
Grit and Valor - 1949
Developer Milky Tea Studios
A dieselpunk real-time tactics roguelite set in an alt-history World War 2. Grit and Valor – 1949 puts you in command of an elite Mech Squadron. Think fast and battle the Evil Axis forces to liberate Europe. Upgrade your Mechs and Pilots and develop new strategies to neutralise the enemy HQ! From the Steam store page
177 reactions from 4 sources (Steam reviews, Bluesky, Lemmy, Mastodon) · newest Oct 26, 2026 · last updated Nov 4, 2026 · How this works
Audience score
128 positive · 38 negative
95% range 70–83%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 128 | 38 | 0 |
| Bluesky * | 1 | 0 | 5 |
| Lemmy * | 0 | 0 | 3 |
| Mastodon * | 0 | 0 | 2 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 166 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mostly Positive (255 of 325 positive).
Players enjoy the fast-paced, real-time strategy with roguelite elements and a dieselpunk aesthetic. [1][2][3] Some find the meta-progression engaging, while others feel runs can be repetitive or hopeless. [4][5][6] Comparisons to Into the Breach are common, but many note the gameplay is distinct. [7][8][9]
- [6]
Wishing there was a "eh" review option. It's obviously inspired and reminiscent of Into The Breach, although the minute to minute gameplay is not similar at all. I think the comparison is to the game's detriment, but it's hard not to compare. Some random annoyances, acknowledging I didn't play it for a huge length of time: The first run is completely hopeless. This isn't unique in the roguelite genre, but it's unfun …
- [1]
I finally finished Grit and Valor - 1949 and loved it! It took me 17 hours, including all achievements. Grit and Valor is a dieselpunk tactics game that puts you in charge of a cool mech squad fighting in an alternate World War II. The battles are fast and fun, with some strategy needed to beat the Axis forces. The visuals are good, especially when compared to other titles of the same genre. There are 4 maps with 4 …
- [8]
I think it's a bit unfair to call this game "like *Into the Breach" as aside from featuring mechs on small maps, the similarities pretty much end there. If anything, it's closer to FTL, with real time gameplay that you can pause to make decisions. I'm really enjoying working through the campaign. The AI art doesn't bother me, as it's used tastefully and not overdone. The gameplay loop is engaging and tense. I can …
- [5]
I'll start on the negatives, since it's pretty short. - The game loop is more focused on meta progression than per run progression, which can leave some runs feeling pretty hopeless. - The special abilities feel very interactive, but have so few uses that using them feels very expensive. - I expected more variation in runs to encourage knowledge based tactics, but the initial learning curve is very shallow. So it's …
- [2]
Fun real-time-pause RTS/Roguelike with mech + ww2 aesthetics. Interesting meta-progression mechanics that revolve around loot drops, which can be fused to get better items if you are unlucky. You only control 3 mechs + your command vehicle, but it gets hectic enough managing that once all the enemy mechanics get layered in as you constantly have to watch your positioning, as various abilities will force you out of …
Summarised from 34 of the 180 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
Grit and Valor - 1949 sits at 77% positive across 166 opinionated reactions from 4 sources. Fresh or rotten — where do you land?
Reactions
60 of 177 · most liked firstWishing there was a "eh" review option. It's obviously inspired and reminiscent of Into The Breach, although the minute to minute gameplay is not similar at all. I think the comparison is to the game's detriment, but it's hard not to compare. Some random annoyances, acknowledging I didn't play it for a huge length of time: The first run is completely hopeless. This isn't unique in the roguelite genre, but it's unfun if it takes ~20-30 minutes to realise this. The rock-paper-scissors…
negative · reviewer's own thumbsView post →1) Sorry for my English 2) looks like Inspired by "Into the Breach" 3) Lot mechanics from "Into the Breach" 4) Does it good? - After 30 minutes of game - i like it. 5) Ukrainian lang - my personal respect 6) Multiplayer??? Devs think about it 7) Pls add: Enemy trajectory or final point of move - it will be helpful to build strategy.(optional in settings) 8) Pls add: Count of enemies in a wave - it will be helpful to build strategy.(optional in settings) 9) Graphic and game design love it. 10)…
positive · reviewer's own thumbsView post →To be honest, the game is just kind of boring. I really wish other reviews would stop comparing it to Into the Breach, about the only similarity is they both use robots in a small area. Gameplay and strategy is completely different, it's not even turn based (although it probably would have been more fun if it was). It's just real time drag your mech here, drag your mech there with some roguelite tree map flavoring. Not really feeling the gravity of when your mechs do or take damage, there's no…
negative · reviewer's own thumbsView post →I finally finished Grit and Valor - 1949 and loved it! It took me 17 hours, including all achievements. Grit and Valor is a dieselpunk tactics game that puts you in charge of a cool mech squad fighting in an alternate World War II. The battles are fast and fun, with some strategy needed to beat the Axis forces. The visuals are good, especially when compared to other titles of the same genre. There are 4 maps with 4 different bosses and all of them have unique mechanics. Also, each map has a…
positive · reviewer's own thumbsView post →Fun real-time-pause RTS/Roguelike with mech + ww2 aesthetics. Interesting meta-progression mechanics that revolve around loot drops, which can be fused to get better items if you are unlucky. You only control 3 mechs + your command vehicle, but it gets hectic enough managing that once all the enemy mechanics get layered in as you constantly have to watch your positioning, as various abilities will force you out of cover or advantageous positions. Nothing feels unfair. Pretty polished and…
positive · reviewer's own thumbsView post →• One of those FTL style games where you have to survive to the end of a 'run' with minimal healing. • Simple enough to be easy to pick up, but complex enough that every choice feels meaningful • There IS a pause feature to the real time element. • Mech customization comes in the form of MMO like gear pieces you find + each pilot having a specific ability. • Game is balanced around the meta progression, you wont even be able to win your first few runs I like it a lot, its the game that 'Into…
positive · reviewer's own thumbsView post →Grit and Grind What I Liked Great setting, graphics, sound, music, and interface. That's what drew me into the game. What I Did Not Like The gameplay is good, but quickly gets repetitive. I quickly found the three mechs I liked and just played those. Gear matters, but not enough to change things up. Runs are different by getting different buffs and going different paths, but not too much. Dialog repeats if runs are repeated. Why I Stopped Playing I played for a…
negative · reviewer's own thumbsView post →I think it's a bit unfair to call this game "like *Into the Breach" as aside from featuring mechs on small maps, the similarities pretty much end there. If anything, it's closer to FTL, with real time gameplay that you can pause to make decisions. I'm really enjoying working through the campaign. The AI art doesn't bother me, as it's used tastefully and not overdone. The gameplay loop is engaging and tense. I can definitely see myself sinking more hours into this. Solid 8/10.
positive · reviewer's own thumbsView post →RANKING: AVOID | FLAWED | MAYBE | WORTHWHILE | COMPELLING | UNMISSABLE SYNOPSIS: ASSESSMENT: Grit and Valor – 1949 is a tremendously fun mini-RTS roguelite with a mobile gaming format. Fought on compact battlefields brought to life by minutely detailed and wonderfully thematic audiovisuals. The campaign could do with more runs and controls could be less fiddly. Meta-progression is amazing with a extensive range of temporary and persistent upgrades. Though these are affected by…
positive · reviewer's own thumbsView post →Feels like the bones of a good game are here, but this isn't it. It's real time but you can't change orders until your units finish moving. I think this could of been a great turn based game, but I found myself more frustrated than anything tbh
negative · reviewer's own thumbsView post →Grit and Valor is great fun! It's an RTS Roguelite game that combines mechs with a diesel punk aesthetic set in alternate WW2. You pilot three mechs and a command vehicle that you have to protect. As a roguelite, the game may feel limited for the first few runs but it opens up a lot as you progress through the game. The artwork is fantastic, especially the mechs, characters and the different environments you come across in the different regions. Overall, Grit and Valor is a fast-paced,…
positive · reviewer's own thumbsView post →I'll start on the negatives, since it's pretty short. - The game loop is more focused on meta progression than per run progression, which can leave some runs feeling pretty hopeless. - The special abilities feel very interactive, but have so few uses that using them feels very expensive. - I expected more variation in runs to encourage knowledge based tactics, but the initial learning curve is very shallow. So it's very much "just be stronger", rather than "use resources in a more…
positive · reviewer's own thumbsView post →I ultimately can't recommend this game, despite thinking it's not essentially a bad game. It could hit right for certain people, but I don't see most playing for a long time for a roguelite. The main problem with the game is that it doesn't feel tactical enough, contrary to what the previews suggest. Most of the gameplay boils down to moving your mechs close to the enemy and watching as they attack. The mechs move too slowly and don't fire when moving, so there's no real reason to move them…
negative · reviewer's own thumbsView post →On one hand, the game has decent visual style, sound and some nice visual details here and there. On the other... on the other hand we have gameplay and metaprogression. And as much is i want to say something about them they are boring. Evry mission consists of 4 waves of enemies, which you must kill. On the map you have some obstacles, some of them are designed to make cover for your mechs, but only from one side for some reason. Why every object on a map does not provide you with cover and…
negative · reviewer's own thumbsView post →I have been waiting for a game like this for a while. Small sessions with lots of strategy. I am only 8 hours in, but hooked. The graphics are top notch. Like others, I don't like the Into The Breach comparisons. It's not turn based, although it's really nice to be able to pause the game and command your units. My only complaint, and it may just be me, is that you can't seem to pause the game (and still control your units) on Steam Deck. Overall, I highly recommend it.
positive · reviewer's own thumbsView post →Overall Rating: 4/10 The gameplay is pretty good, but it's getting dragged down by the ♥♥♥♥♥♥ writing and character design. Since writing and character design are a matter of taste I'll just focus my feedback on game mechanics. There's the 5 changes which I think the game needs. 1: Remove pilot abilities and replace with passive bonuses. Most of the pilot abilities are useless from the start of the game, and they barely scale. My suggestion is to take these skills out entirely and…
negative · reviewer's own thumbsView post →It is a very fun game. Kinda like a real time "Into the Breach" mixed with a bit of "Slay the Spire".
positive · reviewer's own thumbsView post →Fast paced, no nonsense, fun strategy that reminds me of so many other tactics games with it's own flavor. Exactly the game I needed right now!
positive · reviewer's own thumbsView post →TLDR Overall kind of generic but at the same time a fresh take on the genre. I'd recommend. Multi-tasking is the name of the game. It seems interesting on the surface, bit of a meta progression thing going for it. It's an blend of RTS and rougelite. The art work is decent. The grid play is a bit annoying for a RTS in that you can't attack until you are solidly in your grid but can get hit until you're solidly out of your grid (no dodging some attacks for you). The meta progression component is…
positive · reviewer's own thumbsView post →This game isn't really worth doing a properly structured review, so here is some rapid fire trash, just like the game likes to offer it: I was very disappointed that this game can't decide if it wants to be quick paced and low strategy or highly tactical with positioning and weakness exploiting. For the quick pace, your bots move WAY too slow and can't fire while on the move, for high tactics and positioning you have not enough enough information about enemy drops and movement, so you end up in…
negative · reviewer's own thumbsView post →I paints me to give this a thumbs down because it's just sorta okay-ish to me. It's not bad but it's far from good or rather further from good. So I was kinda hoping for an into the breach style of game where you pause actions, make your moves, have to think about your options and it makes you feel smart like into the breach did. I get really none of that from this game. The upgrades are boring and do not change how your mech plays at all. Every upgrade is along the lines of "do what you…
negative · reviewer's own thumbsView post →Very fun and always finds ways to keep me on my toes difficulty wise.
positive · reviewer's own thumbsView post →Pretty fun game with rock/paper.scissors style unit countering. Can be a bit overwhelming at times, but the slow down and pause functionality helps a lot.
positive · reviewer's own thumbsView post →Grit & Valor ist pretty fun! I like the rogue elements, moment to moment gameplay and the visual aesthetics!
positive · reviewer's own thumbsView post →Cover should not be one sided a wall is a wall
negative · reviewer's own thumbsView post →Tower defense in a World War 2 history setting. I so far loved the game and i really loved the atmosphere of the game. This roguelite real-time tactics game, with its evocative dieselpunk aesthetic, delivers a tense and engaging experience that rewards strategic thinking and quick reflexes. Other thing i Liked for the game is the customization of the mechs with new and powerful weapons. Abilities which are required to survive in the powerful enemy waves. I would say the game has depth and has…
positive · reviewer's own thumbsView post →A well done, fast paced real-time strategy game that nails the roguelite style of progression. There's a few hiccups (frame drops with lots of units on screen @ 1440p, line of sight can be wonky) and the biggest weakness in my opinion is that mechs can't be ordered to attack or attack while moving. However once I got used to this I ended up really enjoying the game and the boss battles are the perfect icing on the cake for the regions Full break down of mechanics, progression, and combat…
positive · reviewer's own thumbsView post →Dont listen to the haters! Dev's made a really fun, and challenging game! And for $20 it's an absolute steal!
positive · reviewer's own thumbsView post →Fun little roguelite with bite sized strategy.
positive · reviewer's own thumbsView post →I wasn't quite sure what to expect from seeing the screenshots and reading other reviews comparing (and not comparing) the game to Into the Breach, but after a few hours I can only confirm I am having a lot of fun! I loved Into the Breach and did worry the realtime nature of the game wouldn't be for me but I'm enjoying the frantic moments and i'm thankful for the time controls when it gets a bit too intense. I struggled on the first 4 or 5 runs but my squad picked up power pretty quickly, i…
positive · reviewer's own thumbsView post →Very fun game! Definitely a great game for the price. I highly recommend for anyone looking for something to play! Great artwork, fun style of game almost tower-defensish, with a decent amount of customisation for your team of mechs :)
positive · reviewer's own thumbsView post →Experienced on the Meta Quest 3 You can view my gameplay & early impressions here: https://youtu.be/EXBQhMkUisc This is a fun little game. Free VR support is always welcome. If you're a PCVR gamer, I think it's a no-brainer to support this development team. There's not too many games these days that receive FREE VR support. This also happens to be one of the better VR real-time tactics games out there. I'm honestly surprised by the Mixed Review status of the game. I think people were…
positive · reviewer's own thumbsView post →This is a really good game! The gameplay is alot of fun and the art style is really cool. I found it really easy to pick up and play and there’s alot of replayability in it too.
positive · reviewer's own thumbsView post →Really enjoying this game, gave it a go this afternoon and got further than I expected initially, an easy to get into title that's super fun and keeps me wanting to come back for more. Really looking forward to getting stuck into it this weekend!
positive · reviewer's own thumbsView post →Bro...... No. Not in 2025. There's sooo many things in this I thought we grew past as gamers! My biggest complaint is the repeating voice-lines every single time something happens. After 30 minutes I was over it.
negative · reviewer's own thumbsView post →Weirdly feels like a mobile game. You have a small number of units so you'd expect depth to each, but they have very little they can actually do. The combat system is basically rock-paper-scissors with 'cover' that's functionally "Stand here for invincibility", where you protect your mobile base from waves of enemies by moving between whichever cover spots work for the direction they're coming in. Progression both within a run and between them seems to be mostly based off random draws of…
negative · reviewer's own thumbsView post →content only last 2 hours and then every thing is just repeat boring loop gameplay
negative · reviewer's own thumbsView post →TLDR Tedious but somewhat fun. Solid foundation for fun but bogged down by annoying mechanics that fire off far too often. Worth trying on a deep sale or if there's a balance patch. Ramble The worst part of this game are the floor mechanics that keep firing off on a timer far too short during normal missions. It's not difficulty, it's annoyance when coupled with the unresponsive controls. Moving a unit onto another causes the standing one to move to an unoccupied space. This is good in…
negative · reviewer's own thumbsView post →Great blend of Into the Breach and Real Time Strategy, the combat is fun and the maps are concentrated so you don't feel like your units are running around needlessly. It is Rogue-lite in nature so don't be worried that at the scope of the game feel limited on your first few runs, it opens quite considerably.
positive · reviewer's own thumbsView post →Yes. https://youtu.be/KhHz-BqudvY https://youtu.be/dYPlojOgVXM
positive · reviewer's own thumbsView post →Alt-history WW2 real-time tactics game Grit and Valor 1949 launches on March 26 for PC and summer 2025 for consoles. Wishlist here: store.steampowered.com/app/1911860 #indiegames #indiegame #steam
neutral · AI labelView post →this game is way too expensive for its contents xd, ill gave it 3/10 even not comparing prices, only because the overall art design is good positive stuff: nice art style despite actually i do not like the mech designs due to the inaccuracy of military knowledge showed by the dev teams i really like the concept of the bosses, they are interesting negative stuff: the levels are way too similar, feels like endless grinding in same maps despite the enemies might spawn differently counters are…
negative · reviewer's own thumbsView post →great game for its price 0 bugs that i noticed after 16hours looking forward to future updates with more mech's ,items,pilots,campaigns.
positive · reviewer's own thumbsView post →As a fan of tower defense games I really enjoy playing Grit and Valor. It's not overly complex or complicated yet not easy. For your first game session: it's totally fine to get destroyed, you will get to your base to upgrade your gear. I really like the short game session, it creates this "one more try" moments. That it runs great on the steam deck is an additional plus and in my opinion the perfect fit. + Easy to learn, hard to master + Great upgrades + Quick game session + Runs great on…
positive · reviewer's own thumbsView post →Grit and Valor: 1949 is a cool WWII-themed tower defense game, if the towers were stomping Dieselpunk mechs with serious attitude. Nice roguelike mechanics with an endearing art style that drips with personality. Emphatically recommended.
positive · reviewer's own thumbsView post →Very cool, Real-Time Mecha Tactics meets Slay the Spire progression pathing. These Machines Kill Fascists.
positive · reviewer's own thumbsView post →I've been really enjoying this game so far! I don’t usually play real-time tactics roguelites, but I’ve found Grit and Valour super fun and I'm enjoying progressing further on each run (must mean I'm getting better right :P). Visually, the game looks fantastic. The pause function is a great feature, giving me more time to think through my tactics, which I really appreciate. If you're looking for something new to play or you're a fan of this genre, you really can’t go wrong, especially for…
positive · reviewer's own thumbsView post →At first other than the theme I wasn't too sure how I'd like it, though I did know the first run was basically a tutorial of sorts. Luckily I stuck it out another couple runs and started to unlock more things. The customization is a bit fun so far with the equipment slots. Pilot upgrades I'll see how they start to sway things since I just got them unlocked. More and better cover I am sure will be making my life at least somewhat easier. Can't wait to see what else comes along in the…
positive · reviewer's own thumbsView post →I haven't completed the game obviously, and wished I could give this a 6 or 7 out of 10. Overall I do recommend it, it can be quite fun. Just understand the tactical aspect of this game is so simple as to be almost non-existent. There is some rudimentary cover, and units on higher ground do more damage. That's the extent of it. Otherwise its just rock/paper/scissors. Its still a good time, but with the rudimentary (At best) tactics involved, all of the upgrades and such don't really bring any…
positive · reviewer's own thumbsView post →Contrary to some of the other reviews I've seen, you can beat the first run :) but maybe I just got lucky! Very enjoyable so far, looking forward to seeing where this goes.
positive · reviewer's own thumbsView post →For this price tag the game is absolutely worth your time! Keeps you entertained without overwhelming you with gameplay depth. Into the breach is a totally different game.
positive · reviewer's own thumbsView post →Fun game, though I will say that it kinds gasses out rather that climaxes. Gear and character abilities take different resources, so you will max out one before the others. And after six hours, you've basically seen everything this game has to offer. Seeing the credits roll that soon in was a bit of a shock. Also limiting to only three mechs in the field throughout the entire campaign leaves end game wanting. You start with three; you end with three.
positive · reviewer's own thumbsView post →Had this in my Wish list. Firstly, Its SteamDeck Verified, the levels/missions can last 20 minutes or less, so a perfect game for on the game, or when you want something quick to pick up, complete and carry on later in the day. Perfect blend of several different games: -Grid based layout with the Rock,Paper, Scissor mechanic like in Advance Wars -The repeat value due to the randomly generated pathways & upgrades like FTL is great. But with more detail, due to the individual upgrades for the…
positive · reviewer's own thumbsView post →Mechs, Mayhem, and a Mission to Save Europe Grit and Valor – 1949 drops you into a dieselpunk alternate history where WWII never ended, and the Axis powers dominate Europe with towering mechs. As the commander of a ragtag Resistance squad, your objective is clear: escort a crucial EMP device deep into enemy territory to dismantle the Axis' mechanical stronghold. It's a challenging journey filled with tactical decisions, relentless foes, and the ever-present threat of failure. What I Really…
positive · reviewer's own thumbsView post →Grit and Valor 1949 - Then vs Now It’s wild to look back and see how far the game has come. Launch wasn’t the finish line, we’ve got two big updates on the way! #GritAndValor #GameDev #ThenVsNow #IndieDev
neutral · AI labelView post →game was fun at start learning mechanics but there are not enough of them. Turns out to be tedious and linear, upgrades dont change anything just enhance what is already there, game feels gimmicky instead of challenging. Like walking into the store to buy the new 18+ $1000 lego set.. and walking out with duplo. ( those who enjoy micro managing may enjoy this, maybe...) I do like the mechs and the graphics, i also like the idea of this game mechanic, was hoping for more that was is there.
negative · reviewer's own thumbsView post →i dont typically like rts but its pretty easy to pick up and ive been having a lot of fun
positive · reviewer's own thumbsView post →It's a very enjoyable, I'm really bad with this type of games... So I can't comment much on the difficulty but using the space bar to pause and choose what actions to do to me is a must. This feels like metal slug tatics in rts mixed with roguelite mechanics forcing you to pause and choose your actions or suffer. I'm still early in the game, can't say if later in the game will let you feel your units grow really strong. Once enemy airstrikes gets really frequent, micromanagement in a tiny map…
positive · reviewer's own thumbsView post →more like mech themed roguelite. takes from many other "popular" roguelite game mechanics. lackluster and generic. better as a mobile game
negative · reviewer's own thumbsView post →I started to write this review out as a positive, and while I did enjoy this game for the first 3 or so hours, on the basis of enjoyable artstyle, combat + a meta progression system. I've started hitting frustrating walls with the game as I've gotten further in. The artstyle is nice and combat feels fluid for the most part - but this comes with issues I've noticed as some pathing issues leading to mistakes being made that you can't really control in split second decision making (I had one unit…
negative · reviewer's own thumbsView post →
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