Torment: Tides of Numenera
Developer inXile Entertainment
Torment: Tides of Numenera is a 2017 role-playing video game developed by inXile Entertainment and published by Techland Publishing for Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One. It is a spiritual successor to 1999's Planescape: Torment. The game takes place in The Ninth World, a science fantasy campaign setting written by Monte Cook for his tabletop RPG Numenera. Torment: Tides of Numenera, like… From Wikipedia (CC BY-SA 4.0)
295 reactions from 4 sources (Steam reviews, Bluesky, Mastodon, Lemmy) · newest Nov 4, 2026 · last updated Nov 5, 2026 · How this works
Audience score
129 positive · 61 negative
95% range 61–74%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 129 | 61 | 0 |
| Bluesky * | 15 | 2 | 85 |
| Mastodon * | 1 | 0 | 1 |
| Lemmy * | 1 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 189 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mostly Positive (3,089 of 4,382 positive).
Players find it a flawed gem with excellent world-building but excessive reading. [1][2][3] Many compare it unfavorably to Planescape: Torment, calling it a lesser successor. [4][5][6] Some praise its unique setting and narrative depth despite pacing issues. [7][8][9]
- [3]
Torment: Tides of Numenera is an oldschool text-based dungeon crawler disguised as a late-90s CRPG. And I have to admit… this one just did not do it for me. The majority of the game is read rather than played. A lot of what could be conveyed visually is instead described in long-winded blocks of text. The writing style is functional in the sense that the words flow well enough and there aren’t many grammatical …
- [18]
A story-focused RPG with some good ideas, but with obnoxious writing and a disappointing story Torment: Tides of Numenera was developed as a spiritual successor to cult weird RPG, Planescape: Torment. You play as a character who has crashed to Earth from outer space with no memory of how you got there, and from there you explore the world from an isometric perspective, gathering allies, talking to people (a lot), …
- [1]
I'm leaving a positive review because ultimately it is a Good Game. Not a great one, however. And I'm going to use this text box to complain about some of the things that bug me about it. The writing is... "good". Competent. Workmanlike. Blessedly, mostly free of typos and stylistic solecisms. But it is *absolutely* missing that spark that makes Planescape: Torment such an evergreen classic. And there is SO MUCH of …
- [2]
A flawed gem. Tides of Numenera is actually a decent enough game with an interesting world, lore, characters and story. It was marketed as a spiritual successor to Planescape: Torment, but admittedly it isn't as good or as memorable. It was very divisive at release because of broken Kickstarter promises, but in my opinion honestly it is a better game than many give it credit for. Tides of Numenera has some neat …
- [9]
Honestly, I prefer it to Planescape. Planescape has a unique edge, is very dreamlike and, to be clear, totally rules. But the world of Numenera speaks to me! I love mysterious tech, interdimensional beings, hive minds, etc, and this game has them in spades. The dialogue options are fascinating and extremely deep, the systems and characters are great, and yeah if you're looking for an introspective, strange RPG in a …
Summarised from 34 of the 254 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 12, 2026. How summaries are made
69% of the 189 Steam reviewers we collected recommend Torment: Tides of Numenera. The complaint that keeps coming up: too much reading, feels like a visual novel. Deal-breaker or nitpick?
Critics, per Wikipedia
Torment: Tides of Numenera received "generally favorable" reviews, according to video game review aggregator website Metacritic. Destructoid's Ray Porreca scored the game a 7.5/10, arguing that "[its] various parts [...] come together in a solid package. Though it isn't perfect, there's no doubt that this is an RPG that will appeal to a specific type of person." Porecca criticized the combat, saying "The turn-based system is functional, but even with a host of skills and companions to help pitch in, it still feels clunky". He, however, praised the worldbuilding and character creation and recommended it to "role-players keen on experiencing a game of consequences and twisted fantasy". James…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 295 · most liked firstFun Fact: Mina the Hollower is larger than ALL Shovel Knight titles in Treasure Trove combined... 😱 Total Game Screens Shovel of Hope/Plague of Shadows: 409 Specter of Torment: 433 King of Cards: 397 Mina the Hollower: 1246 ❗❗❗❗
neutral · AI labelView post →New article time! This one's about Planescape: Torment. I was commissioned to cover it, so I have. I was... disappointed to find I didn't really like the game. I tried not to be too mean, but I really, really disliked this game's treatment off women. docseuss.medium.com/okay-heres-t...
negative · AI labelView post →The difference between DnD games back then and now is that Baldurs Gate 3 is the best video game I have ever played while Planescape Torment is the best video game I have ever read
positive · AI labelView post →Not the sort of torment I was expecting, really. "I’m convinced there must be some other game called Planescape: Torment out there, because the game I cleared was one of the most misogynistic wastes of time I’ve ever experienced." kimimithegameeatingshemonster.com/2024/10/08/p...
neutral · AI labelView post →Hello! We’re a AAA studio and we’ve made a beautiful game about how bad the Torment Nexus is and how you shouldn’t throw people into the Torment Nexus because that’s evil. And now that the game is out, we’re going to throw everyone that made it… into the Torment Nexus! For the shareholders!
neutral · AI labelView post →Since Sacred 2 turned out to be so horribly broken, I started replaying some Halls of Torment to scratch the itch. It’s such a good game. Crossing Vampire Survivors with Diablo is still an inspired choice.
positive · AI labelView post →gris is for a game, and a lot of my ocs have plot going on rn, so this is my new Torment oc, felony ! (: she means well but she is about to Undergo Situations --- #felony #thren_oc
neutral · AI labelView post →// Wild Life Spoilers JIMMY'S NICKEL MEME TORMENT GOT TO HIM IN GAME LMAO #trafficsky #traffictwt
neutral · AI labelView post →could not co-sign this more Planescape Torment gameplay is… difficult but IMO the only game that has ever reached its level of writing is Disco Elysium BG1, BG2 and Throne of Bhaal (the expansion to 2) make one of the greatest epics in video game history and will make you appreciate BG3 even more
positive · AI labelView post →Today we’re playing Planescape: Torment. It only has one plot twist, which it repeats 50 times. I love this game. youtu.be/dtwx6nMB7fA
positive · AI labelView post →if you like Beneath a Steel Sky, you'll like our game! if you like Machinarium, you'll like our game! if you like Planescape: Torment, you'll like our game!
neutral · AI labelView post →Planescape: Torment had been my no 1 game of all time, until finally it was dethroned by Mass Effect as a series (yes, it took 3 games to defeat it). ME games were also the first games where I felt safe to play a character, instead of just trying to guess the most optimal dialogue option possible.
neutral · AI labelView post →Every single bit of Squid Game tie in marketing I've seen has boiled down to 'Hahahaha we LOVE the Torment Nexus, it's so quirky!'
neutral · AI labelView post →I can’t stop playing Halls of Torment. 😭 Y’all were right about Vampire Survivors being addictive. (Similar game)
positive · AI labelView post →Planescape Torment is the best DnD game I have ever read
positive · AI labelView post →He's just going to create an actual game show actually called "The Torment Nexus" at this point
neutral · AI labelView post →THE GAME IS LITERALLY FIGHTING BACK AGAINST THE TORMENT NEXUS LIKE HOW ON THE NOSE CAN WE GET
neutral · AI labelView post →I'm leaving a positive review because ultimately it is a Good Game. Not a great one, however. And I'm going to use this text box to complain about some of the things that bug me about it. The writing is... "good". Competent. Workmanlike. Blessedly, mostly free of typos and stylistic solecisms. But it is *absolutely* missing that spark that makes Planescape: Torment such an evergreen classic. And there is SO MUCH of it, it really throws off the game's overall pacing, *as* a game. It's a cliché…
positive · reviewer's own thumbsView post →Torment Nexus 2.0 Begins. @pr0bait.bsky.social pulled the trigger. @quest64official.bsky.social I have to 100% the game
neutral · AI labelView post →🎮 Halls of Torment (Steam) This game is so fun! It reminds me a bit of Diablo with the art style. Great little indie!
positive · AI labelView post →Torment: Tides of Numenera is an oldschool text-based dungeon crawler disguised as a late-90s CRPG. And I have to admit… this one just did not do it for me. The majority of the game is read rather than played. A lot of what could be conveyed visually is instead described in long-winded blocks of text. The writing style is functional in the sense that the words flow well enough and there aren’t many grammatical errors, but beyond that it isn’t that great. For example, with the exception of two…
negative · reviewer's own thumbsView post →Increasingly thinking this might be the game about how to dismantle the Torment Nexus
neutral · AI labelView post →Halls of Torment is $4.99 on Steam buff.ly/yjpKXdb Deck verified also on Game Pass Premium
neutral · AI labelView post →A painful slog of a game full of pointless ideas, and a sad imitation of Planescape: Torment that took almost 4 million dollars of Kickstarter money and couldn't even deliver on all its backer goals. Every NPC you speak to vomits paragraphs of useless worldbuilding word salad. There is no roleplaying and no good combat. Go play Planescape: Torment, Arcanum, NWN2: Mask of the Betrayer, or Disco Elysium.
negative · reviewer's own thumbsView post →this game is goodish? like i dont rly recommend it but that shouldnt be read as "it is bad". its just toothless. it kinda feels like a guided tour of a theme park for a franchise youve never heard of. nothing feels like it matters or has any impact and i think i know why let me describe what playing numenera is like. you run into new people, learn their complex backstories(and more about the world), then resolve whatever problem they have in the same conversation. or sometimes youll walk 50…
negative · reviewer's own thumbsView post →Torment Hexus now has Steam achievements, and an in-game achievement viewer! Art by @wobblypython.northsky.social! It's also on sale! Go check it out! Exclamation point! store.steampowered.com/app/3238420/...
neutral · AI labelView post →This game can be summed up easily, it’s READING: The Videogame. That’s not meant as a criticism either. The game is proof that something can have major flaws and still be a masterpiece and extremely enjoyable. From what I understand, the game was very divisive at release, presented as a spiritual successor to Planescape: Torment, and not what people were expecting. I am perhaps fortunate that I came into this with no baggage. I’ve not played Planescape, though it sits on my very large…
positive · reviewer's own thumbsView post →This is a good game. Don't let the reviews throw you. But there are a few things you should know before getting started Don't come at this game with the intention of it being planescape, it's not. This is also okay. Numenera is a good setting it's apples and oranges comparing the two. Don't come at this game with the intention of creating a character to beat or smash everything that's not what it's about there are many solutions to problems and many problems with no right answers. Don't…
positive · reviewer's own thumbsView post →If you will play this one, and I'd advise not to, play as Nano (mage). Anything else, and you'll likely be cut from tons of content early on due to skills checks all being heavily designed for intellect character. Seriously though, why are there 3 quests, that are all impossible to be completed peacefully if 1 (single, one!) skill check is failed? That's just horrid design. Bit of positives though, world building seems incredible. Lore around stuff is amazing, well written and…
negative · reviewer's own thumbsView post →My god, there's a lot of items in this game! Wishlist Torment Hexus on Steam! store.steampowered.com/app/3238420/...
neutral · AI labelView post →Disco Elysium is one of my favorite games of all time, and a work of art that transcends the gaming medium itself. It's time I finally played the narrative RPG that inspired it. A game heavily philosophical and extremely esoteric, which is totally me coded. My next game: Planescape Torment
positive · AI labelView post →I'll be showing off Torment Hexus at the TooManyGames Indie Game Showcase, this June 26th-28th! Stop by and give the game a whirl!
neutral · AI labelView post →A story-focused RPG with some good ideas, but with obnoxious writing and a disappointing story Torment: Tides of Numenera was developed as a spiritual successor to cult weird RPG, Planescape: Torment. You play as a character who has crashed to Earth from outer space with no memory of how you got there, and from there you explore the world from an isometric perspective, gathering allies, talking to people (a lot), and getting into turn-based scraps now and then. What's most interesting about…
negative · reviewer's own thumbsView post →The worst thing I can say about this game is that it bored me. I quit it three separate times in the first 14 hours of gameplay, as my exploration of the first hub largely had me face tongue-in-cheek references to the original Torment with less substance, and very wordy and mentally draining exposition dumps. Going further into the game, the stream of original ideas seemed to grow in its fervour, overtaking the mundanity in my mind... that said, in the end, the story doesn't really come to…
negative · reviewer's own thumbsView post →This is a semi-sequel to 'planescape torment', so there's two ways to approach it. Making a comparison against the first game for those who are familiar with it, and then a basic review for those who aren't. Either way I think this sequel is quite wanting in many areas. It's a CRPG that has hardly any combat and is bland in the action when it does. In 13 hours of playing it there has been maybe 5 enemy encounters, and the rest of the time it was tons of dialogue. Said dialogue really, really,…
negative · reviewer's own thumbsView post →It's not a very good game. In fact, it's not much of a game at all; it's a book, comprised of a hundred smaller stories, loosely-connected to each other, and delivered through the backstory of various NPCs. Yet every story seems to exist in a vacuum, completely isolated from the other NPCs, and describing worlds/places/mechanics/people who will ultimately have little to no impact on your own world. The entire game is filler text, and completely forgettable, at that. You won't remember any of…
negative · reviewer's own thumbsView post →Sci-Fi Author: In my book, I invented the Torment Nexus as a cautionary tale. Videogame Company: We're going to use the Torment Nexus, but don't worry, it won't affect the final game.
neutral · AI labelView post →Some mechanics are interesting, but the game feels half-finished. I felt like I was only halfway through the main story when it was actually near the end. More should be done with the Tides. Leveling and progression did not seem very well paced. That said, the story and lore were very entertaining. Decent enough for a a short playthrough if you have a few bucks to spare. Edit: also very buggy
negative · reviewer's own thumbsView post →This world is strange, beautiful, and incredibly talkative. I get the feeling even a random rock on the ground could tell me the secrets of life, the universe, and everything it's been through for the past 3000 years.
positive · reviewer's own thumbsView post →I loved Planescape: Torment. It was one of the greatest PC RPGs of all time. This game really does not do it justice. Most of the game is chatting with NPCs. That's fine if it's interesting, shocking, exciting, or evokes any emotion other than "Oh god, just get it over with". This doesn't. The Numenera setting is full of wonder, danger, excitement, and a love of exploration. This game is just walking around town and chatting to NPC's who aren't especially interesting. The actual Numenera…
negative · reviewer's own thumbsView post →Just recovered from an autopsy. Truly, this game is an inheritor of Planescape Torment.
positive · AI labelView post →Game - Planescape: Torment Song - Main Title Year - 1999 Composer - Mark Morgan Genre - CRPG Developer - Black Isle Studios
neutral · AI labelView post →Ready Player One Torment Nexus ass Game
neutral · AI labelView post →Negative reviews have simply no taste in what's good for them! :3 This game is a absolute masterpiece, i am grateful that i was alive to play it, it is a incredible experience and very well writen <3
positive · reviewer's own thumbsView post →I give it a 5/10 The story is decent, but it can actually be easy to miss a side quest. I completely skipped one section I'd planned on doing and only realized I couldn't go back after triggering the path forward until far too late. Gameplay is so-so and a bit on the short side. No XP for non-party members is a BIG issue that left some characters rather underpowered. This is made worse by the fact that you can actually permanently remove party members from the party before the final battle so…
negative · reviewer's own thumbsView post →I liked Torment, a lot, but I have a hard time recommending it. The game relies a lot on a story themes uplifted from it's inspiration Planescape: Torment, but they never really fully come together into something cohesive. Mechanically, unsatisfying to play.
negative · reviewer's own thumbsView post →I'm disappointed (half in myself, but half in the game) that I remember so little of Tides of Numenera, and I can't help but hold it against the title. Here's what I do remember: it lived up to its predecessors reputation of being more story-and-dialogue-focused than combat-centered. Which I usually love! But they might have taken it a bit too far; I mostly just remember reading what must amount to hundreds of pages of narration and dialogue. Which, again, is usually my jam. But unless you're…
negative · reviewer's own thumbsView post →I really wanted to enjoy the game. And I did when I played for the first time some years ago. Now I wanted to replay, but couldn't finish it for some reason. I started falling asleep trying to read all the dialogues. Maybe I'm just getting old.
positive · reviewer's own thumbsView post →I really wanted to like this game. The first chapter was OK: an interesting new world that was sometimes difficult. The core conflict didn't really move me, some of the characters were flat, and it often felt like I didn't have many options (like what to do about a certain vulnerable companion). Then in chapter 2 (and especially 3) the plot shifted into, uh, a kaleidoscope of suffering? Didn't really enjoy that, and I've loved games with notable dark elements like DA:O and PS:T. Something was…
negative · reviewer's own thumbsView post →While I'm all in for story-driven RPGs, I think Torment: Tides of Numenera falls short of its promise to be a spiritual successor of Planescape: Torment. The premise is intriguing and there are plenty of characters with interesting backgrounds, but the actual story of the game is extremely dull, both in the main quest and in side content. Most dialogue is either plain exposition about lore/past events, or bad attempts at copying ideas from the original Planescape: Torment. At the same time,…
negative · reviewer's own thumbsView post →If Planescape Torment is a 10/10, this is a 7/10
positive · reviewer's own thumbsView post →Great RPG and the closest thing to Planescape:Torment you can find True adventure with a captivating story, memorable characters, and an atmospheric soundtrack. The biggest selling point of Torment: ToN, though, is a truly unique, inimitable science fantasy world the devs managed to create for this game. It's interesting to talk to every character, explore every level, and finish every quest because you never know what you'll witness or find out—there are so many interesting ideas in this…
positive · reviewer's own thumbsView post →It feels weird leaving a dislike for this game, as it has all the mechanics that I normally like about RPGs: story, interesting system, nice visuals. It was even made by the same people that made Planescape: Torment! But, then, why would I be advising people not to play this game (or rather, at least wait for it to be one sale before purchasing it)? Ultimately, I think it's because this game is just too short and condensed to fully enjoy it. There's only about three main areas that you explore…
negative · reviewer's own thumbsView post →Halls of Torment released 2 years ago. Since then several updates have been released and last year we published our first DLC for a game. This year the second HoT DLC is arriving, the release date TBA on 1st October. Thank you for the journey, we're looking forward to what the future will bring!
neutral · AI labelView post →SQUID GAME FELL OFF QUICK SO FUCK IT WE'RE REBOOTING THE LITERAL ACTUAL HISTORICAL FAMOUSLY DERIDED TORMENT NEXUS FROM THE HIT AMORAL TRAGEDY OF "SCIENCE" 'THE TORMENT NEXUS'
neutral · AI labelView post →Just not captivating enough to play There’s really nothing in this game that makes me want to return to it. The combat system is bad, the characters are bland, and the story is dull. I couldn’t be bothered to learn more, and I didn’t care to find out who my character is. To top it off, quests can be bugged. For one of these bugs, I found a workaround from two years ago that involves editing source files...
negative · reviewer's own thumbsView post →Honestly, I prefer it to Planescape. Planescape has a unique edge, is very dreamlike and, to be clear, totally rules. But the world of Numenera speaks to me! I love mysterious tech, interdimensional beings, hive minds, etc, and this game has them in spades. The dialogue options are fascinating and extremely deep, the systems and characters are great, and yeah if you're looking for an introspective, strange RPG in a varied and distinctive world, look no further.
positive · reviewer's own thumbsView post →Dubious recommendation. The imagination and world-building are second-to-none; every character you talk to has an interesting story to tell. It's just a shame that talking to characters is pretty much the only thing there is to do.
positive · reviewer's own thumbsView post →A flawed gem. Tides of Numenera is actually a decent enough game with an interesting world, lore, characters and story. It was marketed as a spiritual successor to Planescape: Torment, but admittedly it isn't as good or as memorable. It was very divisive at release because of broken Kickstarter promises, but in my opinion honestly it is a better game than many give it credit for. Tides of Numenera has some neat ideas, especially when you interact with the Numenera - the remaining…
positive · reviewer's own thumbsView post →Well, this game is an absolute mess. Nothing is okay with it. They surely tried to make it deep and hit the very highest notes that PS:T once hit, but all they got was a messy game, with absolutely boring and terrible diallogues, and the worst combat system I have ever saw since I played Kingmaker. And beyond that, this game has one of the worst engines I have ever saw, they got Pillars of Eternity and turned it into a slow messy clanky thing, I know nowadays no one really knows how to deal…
negative · reviewer's own thumbsView post →
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