesting, on top of an entertaining premise. Somehow they managed to fit level-grinding into a game about debate, so I guess it's a real RPG. The writing is a big strength, even if there's no associated dialogue for the debate part of the game.
positive · reviewer's own thumbsView post →I'm sorry but I just don't get it. I thought it was a word/lexicon game but instead it is an RPG game about having... well, the titular "last word" in any argument. For me that sounds like "Social Media made in RPG Maker"
negative · reviewer's own thumbsView post →A hidden gem, if you usually play indie games, you should try this one.
positive · reviewer's own thumbsView post →Short version: Last Word is a creative, clever little game, so long as you don't mind some repetitive moments. The occasional tedium of the battles is the price you'll pay for an interesting mystery with a series of interlocking secrets to unravel (and a truly inventive setting to boot). Long version: At its core, Last Word a well-crafted adventure game with the addition of a conversation-themed RPG battle system. I say "conversation-themed" because no actual dialogue takes place - in pure…
positive · reviewer's own thumbsView post →===[ Audience: ]=== ☐ Kids ☐ Everyone ☑ Casual players ☐ Pro players ===[ Graphics: ]=== ☐ Potato ☐ Really bad ☐ Bad ☐ OK ☐ Good ☐ Beautiful ☐ Masterpiece ☑ Pixel ===[Price/quality: ]=== ☐ Full price ☐ Wait for sale ☑ Average ☐ Refund it if you can ☐ Don't do it ===[ Requirments: ]=== ☑ 90' PC ☐ Minimum ☐ Medium ☐ Fast ☐ High end ☐ NASA computer ===[ Difficulty: ]=== ☐ You just need 2 arms ☐ Ez ☑ Easy to learn / Hard to master ☐ Hard (first few hours) ☐ Dark Souls ===[ Game…
negative · reviewer's own thumbsView post →Don´t bother too much with it. The basic idea might be nice but there are much better games to spend valuable time with.
negative · reviewer's own thumbsView post →At first this game reminds me of Agatha Christie's novel "And Then There Were None" where bunch of people are gather in some place because of a letter, that was the reason why I brought this game in the first place. And then the battle system. It was pretty sick yo, I never play a game with this kind of battle system. Interesting gameplay and story as well. I learned so many new words from this game, lol. Also the soundtrack is awesome as well.
positive · reviewer's own thumbsView post →i really enjoyed the wordplay, plotting, suspense and tension in this game. great job!!
positive · reviewer's own thumbsView post →This is a gem of a game. The writing is concise, and the 'game mechanics' seem complex at first--maybe even lacking due to it kicking off the concept of 'rock paper scissors' simplicity, however as with many classics (or modern games modeled after classics), the difficulty is all in the beginning steps. Once one gets a hang of the game (and generally proceeds to Chapter 2 to unlock skills), the "combat" system consisting of analogous wordplay as noted by one of the screenshots above becomes a…
positive · reviewer's own thumbsView post →
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