Disc Room
Developer Terri, Dose, Kitty
Disc Room is a 2020 action puzzle video game developed by Terri, Dose, Kitty, and JW and published by Devolver Digital. It was originally released for Linux, macOS, Nintendo Switch and Windows, with ports for Amazon Luna and Xbox One releasing later. In the game, the player navigates a series of labyrinthine rooms while avoiding bullet hell-style projectiles. The game received positive reviews from critics for its… From Wikipedia (CC BY-SA 4.0)
214 reactions from 2 sources (Steam reviews, Bluesky) · newest Oct 28, 2026 · last updated Nov 5, 2026 · How this works
Audience score
158 positive · 26 negative
95% range 80–90%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 158 | 26 | 0 |
| Bluesky * | 11 | 0 | 19 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 179 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (1,084 of 1,169 positive).
Players praise the simple yet engaging bullet-hell gameplay. [1][2][3] Many appreciate the game's pick-up-and-play nature and short sessions. [4][5][6] Some reviewers criticize heavy reliance on RNG and frustrating difficulty spikes. [7][8][9]
- [7]
this is a well-made game that fundamentally disregards any respect for or knowledge of what it means to make bullet patterns. BIAS ALERT: i am a developer of a game that is also deeply based around bullet patterns (overall its a pretty different type of game) im leaving this review for three reasons, all of which have to do with the many patterns (rooms) in the game. first: the vast majority of every single pattern …
- [15]
Highly recommended—runs perfectly on the Steam Deck. I played "Disc Room" during a weekend train ride to visit a friend, and I didn’t even notice how long I’d been on the road. I love pure bullet-hell chaos, so I really had a blast with this little indie gem. It’s challenging, and super entertaining! The rooms are extremely varied with a massive amount of different disc types and challenges. It took me about 6 hours …
- [12]
This is a deceptively simple game: run around single screen rooms avoiding sharp spinning discs. But within this simple premise there is complexity and surprising flexibility. The character upgrades considerably change up the gameplay, providing you with a rather tactical moveset. It gets quite hard - I didn’t open up all the rooms - but I thoroughly enjoyed weaving around all those monstrous discs. The charming …
- [4]
A straightforward bullet hell game set in tight rooms where you dodge buzz saws to survive as long as possible. The biggest advantage of this game is how easy it is to pick up and start playing. You can instantly dive in and enjoy dodging saws, and when I first tried it, I ended up playing for 4 hours straight during my first session. I also appreciate how each level only requires you to survive for 10-20 seconds, …
- [1]
Had this game on my wishlist for a while now and I got to admit I was waiting for it to go 90% off since it didn't look that interesting but now that I tried it out ... the dodging deadly discs bit works out to be a fine gameplay core around what the dungeon traversal hinges upon. So get it... or wait for that eventual 90% off sale :) ADDENDUM: Been playing it on and off in spurts... It's a pretty good dodge-em up …
Summarised from 34 of the 210 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Disc Room sits at 86% positive across 184 opinionated reactions from 2 sources. Fresh or rotten — where do you land?
Critics, per Wikipedia
Disc Room received "generally favorable" reviews, according to review aggregator platform Metacritic. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 82% of critics.
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 214 · most liked firstHappy 5th birthday to Disc Room! 🎉Love this game @kittycalis.bsky.social @terriv.bsky.social @doseone.bsky.social & I sliced up together. discroom.com
positive · AI labelView post →If you like good feeling dodging and cool little game mechanics, check out the Disc Room X Astro Prospector bundle on Steam! Cheaper than a fancy coffee right now & will wake you up just as much. store.steampowered.com/bundle/60301...
neutral · AI labelView post →Had this game on my wishlist for a while now and I got to admit I was waiting for it to go 90% off since it didn't look that interesting but now that I tried it out ... the dodging deadly discs bit works out to be a fine gameplay core around what the dungeon traversal hinges upon. So get it... or wait for that eventual 90% off sale :) ADDENDUM: Been playing it on and off in spurts... It's a pretty good dodge-em up with fun mechanics. It's a pretty good game.
positive · reviewer's own thumbsView post →Shout out to @devolverdigital.com digital and the devs.I finally started playing Disc Room and I couldn't leave this room until I beat the record. This is my new go to pick up and play game.
positive · AI labelView post →Just blasted through Disc Room on Switch since it's down to three bucks, what a game. Impressive how much they got out of their core idea of "DODGE BOUNCING DISCS" and would the game tightly around a level select menu. Check it out! www.dekudeals.com/items/disc-r...
positive · AI labelView post →I was just talking to some students in class today about how much I admire some of the worldbuilding in the Disc Room disc descriptions, as a useful exemplar of in-game "creature compendium" writing bsky.app/profile/jwaa...
positive · AI labelView post →silly doodle idea (my friend @daimera.bsky.social got me to play disc room. good game.) #discroom #megaman #ロックマン
positive · AI labelView post →this is a well-made game that fundamentally disregards any respect for or knowledge of what it means to make bullet patterns. BIAS ALERT: i am a developer of a game that is also deeply based around bullet patterns (overall its a pretty different type of game) im leaving this review for three reasons, all of which have to do with the many patterns (rooms) in the game. first: the vast majority of every single pattern in the game, as well as a great deal of the behaviors of all the bullets…
negative · reviewer's own thumbsView post →Hey all, I've made a little wonky shooter! It's a DPS-check of a game with design influence from HYPER DEMON and Disc Room Sadly the project file irreversibly exploded, but whats left is still a fun lil demo to keep your hands busy boreality.itch.io/crossshmup #indedev #gamedev #gaming #itch.io
neutral · AI labelView post →I've played a bit of this game some weeks ago, and it's quite fun. It reminded me of the frantic + cerebral experience offered by Disc Room. Try it out and follow Nin, he has some great games under his belt! #gamedev #latamgames
neutral · AI labelView post →Highly recommended—runs perfectly on the Steam Deck. I played "Disc Room" during a weekend train ride to visit a friend, and I didn’t even notice how long I’d been on the road. I love pure bullet-hell chaos, so I really had a blast with this little indie gem. It’s challenging, and super entertaining! The rooms are extremely varied with a massive amount of different disc types and challenges. It took me about 6 hours to complete the normal campaign and hard mode, and I’d guess it takes about 2…
positive · reviewer's own thumbsView post →It's really difficult to recommend this experience to anyone, even someone who like some masocore titles like I do. It's fun for a couple of hours, but then it becomes extremely tedious. I can appreciate the near-instant replay functionality that is an absolute must in this genre, but some of the challenges and "puzzles" are just awfully designed. At some point the whole method of beating the more difficult rooms becomes doing the same imperfect approach literally hundreds and hundreds of…
negative · reviewer's own thumbsView post →The challenge is to choose 20 games that greatly influenced you. One game per day, for 20 days. No explanations, no reviews, no particular order. #GameChallenge #Games #GameDev #PromoSky --- Day 18: Disc Room
neutral · AI labelView post →300%, All achievements, 20 on every Normal room, 10 on every Hard room Meaty and good!
positive · reviewer's own thumbsView post →A Simple But Fun Bullet Hell Game This review is from the perspective of someone who 100%s games on Steam ---{ Graphics / Art Direction }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS Note: Nothing crazy of note. The game has a simple art style which they stick to and it works well! ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't Note: The basic concept of this game is to throw…
positive · reviewer's own thumbsView post →Ultimately this is a middling review. It's not recommended, but only because Steam does binary choices in reviewing. I had fun with the game for the short time I played it, but it becomes worse and worse the more you work at improving your score (which is kinda the point of games like this). The idea is different rooms you have to survive in or complete small puzzle goals to work your way across the ship. Rooms get more difficult as you go and there is even a hard mode with really difficult…
negative · reviewer's own thumbsView post →Okay I got da new game out BUZZED Control a hungry fly and don't get BUZZED. Like a tiny teeny DISC ROOM. Will follow up with small tweaks but I'm very happy with this 2 week project. Play it in the browser on @itch.io for free! bajathefrog.itch.io/buzzed Made in @godotengine.org #GodotEngine
neutral · AI labelView post →Disc Room (85% off, $2.24) - this underloved game is packed full of secrets and challenge. There is no offense, you can only hope to avoid the giant, spinning saw blades. Clean, attractive visuals, killer score, and plenty to do- this great package deserves to be held in higher esteem.
positive · AI labelView post →This is a deceptively simple game: run around single screen rooms avoiding sharp spinning discs. But within this simple premise there is complexity and surprising flexibility. The character upgrades considerably change up the gameplay, providing you with a rather tactical moveset. It gets quite hard - I didn’t open up all the rooms - but I thoroughly enjoyed weaving around all those monstrous discs. The charming comic book art style is excellent, and although the story isn’t too deep the…
positive · reviewer's own thumbsView post →this game would be good without the lobotomy room
negative · reviewer's own thumbsView post →100% Completion took about 6 hours and felt fair. The first credit roll isn't really the end of the game. There's quite a few more puzzles and challenges that are rewarding to do. Lobotomy was the hardest room for sure, but it didn't take too long. It's a cool take on bullet hell games
positive · reviewer's own thumbsView post →Disc Room is a very simple game. It is very much a "what you see is what you get" kind of experience. The player navigates through a series of rooms which are laid out in a grid. Each room has it's own unique types of saw blades which spawn in with their own unique abilities and behaviors. Over the course of playing through the "Normal" difficulty rooms (there is also an entire additional map of "Hard" rooms that can be unlocked, though I found them much easier to clear than the "Normal"…
positive · reviewer's own thumbsView post →Here's my #NintendoSwitch #indiegame highlight for today! 🎮👍🏼 Game - Disc Room Developer - K. Calis, JW. Nijman, T. Vellmann, Doseone Publisher - @devolverdigital.com Release date - October 22, 2020
neutral · AI labelView post →A straightforward bullet hell game set in tight rooms where you dodge buzz saws to survive as long as possible. The biggest advantage of this game is how easy it is to pick up and start playing. You can instantly dive in and enjoy dodging saws, and when I first tried it, I ended up playing for 4 hours straight during my first session. I also appreciate how each level only requires you to survive for 10-20 seconds, so dying never feels too frustrating. However, the game has one major flaw for…
positive · reviewer's own thumbsView post →Just think you're avoiding ♥♥♥♥♥ and the game becomes a lot easier because ♥♥♥♥♥♥♥♥♥, that got HARD fast since they keep coming from all directions
positive · reviewer's own thumbsView post →I saw, I saw, I conquered.
positive · reviewer's own thumbsView post →The earliest moments of Disc Room are brilliantly executed through a clever design philosophy, but this creatively puzzling experience slowly devolves into frustration when artificial difficulty overtakes strategy. Those initial good impressions were a byproduct of the open-ended progression paired with uniquely thoughtful unlock conditions, rooms, challenges, and secrets. Seemingly simple abilities contained depth that allowed various approaches, uses, and interactions. These aspects excelled.…
positive · reviewer's own thumbsView post →This game was great until the final level. The final level is the most brain dead, RNG based and unfair level I have ever played. The countless saws overlap each other without an indication so you can't see them sometimes. Not only that but by complete random chance you can be enveloped by saws from all sides and die without any chance at surviving. All the abilities on this level are pretty useless besides slowdown and barely dash. At least HALF of my playtime is spent on the final level. It…
negative · reviewer's own thumbsView post →i really would like to recommend this game, as a lot of the design ideas are interesting and fun at first glance. unfortunately, since everything (projectile spawn locations, directions, bounce directions) is randomized, it really just results in an unfun mess at a higher level (last few areas + hardmode). some levels seem entirely down to rng as you'll be put into unwinnable situation after unwinnable situation. and when you complete these frustrating levels, it's not satisfying as you just…
negative · reviewer's own thumbsView post →Short, fast, addicting. Didn't even know it was made by members of Vlambeer, but it shows. They know their game design.
positive · reviewer's own thumbsView post →Fun little bullet-hell game. In some rooms, the RNG can get a little bit daunting, but you can get over it after a few tries. You beat the normal rooms in 20 seconds and the hard ones in 10 seconds, so it is perfect for quick sessions.
positive · reviewer's own thumbsView post →This game would be so much better as a rogue-like than what it actually is. The game requires you to fulfil missions, more so than just survive. This could be purposefully killing yourself on various saws, which feels antithetical to how you'd want to play the game, which is survive as long as possible, or unlock rooms through achieving a time or surviving a wave of sorts. The game is more like a very stripped down Metroidvania where you unlock abilities and rooms to progress, which for this…
negative · reviewer's own thumbsView post →More better than I expected. pure joy and fun with simple maneuvers. Feels like Mickey 17, expendables.
positive · reviewer's own thumbsView post →Very fun and engaging game with puzzle mechanics and cool story telling My favourite level was propably Lobotomy and my fav boss was the Phantom I suggest this game for anyone who's looking for a good time Cheers :steamhappy:
positive · reviewer's own thumbsView post →Thank you for not making the challanges achievments
positive · reviewer's own thumbsView post →First and foremost I would like to say that at it's asking price and for what you get, I must emphasize that no matter the complaints, this game is 100% worth the purchase. Overall- 7.5/10 Pros -This is the perfect game for those on the go (steam deck especially) -In my experience, although this game is listed as single player it makes a great couch co op game if you take turns passing on deaths or rooms. -Easy to pick up. Controls are so simple that even if this was your first game ever…
positive · reviewer's own thumbsView post →Brilliant little game to play in short bursts on the Steam Deck
positive · reviewer's own thumbsView post →The game feels kinda small in terms of levels, but the devs packed a ton of interesting things into those levels. There's some very cryptic but fun puzzles going on. Feels like exploring an alien structure you found orbiting Jupiter. Also feels like a minimalist, but very fun indie game about not touching the giant spinning discs.
positive · reviewer's own thumbsView post →32. If you want a tight bullet hell (ish) action game with some light puzzle layers over it, Disc Room is a delightful little montage of variations on the simple idea of a room full of deadly spinning blades. It's as restrained as it is clever and its gory-but-cute art style is icing on the cake.
positive · AI labelView post →A good game that falls off after a while Disc Room is a pure bullet hell where most of the time you will be focused on dodging discs (saws) while completing objectives to unlock more rooms. Throughout the game you will unlock different abilities that will help you dodge discs and alter your playstyle as you see fit. Abilities These abilities create new interactions and strategies that the game mostly makes use of, but most of the time you will be alternating between only two or three of the…
positive · reviewer's own thumbsView post →they should do a mega budget show in the style of Alice in Borderland around the game Disc Room
neutral · AI labelView post →Even on sale ($2.24) I don't recommend this one unless you love repetitive RNG based challenges. I made it to the last level in about 2 hours and after dealing with the multi-stage boss too many times realized I wasn't having that much fun and this was the "end" of the game. Unless you want to chase high scores there isn't enough meat here at full price and barely enough when on a discount. I don't know why the rooms are RNG instead of set patterns. It's too short and too repetitive even with…
negative · reviewer's own thumbsView post →Fun game. It is much better with a controller than a keyboard. Also, Lobotomy can die in a hole. I spent about 6 hours on that one level alone trying to 100% the game.
positive · reviewer's own thumbsView post →Do you want to suffer, and have fun doing it. This is the game for you. Fast paced and rage inducing in all the right ways with just a little bit of puzzle mixed in. I like it a lot but it makes my hands hurt.
positive · reviewer's own thumbsView post →wish this game had dlc its that good
positive · reviewer's own thumbsView post →As someone who is a very big fan of the bullet hell genre of games, this game is incredibly well crafted. It took me around two and a half hours to beat the main story which is pretty solid, as there wasn't a single point where I got bored, or even angry, which is mainly because every level was actually made well, and practically every time I died was due to my own error rather than ♥♥♥♥♥♥ enemy spam. Every level had it's own gimmick and I didn't have a single level that was bad in any way. The…
positive · reviewer's own thumbsView post →My review of Disc Room #DiscRoom #IndieGame #VideoGame bckl.gg/hvi9
neutral · AI labelView post →Fun little game, Although the mechanics are simple, the multitude of saw "discs" in the game bring some spicy gameplay into the mix. It was real fun to try and keep myself alive the most amount of time. The art is cute and reminds me of some type of comic books Although no word is spoken in any of the little cutscenes, the story is intriguing and makes me question what is happening in this universe. The boss fights are all pretty different between themselves and, again, were real fun to play.…
positive · reviewer's own thumbsView post →Disc Room is a lovely, gruesome game that centers itself around. Well. Discs in a room. It's is my latest addition, and a wonderfully fun addition to my collection of "games that enable my procrastination." Anyone else have those? You’re this astronaut person, and there’s a loose story. Avoid the discs. But also… die by the discs… because that’s how you collect them. Live by the discs, die by the discs. The game connects a bunch of rooms together, clustered by theme, and they lock off…
positive · reviewer's own thumbsView post →Boring, poorly designed, waste of time.
negative · reviewer's own thumbsView post →Worth it on sale for 50% off or more, but $15 is a crime for a game you can 100% in 5 hours.
positive · reviewer's own thumbsView post →i mean its ok gets pretty boring 4/10
positive · reviewer's own thumbsView post →I play(ed) in that fashion: - Yoku's Island Express (2D platformer) - Crumble (3D platformer) - Disc Room (2D bullet hell type game) - Sludge Life (short open world chill game) - Mini Metro - Minecraft (yes, really. Requires setup, specific mods and playing on creative/peaceful settings if muted)
neutral · AI labelView post →I am a huge fan of gameplay distilled down to its barest essence (especially bullet hells), but Disc Room was perhaps a little too bare. Room design and abilities are not utilized to their full potential, the challenge feels a little lacking, and the game length is way too short. Ultimately I would recommend, but not at full price. 7/10
positive · reviewer's own thumbsView post →nice game :))))))))
positive · reviewer's own thumbsView post →this game sucks, play it
positive · reviewer's own thumbsView post →This is, in a few words, an RNG game. To all those people who say "Get good", I want to ask you what the f*** you smoke. The "Hard" rooms (Not from hard mode, just hard rooms in general) that this game has are absolute ♥♥♥♥♥♥♥. There's an achievement that asks you to get 20 seconds on every room. There are some where this is almost impossible UNLESS you have the luckiest run in human kind. And there are some rooms in HARD mode where NOT EVEN THE DEVS got the times they ask for unlocking new…
negative · reviewer's own thumbsView post →Disc Room is quite cool. A nice twist on bullet-hell, if you can call it that, with some lovely retrofuturist aesthetics. Quite difficult as well, both regarding dexterity and some of the puzzles.
positive · reviewer's own thumbsView post →The game is quite fun for a short time, but by the time you hit the dark levels where the lights go out, or flash, or you can only see at all using the slow motion ability for a limited period, it just loses any entertainment value it had and becomes a boring slog instead. Sure, I could randomly survive ten seconds by pushing inputs and hoping that I don't run into a saw blade I can't see on a black screen, but why bother? The game isn't worth it. The levels where you can actually see what…
negative · reviewer's own thumbsView post →I 100% the game and hard mode was easier than normal mode.
positive · reviewer's own thumbsView post →
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