Stellar Settlers: Space Base Builder
Developer Tinymice Entertainment
Stellar Settlers is a chill space base/city builder and colony sim game. With unique vertical and horizontal base-building gameplay, settle on 10 hostile alien planets and build your own thriving colony. Get enough materials to build a physics-based Spaceship and try to escape from disasters. From the Steam store page
215 reactions from 3 sources (Steam reviews, Bluesky, Lemmy) · newest Nov 3, 2026 · last updated Nov 4, 2026 · How this works
Audience score
74 positive · 113 negative
95% range 33–47%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 74 | 113 | 0 |
| Bluesky * | 0 | 0 | 24 |
| Lemmy * | 0 | 0 | 4 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 186 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mixed (583 of 835 positive).
Players are divided on Stellar Settlers, with some enjoying its chill base-building and others criticizing bugs and lack of depth. [1][2][3] Many reviewers note the game feels unfinished, with numerous bugs and a lack of polish. [4][5][6] Some players appreciate the unique vertical building concept but find the gameplay repetitive and lacking challenge. [7][8][9]
- [1]
cool little game, putting a review up on my youtube tomorrow on Robot RTS, but to dot point it out: -cool art style, nice little animations, would love for more moving buildings but definitely heading in the right direction -cool concept for city builder on alien worlds, would love some more interactions like alien tribes that you can ally for buffs or destroy for resources or something -i didnt like the vertical …
- [2]
Great little game. Not very far but so far enjoying it. Space, resources, construction management...what's not to love! Well done developers!
- [3]
I am a bit conflicted about Stellar Settlers, but in it's current state, I don't think I can recommend it. I got it because it looks like a cute small city builder or colony sim, and it is to some extent. The main gameplay revolves around placing pods with different effects, like generating resources, treating sick settlers or acquiring research points. Some of those pods only work above a certain floor and all have …
- [4]
Nice idea, but a hell of a lot of bugs When saving, raw materials lying around are not saved Trucks often stand around and don't deliver, for example. Repair module is available and connected but not repaired etc etc etc etc etc examples : https://steamcommunity.com/sharedfiles/filedetails/?id=3432450677 https://steamcommunity.com/sharedfiles/filedetails/?id=3432450907 It's just like always... As a game tester I …
- [9]
For $5ish this was fun. There were I think three buildings which weren't working as intended. The amount of organization and planning I could do was rewarding the first two times, but after that it felt monotonous and there really isn't anything new to find that I felt was worth while. You build your ship the right way once and then you really just do it the same way each time. For 8 hours I had mild fun but I'll …
Summarised from 34 of the 214 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
Players who liked Stellar Settlers: Space Base Builder talk about chill and relaxing base-building experience; those who didn't talk about many bugs, including game-breaking ones. Which matters more to you?
Reactions
60 of 215 · most liked firstI am a bit conflicted about Stellar Settlers, but in it's current state, I don't think I can recommend it. I got it because it looks like a cute small city builder or colony sim, and it is to some extent. The main gameplay revolves around placing pods with different effects, like generating resources, treating sick settlers or acquiring research points. Some of those pods only work above a certain floor and all have to be connected with tunnels to work, so you quickly end up with a big…
negative · reviewer's own thumbsView post →cool little game, putting a review up on my youtube tomorrow on Robot RTS, but to dot point it out: -cool art style, nice little animations, would love for more moving buildings but definitely heading in the right direction -cool concept for city builder on alien worlds, would love some more interactions like alien tribes that you can ally for buffs or destroy for resources or something -i didnt like the vertical tunnel joining systems, it felt like a cup stacking simulator, if you were going…
positive · reviewer's own thumbsView post →Nice idea, but a hell of a lot of bugs When saving, raw materials lying around are not saved Trucks often stand around and don't deliver, for example. Repair module is available and connected but not repaired etc etc etc etc etc examples : https://steamcommunity.com/sharedfiles/filedetails/?id=3432450677 https://steamcommunity.com/sharedfiles/filedetails/?id=3432450907 It's just like always... As a game tester I have to say dear developers get testers, get testers, get testers! Don't…
negative · reviewer's own thumbsView post →(As a preface, I don't have much time in the game yet. So if I need to change some of my opinions later; I will.) So.... This one is weird. There are some questionable choices made about the game's UI and QOL. I feel like there are a lot of simple fixes that could make this game great, but for some reason they just didn't do it..... for example: 1: You can pause time but can't fast forward time - Why? There has already been a couple times where I was just sitting there waiting for more…
negative · reviewer's own thumbsView post →Here's a question. As a kid, do you remember the first time you'd seen a Hamster cage? One of those clear containers and whomever also had connected rooms to it, so your Hamster could go exploring up, down, and anywhere in it? That's sort of like what Stellar Settlers is like, a game where you build in 3-D. Only without Hamsters leaving little raisins everywhere they go, and possibly eating their own young. The game is, actually, kinda meh to me. Sure, it's cool to plop buildings down and…
positive · reviewer's own thumbsView post →As others have said, this is more of a puzzle game, than a city builder. The description of this game is not accurate. It's not a sim nor is it a true city builder. There's very little in terms of game play. You can spend the first 30 minutes farming resources and skip right to the end game by unlocking the launch pad. The challenges they talk about are just occasional meteors, dust storms and worker strikes. That's about it. I can appreciate the concept and their attempt at innovation…
negative · reviewer's own thumbsView post →For $5ish this was fun. There were I think three buildings which weren't working as intended. The amount of organization and planning I could do was rewarding the first two times, but after that it felt monotonous and there really isn't anything new to find that I felt was worth while. You build your ship the right way once and then you really just do it the same way each time. For 8 hours I had mild fun but I'll probably never touch it again.
negative · reviewer's own thumbsView post →Lots of bugs, zero balance, and several other design flaws. Fairly fun if you avoid the asteroid (tower defense with only 3 types of tower) and space platform stages, though. The snow stage is actually reasonably challenging. Bugs include: Applying a few "direct connections" bonuses make the resource production rate absurd to the point of dropping the frame rate. Tunnels sometimes change to a different shape or position (like vertical ones become 1-segment straight tunnels), seemingly…
negative · reviewer's own thumbsView post →Uses AI generated images in game.
negative · reviewer's own thumbsView post →Note for Steam Deck users; The controls do not currently work properly, nor does the game save input options when you change them. If you are playing with a Steam Deck, be prepared to use a custom keyboard layout to play the game. I can't recommend the game until it actually works on Steam Deck like advertised. (Performance is not the issue, controls are)
negative · reviewer's own thumbsView post →🙌 I'm Enrique, Spanish living in Malta. I've been a videogame designer for 1.5 decades. I battle Unreal Engine during the day, and at night I try to finish my first boardgame project with my wife: Stellar Settlers. It's a sci-fi themed dice rolling game of strategy and luck. Nice to meet you!
neutral · AI labelView post →I paid $6 for this game and I feel like I overpaid by about $5. It uses AI pictures for its characters, it's buggy enough that it's surprising that some of the later levels can still be completed, several structures don't seem to work, and there's basically no balancing. Does not feel like a finished product.
negative · reviewer's own thumbsView post →Meh. No way to speed up time. Waiting for resources to expand the base isn't fun.
negative · reviewer's own thumbsView post →Generative AI for portraits. I got this is a huge bundle so it's not really a big deal that I have it, but I would never buy a game with genAI anything on its own, for any amount of money. Also was thoroughly bored for 20 minutes. Zzz.
negative · reviewer's own thumbsView post →I care a lot about worldbuilding in games, and to be honest, I cannot take the game seriously when the first screen shows dozens of AI-generated character portraits and landscapes. That AI-generated stuff made me lose 100% of my interest in the game. If they don't care about the characters and places they created enough to avoid using cheap garbage that shouldn't even serve as placeholders, why would I care?
negative · reviewer's own thumbsView post →In the state this game is in it is currently unplayable. The bugs make smart decissions impossible. The numbers around income and loss of resources are practically irrelevant, the rocket building is simply broken and without better statistics it is almost random what does and does not have an impact on your economy. I still don't eveb know why moral decreases, but keeping it above 90 is so easy I don't even care. As a cassual builder with much less resource management acceptable graphics and…
negative · reviewer's own thumbsView post →HOW DO PEOPLE EVEN PLAY THIS????? I can't even get partially through the TUTORIAL without some new GAME BREAKING BUG STOPPING MY PROGRESS! 1st it was miners refusing to mine. then it was haulers refusing to pick up items. then it was buildings refusing to place. then it was the wrong ui coming up when clciking on buildings. I've owned this game for over a month, and played less than an hour. IF they fix one game breaking bug, another couple pop up in its place. But apparently the devs rather…
negative · reviewer's own thumbsView post →I got this game as part of the chill city bundle and I hate to say but this game is unfinished and the worst of the 5. The base defense mode is LITERALY BROKEN, you can't place settlers in buildings because the game just removes them from you, making the game mode unbeatable. some awards are bugged and some you get in other game modes where you are not supposed to get them (I played regular and got an award for base defense). The idea and concept is there but I disagree with the game getting…
negative · reviewer's own thumbsView post →At first I thought this game would be nice and casual, it turns out that it is rather boring. It has too much of a repeat with each world /planet. It would be nice if there was a little more to the game, maybe if there were more to the people an actual interaction with the people, more differences to the worlds, or quests other than just building a spaceship. I kind of wish I hadn't bought this game. Can you please make this game a little more exciting
negative · reviewer's own thumbsView post →====== ✔️ chill-good game ====== ❌ Multiplayer ✔️ Singleplayer ====== ✔️ Kids ✔️ Teens ✔️ Adults ✔️ Casual players ====== ❌ Low / Budget ✔️ Medium / Office PC ❌ High / Gaming PC ❌ Extreme / High-end or more ====== ❌ Unplayable or gamebreaking ❌ Frustrating and feels unfinished ✔️ Few Bugs but nothing gamebreaking ❌ No bugs were encountered ====== ✔️ Simple ❌ Sometimes challenging ❌ Mostly challenging ❌ Easy to learn and hard to master ❌ Masochistic but fair ❌ Too difficult and unbalanced…
positive · reviewer's own thumbsView post →Too much RNG nonsense that you can't turn off. 2 minutes into the game meteors already hitting the planet, people getting sick, etc....ugh. People like to build, people don't like random obstacles.
negative · reviewer's own thumbsView post →Blaming this one for me being late (and losing an hour of sleep) but live now trying out Stellar Settlers thanks to @rogueduck.net ! And giving away three game keys throughout stream ~ twitch.tv/ragejazzy
neutral · AI labelView post →First off, for anyone looking to see how the game plays, keep in mind it requires a decent amount of waiting on resources to generate. For anyone into idlers, it's not necessarily bad, but just keep that in mind if you're thinking of buying. Now as far as the rest of the game, I think that It's just good enough for the current price (50% off). The current state the game is in feels more like an early access. Some people are reporting bugs here and there are still many things that could be…
positive · reviewer's own thumbsView post →Is the game fun? Yes. The game is a 'chill' game that focuses on factory building, eventually building a rocket to gain XP and then going to the next planet, which is 'harder' then the previous one (and a different world style/look). But then why not recommend it? It's a bit inbetween for me. The €5 was okayish, barely worth it. But the full price is a big nope. Even though the game by itself is nice, the gameplay changes a bit untill 1,5 hours if you know how to organize and are experienced…
negative · reviewer's own thumbsView post →NEW RELEASE - Stellar Settlers: Space Base Builder. Stellar Settlers is a chill space base/city builder and colony sim game. With unique vertical and horizontal base-building gameplay, settle on 10 hostile alien planets and build your own thriving colony. Get enough materials to build a physics-based Spaceship and try to escape from disasters.
neutral · AI labelView post →This has to be one of the most boring and tedious building games i have ever played. I am baffled by how this was released in this state. You have very little to do but build buildings that accumulate one of 6 or so kinds of ressources. You can do research in order to get better buildings. You have a few missions that make you build stuff and eventually you have to build a rocket to move on to the next place. Launching the rocket takes a ton of ressources and you eventually just sit there and…
negative · reviewer's own thumbsView post →I wonder how many times 'it's not rocket science' has been used as a joke at NASA. 📝 Main Pros, Cons, and Suggestions: 🟩 Pros: + Multiple game modes + Clean and easy to navigate UI + Designing a spaceship was interesting + Pleasant planet designs and with unique gameplay approaches + Artifacts providing resources and an interesting way of delivering lore + The verticality of building won me over and was, by far, the most enjoyable aspect of the game + Building filters are useful, but I’d…
positive · reviewer's own thumbsView post →Plainly put this feels like a game made by an AI. UI makes some sense but nothing has substance. Its all very surface level for depth, more like a "click adventure" than a colony sim. No resource drain. Why do I need all this water and food? its a resource to build with. Only about 20% of what is on this product page is actually part of the current build.
negative · reviewer's own thumbsView post →This is janky as anything on PC if you try using a mouse, plus the UI is god awful with many unstated building limitations. Frankly I could do more than have the stupid little trucks mine/return colored blocks to base. Any other building I attempted was thwarted by how nasty the non-existent explanations are in this... simulation? I'm not sure what to even call this. Besides plain bad. Worth maybe $0.05
negative · reviewer's own thumbsView post →When you click the new game button it deletes your world. Even if you dont create a new one or even select a game mode. What a terrible ui mechanic. Also why does so much seem like ai?
negative · reviewer's own thumbsView post →Great little game. Not very far but so far enjoying it. Space, resources, construction management...what's not to love! Well done developers!
positive · reviewer's own thumbsView post →Vertical-building colony sim Stellar Settlers: Space Base Builder hits Early Access.
neutral · AI labelView post →Stellar Settlers: Space Base Builder Tinymice Entertainment, Rogue Duck Interactive. Steam disclosure -y
neutral · AI labelView post →I was looking forward to this one, but it unfortunately fell a bit short. The core concept it fine but as others have said the view and interface really pull away from fun game play. Building placement is awkward, constant rotation of the view is necessary. Interface does not track income properly (some building income tracks, some don't), Settler bonuses don't reflect correctly in income and are not very intuitive. Ship building is boring and overly random, your ships will explode more often…
negative · reviewer's own thumbsView post →Seems... unfinished or maybe rushed? Gameplay quickly becomes unmanageable because of the limited user interface (e.g. colonists are assigned, but where? What are all your research stations doing? etc). The final building of the physics rocket has absolutely nothing to do with the rest of the game. The player influence on the launch is minimal (3% per module). The game encourages you to make tall buildings but the user interface is obviously not designed for that with the camera base being the…
negative · reviewer's own thumbsView post →Stellar Settlers: Space Base Builder, a space city-builder with both vertical and horizontal city growth progression, released on Steam.
neutral · AI labelView post →it's two half-baked, unstable games combined. firstly you get the "city builder" which is far too slow, with no time control and presents no form of challenge (the only fail state is the inevitable crash). there is no concept of balance, no diversity to the modules and no real reason to build 80% of the stuff. There's also a lot of modules which require to be a certain height and/or at the top of a stack, but there's not enough modules to form the tower underneath without mass redundancy.…
negative · reviewer's own thumbsView post →its ok i guess, but ♥♥♥♥♥♥♥♥♥ the rocket building at the end of each level is so poorly done, each time the rocket fails to launch you get a tip telling you to just optimize it bro, but then it only give you like a module that gives 3% safty increase and it takes from up to 3-4 out of 5 gridsquares and then it adds wheight, then when it comes to wheight it never tells you how much each thruster can carry and then it has a failiure rate of 25% and exploding rate of 20% each 4-5 sec so unless you…
negative · reviewer's own thumbsView post →this game is just boring as hell, and theres almost no guidance as to how things work, the values of the materials, you just have to figure everything out yourself
negative · reviewer's own thumbsView post →I must admit there isn't a lot of things more satisfying than playing around with 400 dice 🎲✂️ It's a shame I'll have to part with them when I put them in #StellarSettlers game boxes... #boardgame #boardgamedesign
neutral · AI labelView post →This game is too relaxed, too chill, and this was the first time I got really annoyed by the repetition of the music. It feels more like a waiting simulator. There might be people out there who enjoy it, but I cannot recommend this game if you want to spend your gaming time doing something, not waiting. You fail to launch your rocket due to random failure or whatever (the UI did not give me a clue about this) - then you wait for 10 minutes until you have the resources to try again. No, don’t…
negative · reviewer's own thumbsView post →It could be a nice minigame, but poor UI/UX, plus a couple of bugs, effectively prevent it. And that building of the rocket at the end of a map? It completely does not fit the game. Oh, and every part of the rocket has 25% chance of explosion every 4 seconds? So now I have to place 9 Thermal Regulators, each reducing the chance by 3%... There are mandatory parts, so 9 sounds quite a lot. Oh, and each part has 25% chance to malfunction every 4 seconds! Those simple rockets that you see on the…
negative · reviewer's own thumbsView post →Gameplay is great. Concept is great. Art is lovely audibly and visually. The experience is relaxing and enjoyable. I enjoy this game quite a bit, but I can't recommend a game that feels so incomplete after announcing full release. I will update this review!! - the devs seem to still be working hard! I don't mean that it doesn't have enough features or content, I think the devs are doing a lovely job and have great vision for this game. I mean that there are far too many things that are…
negative · reviewer's own thumbsView post →It's been half a year since this game is launched, how is it in current state? You reboot the game, all the mining spots come back, which is nice, but all your mining truck disappears. UI doesn't remember anything, and is inconsistent. What do drop pods even do? Terribly optimised for a game this size, my game freezes every 2 seconds when the resource ticker goes up And the rockets, you make it as symmetrical as you can, add a bunch of gyro, and it still twists and turns the moment it…
negative · reviewer's own thumbsView post →More of a puzzle game, than a city builder Not for me.
negative · reviewer's own thumbsView post →If you want a city building game where you can't lose and every level becomes the same, then this is your game. It's a slow, ponderous, and dull builder. I could forgive the overly 'chill' nature of the game if it wasn't so buggy and likely to crash when you inevitably minimize the game to play something else while your resources tick up. Most frequent issues: Game crashes Unable to build things that require ground floor, on the ground. Unable to build tunnels at random Connecting building…
negative · reviewer's own thumbsView post →It's a shame, but I feel I have to refund this. The presentation and feel are ever so nice, but between elements' arbitrary refusal to connect to one another (tunnels were going from attachment point to attachment point, I did check - and what possible benefit is there to letting me build the things in positions that won't work, anyway?), disinclination to use fullscreen v-sync even when enabled, and a bizarre tendency to ping back and forth between windowed and maximised at the opening of a…
negative · reviewer's own thumbsView post →Looking back at old Stellar Settlers pictures. A year ago we got the dice we needed to make the game we have now in boxes, but even then you can see the cards were already designed. It's been a whole year of polish and design of the other components! #throwbackthursday #boardgame #gamedesign 🎲✂️
neutral · AI labelView post →I like this kind of style but This game need corrections/fixes In game UI is not properly working - Not registering input when clicked (need repeating) - Resetting input after closing UI to a default choice Math errors (like counting %100 when it should be %80) Edit:Some events not working properly as well :(
negative · reviewer's own thumbsView post →Unfortunately the game is very boring and monotone. I'd say the game is about a struggle to connect the buildings.
negative · reviewer's own thumbsView post →They use AI for their character art. Game itself is overly complicated, unnecessarily cluttered, lacks game play feedback from player actions.
negative · reviewer's own thumbsView post →https://youtu.be/i8ZqIWloRmQ Missing expected feedback loops it's not clear what player actions impact the economy and in what way.
negative · reviewer's own thumbsView post →This game suffers from severe padding. You can't speed up the game so it takes like 30 minutes just to get enough resources to build one Pod. There's also no options to show specific Pods, which would be helpful for when things become intricate and layered. There's just so many QoL features that are common in every other RTS/city builder style games that are just not present here at all. I enjoyed the first planet a lot but afterwards, you realize that's it. The leveling up feels…
negative · reviewer's own thumbsView post →Time for another #giveaway! Enter to win a #Steam key for #indiegame Stellar Settlers! Secret code + additional secret Steam key among the audience on #Twitch at 7:30pm GMT on Friday! www.twitch.tv/the_games_de... gleam.io/kCgqr/stella...
neutral · AI labelView post →The evolution of a game card for Stellar Settlers. 🧵 🎲✂️ Iteration 1 Very simple printable with no graphic. The goal here was to get to play it as fast as possible, so not a lot of work in the art style yet. This card was 64x64mm, which later I found to be too small. #boardgamedesign
neutral · AI labelView post →This game has little to no problems. It’s fun and the style is nice, but there’s not really a tutorial. Majorly suggest, it’s fun and worth the price tag if you like nice laid back games.
positive · reviewer's own thumbsView post →Eco or Color? Our next Stellar Settlers #PrintAndPlay #boardgame will come with two versions of the game board. For those who prefer to save ink, the board and player tokens can be printed in shades of grey over white. Or you can choose to print a colorful galactic panorama! #gamedesign 🎲✂️
neutral · AI labelView post →Cute, but Fundamentally Flawed The math isn't even correct on the production speedups provided by settlers, which is a very fundamental flaw. The speed doubling works, by halving the production delay, but every other speed increase is broken (e.g. a 40% production increase will add to a 15% increase, which is 65%, but this is erroneously subtracted out of the delay, resulting in just a 35% delay, which is equivalent to a 286% (100/35) increase in production. Saved-ish When continuing a…
negative · reviewer's own thumbsView post →I think this game is fun If you're into games like this but, this game definitely doesn't feel fully finished. For example, building connectors from pods to pods. It should be almost automatic with like maybe a way to drag from one pod to another to connect them. Another example, if a meteor destroys the set of pods, there should be an auto replace for those destroyed pods. Also Heavy disclaimer, there's a lot of AI. Art in this game. If you're not A fan of AI art then you probably won't like…
negative · reviewer's own thumbsView post →Stellar Settlers: Space Base Builder, a space city-builder with both vertical and horizontal city growth progression, released on Steam.
neutral · AI labelView post →
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