Monaco 2
Developer Pocketwatch Games
Monaco 2 is a stealth action video game developed by Pocketwatch Games and published by Humble Games. The game is a sequel to Monaco: What's Yours Is Mine (2013), and was released for PlayStation 5, Windows and Xbox Series X/S on April 10, 2025. The game includes a form of isometric 3D graphics as opposed to its predecessor's 2D birds-eye view. Further, Monaco 2's introduction of procedural level generation is new… From Wikipedia (CC BY-SA 4.0)
186 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Aug 18, 2026 · last updated Oct 13, 2026 · How this works
Audience score
87 positive · 45 negative
95% range 57–73%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 87 | 45 | 0 |
| Bluesky * | 15 | 0 | 36 |
| Mastodon * | 0 | 0 | 3 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 133 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mixed (119 of 185 positive).
Some reviewers criticize the linear level design and lack of creative freedom. [1][2][3]
- [15]
Almost every single beat of this game is done better by the first title. The visuals of the first game are a bit jarring at first, but you can generally sight read everything in a room pretty easily by the last few stages of the Locksmith campaign. In Monaco 2, it was very easy for me to not notice coins on the ground and have to backtrack to grab them. The camera angle lets you see things from afar, but then it's …
- [2]
Another person who loved the first one, and isn't enjoying the sequel. For me the biggest issue is game play - it seems like there is only one specific approach to the map, and it leaves little room for creativity and chaos. The player powers feel lacklustre, the trinkets too heavy a trade-off, and the traps too plentiful. The maps feel overly large, making collecting coins a chore, and a slog to redo if you fail …
- [4]
I'm a huge fan of Pocketwatch Games and enjoyed years of rowdy heists with the original Monaco. I've been looking forward to the sequel for quite some time, and it finally released today! Here are my initial thoughts on Monaco 2 after completing the first mission and poking around in the game for a bit. Monaco 2 feels like a natural evolution from the first game. First of all, it's gorgeous, lush and visually …
- [10]
No idea where all the hate for this game is coming from. From every conceivable angle this is a much improved game over the first. Yes the charming pixel aesthetic has been replaced with a freak sharp art style. Maybe not as stylistic but still gorgeous. I will admit the levels look a little bit busy sometimes, but that’s pretty normal with a graphics upgrade like this. It doesn’t take long to adjust to it. The …
- [5]
I absolutely adored Monaco when it first came out and have been excited to try this new one for some time. It's got the same charm as the first, but I do think the visual style to be more cluttered and cause more confusion than the art style of the first game. That's my only complaint. The music is similarly excellent to the first game and the gameplay goes from controlled and tactical to pure panic at the drop of a …
Summarised from 34 of the 195 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
66% of the 133 Steam reviewers we collected recommend Monaco 2. The complaint that keeps coming up: levels feel linear with limited creative approaches. Deal-breaker or nitpick?
Reactions
60 of 186 · most liked firstAlmost every single beat of this game is done better by the first title. The visuals of the first game are a bit jarring at first, but you can generally sight read everything in a room pretty easily by the last few stages of the Locksmith campaign. In Monaco 2, it was very easy for me to not notice coins on the ground and have to backtrack to grab them. The camera angle lets you see things from afar, but then it's easy to not notice smaller things in a room. Or go top down, where then things…
negative · reviewer's own thumbsView post →tldr; play the first game instead. it's clear that a lot of love and heart went into this game. the art and music are quite good, it's probably a technical miracle (as all games are) that the procedural generation works as well as it does (i don't like it, but it does work), trying to get a faster time on the less-frustrating levels can be fun, the upgrade system is interesting (i don't like it, but it is interesting). that's about as far as my praise goes. the biggest problem here is one…
negative · reviewer's own thumbsView post →I found this game to lack a cohesive vision of what it wants to be. the game is a series of super ordinary puzzles, arrayed in essentially a linear fashion, causing you to have to perform them in order. This wouldnt be so bad if the various characters had different tools in their toolbox to make the puzzles interesting or novel. Unfortunately most of the roster doesnt have anything to add to this portion of the game. This is contrasted with the combat(ish) part of the game, which is…
negative · reviewer's own thumbsView post →Another person who loved the first one, and isn't enjoying the sequel. For me the biggest issue is game play - it seems like there is only one specific approach to the map, and it leaves little room for creativity and chaos. The player powers feel lacklustre, the trinkets too heavy a trade-off, and the traps too plentiful. The maps feel overly large, making collecting coins a chore, and a slog to redo if you fail near the end. Particularly after mission 3, there are way too many turret guns,…
negative · reviewer's own thumbsView post →I'm a huge fan of Pocketwatch Games and enjoyed years of rowdy heists with the original Monaco. I've been looking forward to the sequel for quite some time, and it finally released today! Here are my initial thoughts on Monaco 2 after completing the first mission and poking around in the game for a bit. Monaco 2 feels like a natural evolution from the first game. First of all, it's gorgeous, lush and visually engaging. The intricate 2D maps of the OG Monaco have given way to expansive, 3D…
positive · reviewer's own thumbsView post →Sadly this game cannot compare to the original Monaco. The game play is very linear, there is only one real path you can take to complete the game. The classes are not really important like they were in the original game- the skills in each class are not really important to completing the level so the characters feel empty and flat The graphics are kind of nice but the forced perspective is jarring: there is no way to turn the camera so half the map feels like it is hidden. Remember how…
negative · reviewer's own thumbsView post →Let me preface this by saying that I enjoyed my time with Monaco 2 for the most part. There's a reason I have nearly 200 hours in it. However, given the current state of the game, I do not expect others to get the same level of enjoyment out of it that I did and thus cannot recommend it. Firstly, let's address the biggest problem. Monaco 2 is branded as a *co-op* heisting game. Unfortunately, despite only releasing about 3 months ago (at the time of this review), the game is basically already…
negative · reviewer's own thumbsView post →Used to love monaco 1, but this does not capture the feeling of the original game. I think my main issue is that maps so far feel insanely linear (i did only play the first two maps to be fair), feeling less than a stealth heist but as a puzzle/maze, making you think one room at a time. Maybe the design gets better, but those two maps have put me off from continueing. On top of that, even though I like the 3D design, i feel like it takes away from the experience, making it more difficult to…
negative · reviewer's own thumbsView post →Just go play the original its sooo much better
negative · reviewer's own thumbsView post →Lookit these character designs in Monaco 2, just lovely If anyone's played the first game, it's charming as is but this sequel is also a wonderful upgrade as well
positive · AI labelView post →Oh dang, how'd I miss that a demo was out for Monaco 2? That's been in development for.... Many big numbers. Since the Before Times, even.
neutral · AI labelView post →The gameplay is slow and honestly not really fun. I would rather play the first one over than play the second one. The retro aspect of the first game is better than the new 3D look in my opinion and I prefer the old play style compared to the new characters. All in all not a terrible game but I would recommend buying the first game instead. I give this maybe a 5/10. They could have done better making this.
negative · reviewer's own thumbsView post →I was planning on waiting until I finished the game to write my review, but I don't think I'm going to finish it. I hate posting this because I'm a die hard fan of the first game, but 8 hours into this game and I'm still not having fun, so I can't imagine that the rest of the game gets any better. I played solo only. THE MAIN PROBLEMS: -Difficulty -Linear maps -Perspective -Character selection -Controls DIFFICULTY: The original Monaco had a pretty steep difficulty spike in it at the start of…
negative · reviewer's own thumbsView post →I wish I could speak to the actual experience of playing this game, but I can't. The game doesn't support customizable keybinds, so I'm unable to play the game in comfortable hand positions (I'm left-handed, so using my right hand to play with WASD is awkward). I suppose I could play with my left on WASD and right on the mouse like most people, but why should I? Practically every other game released today has customizable keybinds. Monaco 1 had them back in 2015. Half Life is from 2000-whatever…
negative · reviewer's own thumbsView post →Genuinely not as fun as the predecessor. Monaco 1, is WAAAAAAAAY more understandable, me and my daughter played this together and were completely lost in what to do. This is a game the developers made more because of "can we`?" instead of "would this actually be fun?" The graphics here are an actual hindrance to what is going on. If you make a game about managing chaos, maybe dont make the environment impossible to read, we spent most of the time thinking: what is going on here? why did i…
negative · reviewer's own thumbsView post →Got refunded after 3 maps. The procedural part make the maps frankly boring, and super linear. The 3D aspect doesn't add anything apart from graphics; I was expecting more vertically, from the gameplay ( ropes gadget, vaulting, this kind of stuff), to being detected from above by ennemies. There was none of that. To be fair I literally played with the camera pointing down at all time, like I was playing Monaco 1. For the last negative point, local coop but no remote play is really dumb…
negative · reviewer's own thumbsView post →It's such a shame I have to give M2 a negative review, I loved the first game and even suggested to my group we play it again before M2 came out just so they could experience it. They clearly wanted to experiment and try something different, but it falls flat, and after giving up on the prison level I'm gonna have to give up on the game too. There's a new cast of characters that borrow heavily from the old crew, up to the prison you get to see the new hacker, redhead, acrobat, cleaner,…
negative · reviewer's own thumbsView post →As someone who was obsessed with the first Monaco when it came out a little over a decade ago, I was delighted to discover this during the steam next fest. The game takes the fun approach to stealth, i.e., it's semi-optional, but if you don't use it at all, you will struggle immensely. This leads to some hilariously chaotic gameplay, particularly when playing with friends. That leads me to my only concern: this game is far better with friends, but at a $25 price tag and with no multiplayer…
positive · reviewer's own thumbsView post →Loved the first game. Didn't expect this to be just more of the same. But apart from that I am still having a hard time recommending this. This game is not bad. It does do some good things, but there are too many downsides which just bogs the game down to a point I wouldn't recommend this over all of the other games out there. So first, the good Though different, I rather do like the new graphics direction. It both manages to keep graphics stylized and readable most of the time, while still…
negative · reviewer's own thumbsView post →While I ultimately enjoy this game (finished the game right before writing this review), at least solo I think this game is good, with some features missing that would get it towards great (and I am pretty sure if you played it in coop it would be great once those features are in). If they are added in or I get the chance to play some coop, I will update this review accordingly. Gameplay wise, this is your classic stealth game. Learn movement patterns, circle around objects that breaks line of…
positive · reviewer's own thumbsView post →While the first game had extremely tight gameplay and wonderful art design, Monaco 2 unfortunately has none of those things. Art is a matter of taste, but the new 3D design just doesn't look good to my eyes. Movement is loose, player abilities are mostly useless, and the level design is mostly linear and boring. Many levels are huge but there is really only one path to move towards the objective and the rest of the space is there just to hunt coins. The only element of the game I absolutely…
negative · reviewer's own thumbsView post →Unplayable in current state. Would probably wait with purchasing until it becomes more stable. It will crash unexpectedly or become unresponsive, possibly related to "prediction_error", but uncertain if this is the reason it crashes. It is possible that this is due to requiring an SSD installation from the discussion. Unfortunately, this is not an option for me. There are also random assertion errors that may or may not crash the game while joining a lobby. Otherwise, the game does not know…
negative · reviewer's own thumbsView post →The first one had a good ramp up of levels and difficulty, teaching you new abilities and powers along the way. This one is far too difficult too quickly, and moves slowly with long levels. The abilities aren't intuitive (eg. the pickaxe). The graphics make it hard to find what you need - eg. the safes are hard to see as opposed to the old game where you can immediately figure out where you need to go. The maps are also linear and don't backtrack. In Monaco 1, you could complete levels as you…
negative · reviewer's own thumbsView post →After a lot of time spent thinking about it, and as a longtime fan of the original Monaco, I can't recommend this game in its current state. It's very clear to me that a lot of time, love, effort, and passion went into Monaco 2, but that can only get you so far when the actual foundation of it is a bit off. I've been following development of this game for the past couple years, and while I wouldn't necessarily say I'm disappointed, it definitely needs to be better than what it currently is.…
negative · reviewer's own thumbsView post →Monaco 2: SHIPYARD LEVEL COMPLETE. dude i was so freaking sweaty all game JFC
neutral · AI labelView post →This game is misunderstood, while it's far from perfect, it's a very good game, richer than the first one, but also much harder to master. There are those old players who expected a clone of Monaco 1, I understand why they can be disappointed. On the surface it looks like Monaco 1 turned 3D, it seems to share the same mechanics and everything, and yet all the changes on level design, on how things work slightly different, result in quite different game. What the game lack the most is a proper…
positive · reviewer's own thumbsView post →No idea where all the hate for this game is coming from. From every conceivable angle this is a much improved game over the first. Yes the charming pixel aesthetic has been replaced with a freak sharp art style. Maybe not as stylistic but still gorgeous. I will admit the levels look a little bit busy sometimes, but that’s pretty normal with a graphics upgrade like this. It doesn’t take long to adjust to it. The powers of each of the thieves are much improved over the first game and each…
positive · reviewer's own thumbsView post →The graphics and room design is good. The characters are good. The items are good. The story is... decent. Unfortunately, that's where the good things end. There are numerous bugs (on release), rooms that only invincible characters can squeeze into (torture chambers), and it's missing many of the features that existed in the original. The levels are much much longer than they should be, and are extremely linear to traverse. Backtracking may take you up to 10 minutes. My experience playing solo…
negative · reviewer's own thumbsView post →Oh hey, what a diverse set of characters.
negative · reviewer's own thumbsView post →Had a great time beta-testing this. Guaranteed banger.
positive · reviewer's own thumbsView post →Time to update my intro! I'm Chris Tihor, a game writer and designer, and founder of @ironiciconicstudios.ca. I've worked on a bunch of things but may be best known for working on Nancy Drew and Poirot games. More recently I worked on Monaco 2 and (the sadly cancelled) Life by You.
neutral · AI labelView post →Today we'll be taking a #sponsored First Look at Monaco 2 at 7pm UK. Check out the game, download the demo and come play with me: store.steampowered.com/app/1063030?... #ad 🔴 Live now: www.twitch.tv/miabyte
neutral · AI labelView post →Loved the first Monaco, basically 100%'ed it, but I really wasn't feeling it at all with this sequel, lots of questionable design decisions. TL;DR Compared to the first game, navigating is extremely confusing & levels feel too linear at the same time, like the designers are taking all the disadvantages of 3D, and none of the boons. And a bunch of other nitpicks. First and most notably, reading the screen / map is extremely confusing and hard to read. It is very difficult to tell where the…
negative · reviewer's own thumbsView post →I absolutely adored Monaco when it first came out and have been excited to try this new one for some time. It's got the same charm as the first, but I do think the visual style to be more cluttered and cause more confusion than the art style of the first game. That's my only complaint. The music is similarly excellent to the first game and the gameplay goes from controlled and tactical to pure panic at the drop of a hat!
positive · reviewer's own thumbsView post →What's Woke Stays Yours: Monaco 2 Ah, Monaco 2—the sequel that boldly asks, "What if we took everything you loved about the original and replaced it with... this?" If the first Monaco was a masterclass in co-op heist gameplay, Monaco 2 feels like a group project where everyone forgot the assignment and decided to wing it. Let’s start with the characters, because oh boy, they’re a trip. A blind hacker doing a heist? Sure, because nothing screams "master criminal" like someone who can’t see the…
negative · reviewer's own thumbsView post →The original stood out with its unique blend of top-down stealth, co-op heists, and character-driven class abilities. With this sequel, the developer takes the concept further, experimenting with procedural generation and a new 3D presentation, while holding onto the chaotic charm that made the first game a favorite among co-op players. The core idea remains the same: assemble a crew of specialists, infiltrate locations, and pull off daring heists while avoiding guards, cameras, and alarms.…
positive · reviewer's own thumbsView post →After reading a bunch of reviews on this I didn't know really what to expect but I was very pleasantly surprised. I have fond memories of playing the first game and this one does feel like a better version of it. The game is absolutely worth the $10 bundle price that I paid. If you haven't played the first one pick up the bundle and play both. They're very different games but both are great in their own ways. Some of the levels are WAY too long though if you're playing them solo. Which, unless…
positive · reviewer's own thumbsView post →In co-op, it's a ton of fun. When all your planning falls apart and all hell breaks loose, the scramble to hold it together is an absolute joy.
positive · reviewer's own thumbsView post →A huge fan of the first game, I've given this a fair shot. My opinions of the game is mixed, leaning toward a negative overall experience. For now, I'm leaving this as a "positive" on account that this was a gift and I would like to see the devs, who had placed so much love into this craft, succeed. (However, there is insufficient communication.) The game has a great base but is bogged down by many design choices. Perhaps a lack of development time or funds. As a review, the target audience of…
positive · reviewer's own thumbsView post →friends and i gather together on sunday nights to raid nightclubs with a shotgun and a dream 20/10
positive · reviewer's own thumbsView post →I remember loving Monaco to death when I was younger and I'm so happy to see that this style of game isn't extinct. Stealth-focused games are hard to come by nowadays, let alone local co-op. Games like this remind me of a somewhat lost time of old school 4-player multiplayer. It's so nice to have one of my top games from way back when get some much needed love. Also huge props to the music team, I'm a sucker for jazz but this is just on another level. If you're getting a team together or…
positive · reviewer's own thumbsView post →The game just wasn't that fun, even with friends. It felt more like running a maze than a heist. The character balance also seemed pretty off (the dog lady seemed far better than the others).
negative · reviewer's own thumbsView post →Wondering about the dulcet tones behind WENDY in “STAR 1100.1”? Only one brilliant performer could have brought such richness to this role! @thecandacemarie.bsky.social is a voice actor, award-winning TTRPG performer, and writer. You can hear their work in the upcoming video game Monaco 2...
neutral · AI labelView post →It's easy to compare Monaco 2 to its predecessor unfavorably. The original Monaco was such a masterpiece of pixel art, music, story, and game-play that it sets a very high bar. To do so, however, is a disservice to the clear labor of love Pocketwatch has done to bring this sequel out. There are many things that make this a worthy successor. - Visually please level design and graphics - The variety of ability variations for each character makes for interesting emergent synergies - The…
positive · reviewer's own thumbsView post →wooo boy i love getting shot
negative · reviewer's own thumbsView post →Game Nobody Will Play With Me (I've Never Asked): - Peak - Webfishing - Lethal Company - Monaco 2
neutral · AI labelView post →It doesn't feel clever, the first one had strategy, this i more.. punch people to knock them out and be forced to set off lasers. Not a bad game, but i couldn't recommend this despite being a huge fan of the first.
negative · reviewer's own thumbsView post →First few hours have been great! I was initially hesitant about the transition to 3D, but the gameplay, level design, and music immediately took me back to all the joys of playing the original over a decade ago. I've had a great time playing online with friends and am looking forward to the rest of the campaign!
positive · reviewer's own thumbsView post →Great evolution of the first game. It looks simple at first in the starting levels but the difficulty ramps up nicely (like in the first game) and the bonus objectives are always the most fun to go for. The fact that now each character has special perks to unlock and you can choose one at a time can significantly change their gameplay and give you access to even more strategies. It's worth noting that it's a co-op game that can also be enjoyed solo, the game is still fun and challenging. And…
positive · reviewer's own thumbsView post →Confusing game. Have been told it is a shadow of the first. This game does not inspire me to play the first at all.
negative · reviewer's own thumbsView post →if this was early access i'd give it a thumbs up and say 'it has promise' otherwise big oof still not as bad as payday 3 though
negative · reviewer's own thumbsView post →Are you a journalist going to GDC who still has interview slots available? Two games I'm working on will be at the show and I would love to schedule interview times for them! So if you like Monaco 2, On Your Tail, or want to talk indie game development in general let me know! (RTs welcome)
neutral · AI labelView post →Ok hi so yeah I may be addicted to the new Monaco 2 demo the devs have not lost their touch at all from the first game, which I loved to bits
positive · AI labelView post →The Monaco 2 Demo is now live on Steam! Go get your heist on with the first 3 levels of our co-op heist caper! #Monaco2Game #Steam store.steampowered.com/app/1063030/...
neutral · AI labelView post →this is a horrific sequel for an incredible game, and it's depressing that someone who, like me, loved the original to death, would have waited so long for something so disfunctional. not to mention the incompetence from the developers to randomly generate the maps for the main missions and then force those randomly thrown together rooms to be a, half-assed, standard that everyone is forced to play through, that, unlike the first game, wasn't actually hand made. the characters and their…
negative · reviewer's own thumbsView post →MIXED REVIEWS: They are crying about how they wish the game was. That aside I have only found one bug in the game and it wasn't all that bad. I had to restart the level because I dropped off a ledge and fell into an out of bounds area. Aside from that I haven't noticed any issues with the game. Just make sure when you drop off a ledge you drop into an in bounds area and you should be fine. Now for the game: You play as thieves, each of which has a different type of specialty. You can use your…
positive · reviewer's own thumbsView post →Love the art style, and setting, almost feels like you're on the other end of evil genius, heisting items instead of protecting them. All characters feel entertaining to play, and very powerful in their own way. Very fun with friends.
positive · reviewer's own thumbsView post →As someone who adored the first game, I've been having a blast with Monaco 2. It's different in its own way, but absolutely scratches the itch.
positive · reviewer's own thumbsView post →Sequel to one of the best co-op games of all time!
positive · reviewer's own thumbsView post →Huge fan of the first monaco. I was somewhat reserved about the idea of the new art style and all that, but I have 0 regrets! Buy this game if you want to have a fun time! I'm only about 3 missions in but already having a blast solo and trying to convince friends to join as I know Monaco gets better with more friends. Some small but powerful improvements I am already noticing are to the weapons/items. I love that they have been balanced out. Having a ton of smoke grenades in the first game…
positive · reviewer's own thumbsView post →
Posts are quoted from public profiles with links to the original. Want yours removed? Contact us.