Sid Meier's Civilization VII
Developer Firaxis Games
Sid Meier's Civilization VII is a 4X turn-based strategy video game developed by Firaxis Games and published by 2K. The game was released on February 11, 2025, for Linux, macOS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. It was released on June 5, 2025 for Nintendo Switch 2, and on iOS, macOS, tvOS and visionOS via Apple Arcade on February 5, 2026. Similar to previous… From Wikipedia (CC BY-SA 4.0)
619 reactions from 4 sources (Steam reviews, Bluesky, Lemmy, Mastodon) · newest Nov 5, 2026 · last updated Nov 5, 2026 · How this works
Audience score
200 positive · 322 negative
95% range 34–43%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 200 | 322 | 0 |
| Bluesky * | 3 | 2 | 69 |
| Lemmy * | 0 | 0 | 16 |
| Mastodon * | 1 | 0 | 6 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 313 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mixed (29,669 of 62,593 positive).
Many players feel the game has improved with updates but was released unfinished. [1][2][3] The forced civilization switching each era is widely criticized for breaking immersion. [4][5][6]
- [1]
After completing all the current achievements and pushing close to 400 hours of play time, I wanted to finally write a review. Ultimate decision? Recommend. With caveats. TL;DR for those who want a quick overview. This game was missing a lot of content and QoL features on launch. Veterans of the series collective expectations were not met. This is why it was review bombed. This game was a significant departure from …
- [8]
I enjoyed Civ 6 more, but as reluctant as I was to buy this game, I am enjoying it. Pros: -Its beautiful. -Interesting mechanics surrounding the CIVS and leaders (i.e. Isabella always starting near a natural wonder, Black beard being able to take over naval units, etc.) -Army Commanders. I miss being able to promote my individual units, but I have to admit, the Army commander is super cool. -Diversity of resources. …
- [4]
Biggest disappointment of the year. The original Civilization had a simple and compelling elevator pitch: "Build an empire to stand the test of time." They knew that it was a great sales pitch, and put it on the front of the box, right under the title. Civilization VII doesn't let you build an empire that will stand the test of time. Your empire will fall, off camera and without drama or even player involvement, at …
- [6]
I've put over 350 hours into Civ 7 trying to give it a fair shot, and honestly, I just cannot recommend it. The biggest issue for me is the forced civilization switching every era. it completely kills immersion. One of the core appeals of Civ has always been building your civilization over time-watching it grow, evolve, and carry its identity through the ages. That's gone here, and it makes the whole experience feel …
- [14]
Selling DLCS of 4 civs and some wonders at $30 each, after the abysmal launch for this game, is biblical levels of greed. Everyone who pre-ordered this garbage should be getting apologies, not shameless cash-grabs and monetization of what should have been available as part of the main game at launch. If the gameplay was any good there might have been hope for redemption, but a year later and Civ 7 is just not fun. …
Summarised from 34 of the 412 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Players who liked Sid Meier's Civilization VII talk about combat is the best in the series; those who didn't talk about forced civilization switching ruins immersion. Which matters more to you?
Critics, per Wikipedia
Civilization VII received "generally favorable" reviews from critics, according to the review aggregator website Metacritic. OpenCritic determined that 77% of critics recommend the game. The game's visuals and sounds and diplomacy system overhaul were mostly praised. However, many critics found the UI lacking, the mechanics oversimplified, and the three ages system, coupled with the ability to change civilizations, divisive. Other points of criticism included the perceived premature end of the technology tree (roughly the 1960s) and the overreliance on DLC to fix or add lacking features. Player reviews were less positive, with Civilization VII receiving Mixed reviews on Steam from advanced…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 619 · most liked firstBiggest disappointment of the year. The original Civilization had a simple and compelling elevator pitch: "Build an empire to stand the test of time." They knew that it was a great sales pitch, and put it on the front of the box, right under the title. Civilization VII doesn't let you build an empire that will stand the test of time. Your empire will fall, off camera and without drama or even player involvement, at predetermined intervals. It will be replaced by a new empire that will also…
negative · reviewer's own thumbsView post →1109 Hours in. played every update and expansion. love every mechanical update and the graphics are wonderful. Sadly, this is the worst Civ ever made. long term planning is pointless. this isn't a strategy game anymore. its an inferior tactical simulator now with basically an elaborate gambling mechanic for victory. the ai opponents are actually worse than the one's in the very first civ. they don't 'play' their nation, they only oppose you. they build a never ending series of…
negative · reviewer's own thumbsView post →I went into this game with an open mind. I saw the negative reviews but most of them seemed like people complaining that this game is not like their favourite civ game. Now I see that this is not a civ game at all. You can treat this as a spinoff, like Civ 4 Colonization or Civ Beyond Earth, but it doesn't have the appeal of core Civ games. The main issue is the ages system, which is implemented very badly and only reminds you that you are playing a turn-based game and not actually leading…
negative · reviewer's own thumbsView post →The game is mostly enjoable. It's different to other Civ's but I kinda like most of it. But there are two major No's for me and until these things get corrected I will leave this review on negative. 1) You cannot continue to play as your starting Civilization. On Age Progression you HAVE to change to a more modern Civilization. 2) If you happen to have applications like "WeMod" or "Cheat Engine" installed the game WILL crash and open up the 2K helpdesk website with a CoC page. Either apps…
negative · reviewer's own thumbsView post →This isn't a Civilization game. I don't feel the pull of "one more turn". I don't feel as though the civilizations I'm developing are mine. Civ VII doesn't let you decide how to play. It tells you how to play. It funnels you into restrictive silos ("Legacy Paths") that dictate your targets for each age. You spend most of the age rushing to complete arbitrary targets out of FOMO, only for the age to end much sooner than anticipated, with a handful of meagre rewards for the targets that you did…
negative · reviewer's own thumbsView post →After spending some time with the game, I've come to the conclusion that Civilization VII doesn't want me to build a civilization. It wants me to manage systems with menus and the "Magic Button™" Magic Button™ is what I refer to when instead of systems that used to be visualized (things like builder units) have now been condensed into menus with one-click outcomes. No showing of processes, only telling outcomes. Civilization used to be about building an empire, watching it grow over hundreds…
negative · reviewer's own thumbsView post →I've put over 350 hours into Civ 7 trying to give it a fair shot, and honestly, I just cannot recommend it. The biggest issue for me is the forced civilization switching every era. it completely kills immersion. One of the core appeals of Civ has always been building your civilization over time-watching it grow, evolve, and carry its identity through the ages. That's gone here, and it makes the whole experience feel disconnected and artificial. On top of that, the immersion overall is…
negative · reviewer's own thumbsView post →The Grace Period is Over I’ve intentionally waited a year since launch to write this. I wanted to give the developers time to polish the rough edges, balance the mechanics, and address the community's outcry. I had hoped that, like Civ V or VI, this game would find its soul after a few major patches. I was wrong. There are no more reasons to delay the verdict: Civilization VII is a fundamental departure that fails its legacy fans. The "New" Features: A Failed Experiment The design team seems…
negative · reviewer's own thumbsView post →I hate that i have to give a negative review here, but there really isn't any other choice. I've been a civ fan for almost 20 years at this point and I was really *really* excited about Civ7, Got the founder's edition and everything. When the game came out, it was a ♥♥♥♥♥♥♥♥, but I tried to remain positive about it, focusing on the all the interesting new things they were trying and giving all their choices a fair shot. Heck, I even *liked* playing it, despite the mess of a UI, unintuitive…
negative · reviewer's own thumbsView post →Selling DLCS of 4 civs and some wonders at $30 each, after the abysmal launch for this game, is biblical levels of greed. Everyone who pre-ordered this garbage should be getting apologies, not shameless cash-grabs and monetization of what should have been available as part of the main game at launch. If the gameplay was any good there might have been hope for redemption, but a year later and Civ 7 is just not fun. Save your money.
negative · reviewer's own thumbsView post →Lifelong Civ fan. I've been hesitant to buy the game based on all the negative reviews so I waited until it was on sale and after I could see the impact of all the updates they have made. In short, its not good. They tried too hard to radically change a formula that was already working instead of making small improvements to what was a great franchise. The graphics are great and I like the way they solved the endless workers management. The bad is pretty much everything else: the UI is…
negative · reviewer's own thumbsView post →It's still bad. There's still a ridiculous amount of bugs, the UI is HORRENDOUS and the predatory pricing and DLC policy give me little hope for this game's future.
negative · reviewer's own thumbsView post →It's not fun and it's not finished. I really regret buying it - I thought I was buying Civ but this is not Civ. Buy Civ 5 or 6 instead. This really sucks.
negative · reviewer's own thumbsView post →As someone who has spent countless hours with every entry in the series since the Amiga 500 era of Civilization I, I’m writing this as a long time fan of the franchise. I know firsthand that these games can become a genuinely good companion during difficult times. Still, I’ll try to be as objective as possible. Under normal circumstances, I would have pre ordered the game immediately. However, after seeing both the gameplay mechanics and the art direction, I decided not to buy it for quite a…
negative · reviewer's own thumbsView post →Civilization VII: A Disappointing Departure from the Norm This review is based on my experience with the current state of Civilization VII, and unfortunately, it feels like a significant departure from the deep, intricate experiences the series is known for. Core Gameplay Lacking Depth Frankly, this game feels nothing like a Civ game. It is significantly slim in terms of technology, culture, and religious advancements. Instead of the carefully crafted, multi-layered strategy we've come to…
negative · reviewer's own thumbsView post →Civilization VII was a grand disappointment at launch. For a quick TLDR, I have nearly 7,000 hours on civilization V and VI. These are my two favorite games, so when I heard about Civilization VII I was immensely excited, and ready to dive into the game head first. I preordered VII like a dumby, because I thought any issues with the game at launch would be remedied through updates and DLC. This has not been the case, and I highly encourage any players debating which version of the game to…
negative · reviewer's own thumbsView post →I can't tell if it was sheer hubris of the game developers thinking they know better or sheer stupidity. The reality is most of the original devs who made civ 1-6 are long gone, and now the studio is most likely filled with people who don't care about the product, don't understand the product, and of course don't care or understand the audience. Who did they make this game for? Certainly not the built in loyal audience and fans they already had. Imagine releasing a civ game, a game about…
negative · reviewer's own thumbsView post →I genuinely do not know how you mess up a game this severely. As devs you have an unlimited source of feedback from the people who actually PLAY YOUR GAMES, and with civ 7, you didn't listen to a single one of them. This is the only game I have ever left a review on, and its because after over a year later, I am still heartbroken that this dev team thought that this bundle of garbage was ready to be released to their loyal player base. Its like they took all of the great components of civ 6,…
negative · reviewer's own thumbsView post →So I bought the Deluxe edition a year ago, right around when the game came out. I stood by Civ and played throughout all the early complaints and issues people had with Civ VII. Eventually, and I mean EVENTUALLY, they came out with fixes and QoL improvements, and I stuck with them through it all. I grew to enjoy the game, but that has changed!! I was visiting family and away from my gaming PC over the holidays when Tides of Power Pt II came out so I missed the window when it was a free DLC.…
negative · reviewer's own thumbsView post →I want to like Civ VII. I really do. And I do like it, in a bunch of ways that people on Reddit apparently really don't. I love the different eras, the changing civs! I think the different victory conditions are interesting, giving me solid objectives to pursue. Attributes are neat, commanders make military management a lot less of a headache, and many systems that felt more convoluted in past iterations feel more straightforward now. Overall, a single game can now be 3 games; I can save and…
negative · reviewer's own thumbsView post →Civilization VII represents a fundamental misunderstanding of what makes the Civilization franchise compelling. The introduction of a hard stop, combined with the removal of nuclear weapons and any meaningful late-game escalation, strips the game of long-term motivation and strategic payoff. Once the end condition is reached, there is no incentive to continue—no sandbox freedom, no alternate-history experimentation, no sense of “what if.” The absence of nukes is not a minor omission; it…
negative · reviewer's own thumbsView post →Just can't get into it. Everything is mid - the graphics, the gameplay, the vibe. Doesn't feel like a Civ game - feels like a copy from another franchise. Im 50. Ive played all civs. Thousands of hours. Maybe that's the problem. IDK. But one thing stands out above all else - One DLC is over $40 for a civ and a couple of wonders. Let that sink in.
negative · reviewer's own thumbsView post →Overall not a very fun game compared to Civ 4 5 or 6. 7 has it's upsides, most notably the concept of navigable rivers and the visuals. I personally hated the visuals of 6, it was so hard to see anything on the map clearly. 7 is mostly beautiful, aside from the TERRIBLE wonder animations, hopefully that is an easy fix. Now the bad: The concept of the different ages is just so jarring and for lack of a better word, unfun... I think they are trying to make Civ 7 a more "replayable" and…
negative · reviewer's own thumbsView post →I finally bought it on sale. I was liking it at first. Then the era changed. It's like this big momentous event that completely changes the game. I don't know why, history doesn't change so much in a singular point in time. It changes gradually. Then this crises stage came about. I don't know if it was something I did or if it was mandatory. My entire civilization was happy. I was making more gold, science, and culture than any other Civ I had interacted with and then I get these massive…
negative · reviewer's own thumbsView post →Why is Brush and Blade not included if I purchased the highest pre-order edition?
negative · reviewer's own thumbsView post →Update: It looks like that when the planned Arc of Tomorrow update arrives this game would become finally a great game. I would recommend the game then! The Test of Time update removed the major flaw of the game (strict age mechanics) and with the second big update we might get modern units as well. The initial review: It is unfinished! With the new update it's playable. But is is still not good. # My main critique: No modern units! Where are the modern units?? The unit development somewhat…
negative · reviewer's own thumbsView post →It breaks my heart that I cannot still recommend this game. The newest Test of Time update really improved the game a LOT. It feels clearer, I enjoy the options, and the map generation is way better than on launch. So, for that, I give congratulations for trying to make the game better with so many big overhauls. But sadly, the foundation is still poor, so it will take more to bring it to a recommended state. If they add the final information/future age, like in previous Civ, and update the…
negative · reviewer's own thumbsView post →Played it at launch, was garbage, Played it 1.5 years later, still garbage. Its just not a good civ game, play Civ 5 or Civ 6 instead.
negative · reviewer's own thumbsView post →I love playing the Civ games but I just don't enjoy this one. I wanted to but I hate the age system done here. It feels like it halts all gameplay and messes up flow. I enjoyed the game how it used to be. Sure playing America or Germany from 4000BC isn't "realistic" but starting from that point and snowballing to late game based on your decisions was the awesome part once you learned it. Now you play as a leader of a nation but play as a lesser nation or culture. Why do I pick Machiavelli but…
negative · reviewer's own thumbsView post →*Edit* After the "Test of Time" Update, the game still misses the mark. This was only part of the problem. In my opinion, the biggest problem with this game is how the age system is implemented in the game. I don't necessarily have a problem with ages, but having every civ advance to the next age on the same turn ruins the game. The game is so close to being a great game, it's so bizarre that the devs choose to continue to sabotage their own game. Just make age transitions dependent on whether…
negative · reviewer's own thumbsView post →862 hours played and thousands of hours across all Civilization games and this has got to be the buggiest and least balanced game ever released. Buy this game if you want to pay money to not have fun and waste your time. Also, enjoy paying $30 for a half-baked, unfinished DLC every few months that breaks the game even more. This game is an incredible example of a developer trying a new idea, changing their mind after release, and shamelessly money grabbing with overpriced under-made DLCs every…
negative · reviewer's own thumbsView post →Honestly, all I can say is to buy Civ 6. This game is not bad. It's boring and irrelevant. You can get the Civ experience in a much more polished and fun way from Civ 6 or 5. At this price, not worth it.
negative · reviewer's own thumbsView post →Sid Meier's Civilization VII is Steam Deck Verified with the Linux version ahead of release on February 11.
neutral · AI labelView post →There are a few things this game gets right, such as the beautiful graphics and navigable rivers. The game also reduces busywork that made other Civilization games arguably more tedious, such as removing workers and making it easier to transport big armies long distances. It was these sorts of features that made me initially excited to play this game. Unfortunately, these features were not enough to compensate for the game's core deficiencies. At its core, this game is awful for two reasons.…
negative · reviewer's own thumbsView post →CIV7 I have played every Civ game since CivI I'm that old. Everyone has their favourite version. Alas VII is not mine. It starts promisingly. There are different civs that you can pair with different Leaders – an excellent idea offering hundreds of potential combinations. Then the learning begins – fair enough, there are always rules to learn and strategies to adopt. The graphics are very detailed and very pretty, but it is difficult to see what is going on. You learn to let the AI choose…
negative · reviewer's own thumbsView post →If you’re thinking about buying Civilization VII right now, don’t. Seriously just don’t. I’ve put a lot of time into Civilization VI, and while it had its flaws, it at least felt like a complete, evolving strategy game with meaningful mechanics. Civ VII, on the other hand, feels like a massive step backward. A lot of the mechanics that actually worked well in Civ VI have been stripped out or watered down for no clear reason. Instead of building on a solid foundation, it’s like the developers…
negative · reviewer's own thumbsView post →Lifelong Civ fan and I'm almost 50. This version is trash. Someone decided "Let's destroy this game and then gaslight paying customers by telling them it's amazing." That person should be fired and publicly shamed for their ignorance.
negative · reviewer's own thumbsView post →They've now released a "fix", which they're hailing as groundbreaking and celebrating via a sale, to a "problem" (not being able to play your civilization from start to finish) which hasn't existed in the series before until they, the genius designers at Firaxis, created it. And, as ever, they're more than excited to nickel and dime their customers into the ground with over $60 of DLC that was cut out of the main game only to be sold to you piecemeal. Don't fall for it.
negative · reviewer's own thumbsView post →Boring gameplay loop. If you like previous Civilization games, skip this one. This isn't Civ.
negative · reviewer's own thumbsView post →I rarely leave a negative review. I bought Civ 7 being aware of all the problems and bugs of this new chapter. I was aware of the different game structure compared to previous games. After 1 year from the release the game is still in a very bad condition but the MAIN BIG PROBLEM is the monetization system firaxis decided to adopt : Tons of meaningless mini dlc adding 2 persona ( same leaders in base game with a different cosmetic outfits and a different agenda ). We are years light away from…
negative · reviewer's own thumbsView post →Welp, its been over a year. Still bad, and already over 100EUR of "Extra" content they cut from the game to sell you piecemeal. If you haven't played civ, go play 6. If you played every Civ and are gonna buy it anyways, just get base game, you'll get bored before you need DLC. Combat is an improvement though.
negative · reviewer's own thumbsView post →The game is still broken, and I can't imagine what can save it, but Firaxis really needs our money. They're releasing a new DLC with a couple of leaders and civs, without fixing the game's key flaws, and they're even asking $30 for it, considering I bought the Founders Edition. Civ 7 is a scam. When you enter the game, you understand that you're in for a rough ride, and this suffering has nothing to do with the game's difficulty, but rather with the interface's shortcomings. Bugs still crop up,…
negative · reviewer's own thumbsView post →Having played over 2000hrs on Civ 6 I was pumped for this game to come out. I pre-ordered the deluxe edition. Needless to say, a year later, only just over 16 hours played. It doesn't flow as well as Civ 6, you lose your progress when you move on in to the next age, and forces you to play in a way to go for targets with minimal rewards. I understand that you need to shake things up from time to time but they could have just built on what they had from Civ 6. Skip this game
negative · reviewer's own thumbsView post →This game hurt to play. Atmosphere is dark with unknown tiles being black. Gameplay is strange compared to previous titles. They removed workers and barbarians. Honestly people would have been more happy with a game similar to 5 or 6 with more content and enhanced graphics.
negative · reviewer's own thumbsView post →I recently fired this game back up after some time away (March 2026, a little over a year after launch) to see if it had gotten any better and I am sad to report that it has not. I LOVED civs 5 and 6 and I've tried really hard (200+ hrs hard) to like this one but it's just not fun. The mechanics are tedious and the leader/civ abilities are way less fun and interesting than previous entries. I'm also still running into some of the same bugs I experienced at launch. I think I'm gonna have to…
negative · reviewer's own thumbsView post →Well, 44 hours into Civ 7 and I'm already totally bored. What a waste of money! I've played Civilization since the first one in the 90's and always loved the game, even though some versions has been better and others worse, but always enjoyable. This version is definitely not enjoyable. It feels like all classic PC games is getting destroyed by making them fit into consoles. Maybe I'm just getting old...
negative · reviewer's own thumbsView post →Hey Firaxis, you were popular because you never acted like EA or Creative Assembly. You do NOT want to join their bandwagon.. Lets tone back the DLC monetization crap before you even begin to think it's a good idea. We've lost the epic grandness of an empire through time. There isn't really much to do in a game. Put a city down then spend points to raise attributes so you can move bar to maximum before the time runs out.
negative · reviewer's own thumbsView post →Overview I love the Civilization series and it’s in my top 3 favorite game franchises, but Civ 7 feels unfinished at 9 months post launch. The game has a lot of potential, but still has frustrating design choices, missing features, and UI issues. What I Like Commanders system Combat feels more strategic and unique with different commanders. This is one of the best additions to the series in my opinion. It also makes moving armies much less tedious. Though I still wish there was an area…
negative · reviewer's own thumbsView post →I would love to recommend this game but many of the decisions made are completely mind boggling to me. I played for four hours and was having a great time and thinking that this game is getting way more hate than it deserves, but as soon as it became time to transition into the next age I immediately understood why the game gets the hate it deserves. Reverting all of your cities back into towns at the start of a new age has to be one of the worst decisions made in the game. Thousands upon…
negative · reviewer's own thumbsView post →I loved the prior Civ games and have spent nearly 80 hours now realllllly trying to figure out how to enjoy this one and I just can't. The design tried to be so clever and complex that they instead ended up with a completely indecipherable mess. One of the best aspects of the the franchise has always been the Civilopedia and for this release they just completely abandoned it. I don't need you to tell me the history of the concept of a library, though a little bit of that is one of the fun…
negative · reviewer's own thumbsView post →I really wanted to like it. I bought it on sale after the test of time update, hoping that it would fix all the issues I had seen mentioned in all the reviews. I have loved Civilization since I was a kid, and have played through multiple iterations of the games. I have over 400 hours in Civ VI, and I really hoped Civ VII would be able to live up to my hopes. It did not. Even with the test of time update, the UI is still *meh*, the era system is annoying, and all the countless limitations that…
negative · reviewer's own thumbsView post →Civilization VII Linux and Mac ports announced. As per the linked FAQ, >What platforms will Sid Meier's Civilization VII be available on? > >Sid Meier's Civilization VII will be available on PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC via Steam (which also supports Mac and Linux) and the Epic Games Store. The Steam store (preorder) listing shows all three platform icons so I’m guessing they’re not just talking about making it work with Proton. No mention yet of Aspyr (who…
neutral · AI labelView post →I find the age transitions confusing. The game stops and then a new game starts with a new culture and strategy with what you built previously. It's just not for me, you all have fun though.
negative · reviewer's own thumbsView post →After completing all the current achievements and pushing close to 400 hours of play time, I wanted to finally write a review. Ultimate decision? Recommend. With caveats. TL;DR for those who want a quick overview. This game was missing a lot of content and QoL features on launch. Veterans of the series collective expectations were not met. This is why it was review bombed. This game was a significant departure from its predecessors in terms of gameplay though the broadest…
positive · reviewer's own thumbsView post →IF you like paying $70 for a game that relies on mods for extended playtime but crashes on vanilla, this is the game for you. Incomprehensible to be a AAA title several months after releasev with this issue still.
negative · reviewer's own thumbsView post →Sid Meier's Civilization VII is Steam Deck Verified with the Linux version ahead of release on February 11.
neutral · AI labelView post →Firaxis haven't yet figured out what they are doing with this title. They are making sweeping changes every 2-3 months that make previous versions inaccessible and force you to learn completely new mechanics. If you value your time, wait until they settle on a consistent vision for this game and play Civilization V or VI instead.
negative · reviewer's own thumbsView post →Now it's your turn. Make history in Sid Meier's Civilization VII, available now on #NintendoSwitch! 🏛: ninten.do/6011UlGb9
neutral · AI labelView post →Just can't get into it like I did with previous games. Every update I want to like it, but still just don't.
negative · reviewer's own thumbsView post →I gave it a fair shot during the free week, despite misgivings about a core feature (civ switching). It just doesn't feel fun. I don't get that 'one more turn' feeling. I've played for about 5 hours so far, and it just feels like a chore. Too many mechanics right from the get go, and bad ones at that. By comparison, when I first tried Civ5 and Civ6, the gameplay felt good, I was excited to explore the game, and didn't need any sort of tutorial. Don't get me wrong, I like complexity in…
negative · reviewer's own thumbsView post →
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