RIVE
Developer Two Tribes
Rive is a platforming shoot-em-up game created by the Dutch video game company Two Tribes for PlayStation 4, Microsoft Windows, OS X, Linux and Nintendo Switch, and is the first major release by the company after the company's downsizing and closure of their primary development team in late 2013. The game was unveiled in July 2014, after a long time of quiet development of the game that originated as a 3D shooter… From Wikipedia (CC BY-SA 4.0)
218 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Oct 24, 2026 · last updated Nov 5, 2026 · How this works
Audience score
126 positive · 55 negative
95% range 63–76%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 126 | 55 | 0 |
| Bluesky * | 8 | 1 | 21 |
| Mastodon * | 1 | 0 | 6 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 184 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (879 of 1,054 positive).
Players find RIVE extremely challenging, with many praising its difficulty as rewarding. [1][2][3] Some reviewers criticize the game for artificial difficulty and bugs. [4][5][6] The game is praised for its fast-paced action, humor, and engaging mechanics. [7][8][9]
- [4]
This game touts itself as being better than it is. There are some sections that are fun and challenging, and then there are some sections that fall into the "artificial difficulty" category; things you will die to with no warning ahead of time. That's not good game design, it's just cheap. There are many references to other games and media as well as repeated fourth wall breaks, and almost all of them feel forced …
- [5]
Game was really fun, the constant deaths during the end of mission 3 were a little annoying but the real problem was that the teleporter receiver at the beginning of mission 4 just... Didn't work? The door ahead was blocked so I assume I have to activate the teleporter before continuing, but when I press enter (the button showed, and the button that worked for every other teleporter/interactable item before) just …
- [1]
Challenging? That's understatement. This game will mop the floor with you. It has incredibly annoying sections where you have to run from lava and you have to pretty much memorize maze and run through it with perfect timing... And that would be easy after dying for about thousand times XD It's not a bad thing though. That game is simply created for specific group of people. So if you like to smash your genitals with …
- [2]
...This game has a "hard mode"? I don't think I hate myself enough to even try that. I honestly am not even sure, at this point, if I'm going to play again. While outstandingly fun, it's also savagely brutal, with absolutely no mercy for probably anyone, let alone someone who hasn't played a metric ton of games in this genre. Maybe I'll give it another go to see about a higher score sometime.. but sweet mother of …
- [9]
Yes, this is a good game i absolutely enjoyed. Its a fast paced action game,that has smart and funny dialoges and always changing levels that will test your very patience and skill. Dying is part of the game, as it forces you to gid gud or go back to Super Mario. The graphics are very fluent enjoyable all over the game. Good sound and mostly good controls make this Indiegame to one of the best in my book, even if it …
Summarised from 34 of the 220 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
RIVE sits at 70% positive across 181 opinionated reactions from 3 sources. Fresh or rotten — where do you land?
Critics, per Wikipedia
Rive received generally favourable reviews, particularly for its Switch port which earned an 82/100 on Metacritic and an 85% on GameRankings. GameSpot rated the game 8/10, praising its game design, challenging encounters, environments, and graphics. They additionally highlighted how the Switch version added more score-based game modes and co-op gameplay. IGN was less favourable towards the game, giving it a 6.5/10. They critiqued the game's margin for error and level design which lead to overly repetitive sections. They enjoyed many of the game's more puzzle-like sections but felt it included too few of them. IGN further critiqued the game's dialogue, limited enemy diversity, poor…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 218 · most liked firstKnowing where so many creative tools (Rive, Adobe, etc) have ended up with their AI adoption, I dread to think what the Game UI Database could have become in the hands of someone with no respect for the creative process. The GUIDB is proudly anti-AI and will always champion humans, no matter what!
neutral · AI labelView post →We launched responsive layouts in Rive a few weeks ago! Build responsive UI that's ready to ship anywhere (websites, mobile apps, game engines, custom platforms — anywhere)
neutral · AI labelView post →Design HUD animations and build game logic in Rive, then drop straight into Unity. It's like a speedrun for game animation. By Gordon @rockletdesign.bsky.social @jctoon.bsky.social
neutral · AI labelView post →If you agree that email is really just turn-based combat, come help us turn that into a game! WE'RE HIRING! Generalist Unreal Developer Junior Production Coordinator UI Designer & Animator (Rive) Remote within Ontario ONLY @WorkWithIndies www.workwithindies.com/work-with/pe...
neutral · AI labelView post →― • ∘ • Ayooo #PortfolioDay I’m AfroDuckling, aka GeeGee the duck with the fro! 🦆 I’m a Graphic and Motion Designer. I'm taking on the challenge of learning Figma, Framer, and Rive. This is my first Game UI piece made in @rive.app! It uses Inputs, Listeners, targets, scroll Animation and Hovers✨❤️
neutral · AI labelView post →🚀 DX12 has landed. Rive now runs faster in custom game engines and native Windows apps/games.
neutral · AI labelView post →Still dabbling with this mini @rive.app painting game. Worked on adding in some animations, overall design, UI, and figuring out a bunch of bits. Currently everything is Rive. I'm super excited to test out data binding and streamline this now that its in early access 👀 #dropz
positive · AI labelView post →Update on this paint 'game' using @rive.app Still very much a work in progress but you can test drive it here: rive.app/s/jJfa9oQeek... Any bugs/feedback welcome #interactive #kidsgame #rive
positive · AI labelView post →Challenging? That's understatement. This game will mop the floor with you. It has incredibly annoying sections where you have to run from lava and you have to pretty much memorize maze and run through it with perfect timing... And that would be easy after dying for about thousand times XD It's not a bad thing though. That game is simply created for specific group of people. So if you like to smash your genitals with a hammer and then pour vinegar all over it... Do yourself a favor and buy this…
positive · reviewer's own thumbsView post →Four young studio founders from Brazil and no animation background. With Rive, they built Magic Sort, a hit mobile game with 600k+ downloads and a spot in Google's Indie Games Accelerator. Not bad for a team that started as roommates. Dive into Blu Studios' story: rive.app/blog/magic-s...
neutral · AI labelView post →Create a Pong game in Rive with Data Binding like @pedroalpera.bsky.social. You can find this file and more in our Marketplace.
neutral · AI labelView post →Who wouldn’t want to have such an interactive wallpaper on their phone? ✅ Seriously, Rive app is a game-changer for stuff like this. Using Flutter and some tricks, I hooked the animation up to the phone’s gyroscope. ⚙ Source Animation: rive.app/community/fi... Follow for more!
positive · AI labelView post →difficulty level makes this game unplayable...
negative · reviewer's own thumbsView post →This game touts itself as being better than it is. There are some sections that are fun and challenging, and then there are some sections that fall into the "artificial difficulty" category; things you will die to with no warning ahead of time. That's not good game design, it's just cheap. There are many references to other games and media as well as repeated fourth wall breaks, and almost all of them feel forced and out of place. The player's character constantly refers to himself as being…
negative · reviewer's own thumbsView post →Wonderful side platform shooter and could feel the love of developer about arcade shooters already! Really looking forward for it's next sequel if possible.
positive · reviewer's own thumbsView post →World Reborn, Wicked Saints' upcoming game, makes you the hero both in the game and IRL. But getting their animations into Unity? That was a battle between their designers and devs. Learn how Rive turned "no" into "let's go." Case study ⬇️
neutral · AI labelView post →1/2 🧵 @rive.app’s Tutorial Update: I initially intended to create a simple game to serve as a tutorial for Rive Animation in Game UI. However, work got in the way, and I found myself getting carried away with the coding aspect. The game is now complete…
positive · AI labelView post →Fishing works a bit different in this game. You collect canned fish by trading items with townsfolk - but like most life sims, some fish are only available during specific seasons or at specific times. #unity3d #solodev #gamedev #indiedev #rive
neutral · AI labelView post →Arcade! Dress-up! Idle! 🎉 I realized while looking for inspiration around game creation that I really like these genres. I don't play a lot of cozy/wholesome games, and gacha doesn't quite describe it, so this is what I'd like to make!💖 #indiedev #rive
positive · AI labelView post →Control armed vehicle across factory like levels set in space presumably. Action is decent like in Sega games, controls smooth and enjoyable. Challenging boss fights and general mayhem! At your disposal many cool weapons but what's the most important, story that is engaging. Play it but keep in mind your thumbs are gonna get sore so replace them with new ones.
positive · reviewer's own thumbsView post →We’re at Devcom 2025 in Cologne, Germany, this weekend! 🎤 Aug 18: Special presentation “How to Create Killer Game UI” ⚡️ Aug 17–19: Rive demos at our booth Until then, check out our game dev reel
neutral · AI labelView post →🎮 1 designer-built game ⏱️ 3 weeks 📍 2 airports 💥 3,500+ plays See how Blynk built a branded drag-and-drop game entirely in Rive.👇
neutral · AI labelView post →My first time trying some character design in #rive for my game and I've ended up with Casual Clothes Mario vs Rabbids from Temu. Back to the drawing board. #indiedev #solodev #gamedev
negative · AI labelView post →+20 SOCIAL CREDIT ( ͡° ͜ʖ ͡°) ⣿⣿⣿⣿⣿⠟⠋⠄⠄⠄⠄⠄⠄⠄⢁⠈⢻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⠃⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⡀⠭⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡟⠄⢀⣾⣿⣿⣿⣷⣶⣿⣷⣶⣶⡆⠄⠄⠄⣿⣿⣿⣿ ⣿⣿⣿⣿⡇⢀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣇⣼⣿⣿⠿⠶⠙⣿⡟⠡⣴⣿⣽⣿⣧⠄⢸⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣾⣿⣿⣟⣭⣾⣿⣷⣶⣶⣴⣶⣿⣿⢄⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡟⣩⣿⣿⣿⡏⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣹⡋⠘⠷⣦⣀⣠⡶⠁⠈⠁⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣍⠃⣴⣶⡔⠒⠄⣠⢀⠄⠄⠄⡨⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣦⡘⠿⣷⣿⠿⠟⠃⠄⠄⣠⡇⠈⠻⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⠟⠋⢁⣷⣠⠄⠄⠄⠄⣀⣠⣾⡟⠄⠄⠄⠄⠉⠙⠻ ⡿⠟⠋⠁⠄⠄⠄⢸⣿⣿⡯⢓⣴⣾⣿⣿⡟⠄⠄⠄⠄⠄⠄⠄⠄ ⠄⠄⠄⠄⠄⠄⠄⣿⡟⣷⠄⠹⣿⣿⣿⡿⠁⠄⠄⠄⠄⠄⠄⠄⠄ +1 WAIFU ⣿⣿⣿⣿⠛⠛⠉⠄⠁⠄⠄⠉⠛⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡟⠁⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⡇⠄⠄⠄⠐⠄⠄⠄⠄⠄⠄⠄⠠⣿⣿⣿⣿⣿⣿ ⣿⣿⡇⠄⢀⡀⠠⠃⡐⡀⠠⣶⠄⠄⢀⣿⣿⣿⣿⣿⣿ ⣿⣿⣶⠄⠰⣤⣕⣿⣾⡇⠄⢛⠃⠄⢈⣿⣿⣿⣿⣿⣿…
positive · reviewer's own thumbsView post →I’m surprised how many people didn’t know how strong html5/js is for game creation. it also has amazing animation capabilities like what Rive offers.
positive · AI labelView post →Thinking of turning this into a tutorial. Would you try building a game in Rive without code? Let me know ✌️⬇️ #Rive #NoCode #gamedev #motiondesign
neutral · AI labelView post →If you're planning on attending @officialgdc.bsky.social, don't miss Rive Co-founders @guido.rive.app and @luigi.rive.app's talk about designing and building production-ready game UI. 📅 Mark your schedules: 3/20 @ 3:30 pm, room 2024📍West Hall schedule.gdconf.com/session/how-...
neutral · AI labelView post →Gonna spend the next few months going hard into learning Rive. I found out it connects to UE5 and Unity which means I can easily diversify my skills into UI/UX and game animation 💪
positive · AI labelView post →...This game has a "hard mode"? I don't think I hate myself enough to even try that. I honestly am not even sure, at this point, if I'm going to play again. While outstandingly fun, it's also savagely brutal, with absolutely no mercy for probably anyone, let alone someone who hasn't played a metric ton of games in this genre. Maybe I'll give it another go to see about a higher score sometime.. but sweet mother of god. So it's a very silly story about some starship captain who chews on a…
positive · reviewer's own thumbsView post →Rive x Contra Community Spotlight 🚀 Today we're sharing this wonderful Cat Night Mini Game by @mysteropodes.bsky.social featuring: 😺✨ delightful animation and gaming experience powered by Data Binding 🐭🧀 responsive Layouts to adapt to any screen size
neutral · AI labelView post →Rive x Contra Community Spotlight 🚀 Today we're sharing this audio-reactive game controlled by a player’s face, featuring: ➡️ mesh tracking ➡️ moving objects via face position ➡️ physics simulation ➡️ collision detection Made w/ Rive by the talented Felege Gebru
neutral · AI labelView post →Decided to build a simple learning game for children to get myself comfortable with Rive. Three states down, six more to go! #buildinpublic
positive · AI labelView post →You can trade items with townsfolk to get sweet new collectables like stamps or game cartridges - or just boring cans of fish. #madewithunity #rive #solodev #indiedev
neutral · AI labelView post →Manchester City asked @hiber3d.bsky.social to create a browser-based football game for their fans. Learn how Hiber and tools like Rive work together to deliver high-performant Web3D gameplay. rive.app/blog/hiber-r...
neutral · AI labelView post →The game code is complete; now it's time for the @rive.app part to work on UI design and animation. ✌️ Have you used Rive for game UI yet? #MadeWithRive #MadeWithUnity
neutral · AI labelView post →This is not very much of an informative review, is mostly my feelings about this game. RIVE is a great bullet-hell with some platformer aspects. Also it has little bit of good humour. It has simple and fun mechanics. If you like bullet-hell or want something to kill some time in between diffirent sessions, give it a try. If you have an old or potato PC, I'd suggest you to lower your in-game video resolution a bit because when so many things explode, my FPS went under 60 and I could easliy…
positive · reviewer's own thumbsView post →Arcade! Dress-up! Idle! 🎉 I realized while looking for inspiration around game creation that I really like these genres. I don't play a lot of cozy/wholesome games, and gacha doesn't quite describe it, so this is what I'd like to make!💖 I want to experiment with making mini games and character assets while working on a unique pet-like idle structure.🫶 If you're a fan of #arcade #dress-up or #idle games, feel free to comment about them below! ✨🙂↕️ #indiedev #rive
positive · AI labelView post →Pure Rager, I LIKE it! [url=https://store.steampowered.com/curator/28820007] Recommendations [url=https://www.youtube.com/@kreatorb] YouTube [url=https://www.tiktok.com/@iplaykreatorb] TikTok
positive · reviewer's own thumbsView post →The Rive Game Jam on Contra is heating up 🔥 Check out some of these incredible entries.
neutral · AI labelView post →Indie-game Pay 2 Win was built with nearly 100 Rive Artboards — all running in Unity. Read their build story: rive.app/blog/buildin...
neutral · AI labelView post →Centipede/Snake inspired game built with Scripting in Rive 🐛🐍🍎 By @lancesnider.bsky.social and @jerry-liu.bsky.social
neutral · AI labelView post →Did you know you can set values by firing a Trigger in Rive?⚡️🔋 Great for game UI player vitals, triggering analytics, and accessibility changes
neutral · AI labelView post →one of the most underrated games. loved the mechanics and art style. maybe you wont play for the second time but at least one time is mandatory to see how a platformer should be done. strongly suggesting.
positive · reviewer's own thumbsView post →Great game, up until the bugs that force a reset or stop you cold from progressing.
negative · reviewer's own thumbsView post →Too punishing in certain areas on normal difficulty makes this game a hard pass for me.
negative · reviewer's own thumbsView post →Game was really fun, the constant deaths during the end of mission 3 were a little annoying but the real problem was that the teleporter receiver at the beginning of mission 4 just... Didn't work? The door ahead was blocked so I assume I have to activate the teleporter before continuing, but when I press enter (the button showed, and the button that worked for every other teleporter/interactable item before) just made the player move to one of the sides of the teleporter. Other than that I…
negative · reviewer's own thumbsView post →I started playing this game quite a long time ago, but stopped due to crashes and me being a cheap ♥♥♥♥♥♥♥, who never wanted to buy a proper gamepad. Recently I got a Steam Deck tho, and finally I could properly finish the game. Let me preface this, by saying, that I'm a keyboard + mouse guy, who mainly plays fps games. I rarely ever played any platformers or twin stick shooters, so this game posed a legitimate challange to me. So yeah, performance on the Steam Deck is very smooth although you…
positive · reviewer's own thumbsView post →Awesome old school meets new school shooter! Love it. Difficulty is perfect, great variety in foes and situations, night light story with fun characters. Really having fun playing it!
positive · reviewer's own thumbsView post →Fun at times however most parts of the game end up just being killing the same 4 enemies for 5 minutes in a single room and you end up dieing repeatedly to things that don't really feel like your fault
negative · reviewer's own thumbsView post →There seems to be a bug preventing progression....
negative · reviewer's own thumbsView post →Not a fan of this kind of tired meta humor. The fact that the game acknowledges the bad clichés used is more obnoxious than funny.
negative · reviewer's own thumbsView post →Yeah I'm not spending 2 hours trying to double-jump on some piece of sh*t ramp.
negative · reviewer's own thumbsView post →Yes, this is a good game i absolutely enjoyed. Its a fast paced action game,that has smart and funny dialoges and always changing levels that will test your very patience and skill. Dying is part of the game, as it forces you to gid gud or go back to Super Mario. The graphics are very fluent enjoyable all over the game. Good sound and mostly good controls make this Indiegame to one of the best in my book, even if it is not THAT long. No need to wait for a sale here, the price is absolutely…
positive · reviewer's own thumbsView post →Decent Shmup aka not too good not too bad.
positive · reviewer's own thumbsView post →Installed a random game in my Library. Completed it in one sitting. Had a great time!
positive · reviewer's own thumbsView post →Somehow I came across this game and watched a negative video review of it. Despite what the reviewer said I was liking what I saw and was looking forward to a challenging game. I've finished it on Hard which took me about 10 hours. I used a mechanical keyboard in combination with a fast mouse. Near the end I mapped 'Hack' to one of my thumb buttons for faster access, I should have done that sooner. The game looks nice and is definately challenging at least it was for me. You will die a lot…
positive · reviewer's own thumbsView post →Trying my best to stay consistent!💪 I want to keep posting an update every week, but as the school year approaches, I may be quiet here and there.🙇♀️ Learning Luau has been nice, brings me back to when I used to code in high school. 🐌✨ Hoping to make a mini games soon to keep experimenting. Thanks for following along! 💖 #rive #luau #indiegamedev #indiegame #cutiedropgames
neutral · AI labelView post →unfinished broken mess devs have abandoned it. shop wise don't waste your money on unfinished broken mechanic products.
negative · reviewer's own thumbsView post →The Grandfather I Never Knew! You get invited to the house of your grandfather, a man you never knew. Choose what you do from there! I build a full game for the #CharacterChallenge, using #Rive animations and vanilla web tech. 🔗https://grandfather-pi.vercel.app
neutral · AI labelView post →Week three doooone 😊✨ It had been a while since I visited the MIA, that was really nice #ableton has me feeling like a kid in the candy shop with all the modes and doodads🔥 I'm aiming to make something to share for week four, to build my confidence! 🫶 I saw a peacock when I was delivery driving this week, it was v chill 🦚 Thanks for following, and feel free to like, comment or share 💖 #cutiedropgames #indiegames #rive #ableton
neutral · AI labelView post →
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