Millennia
Developer C Prompt Games
Millennia is a 4X turn-based strategy video game developed by C Prompt Games and released by Paradox Interactive on March 27, 2024. Upon release, the game received mixed reviews, with criticism mostly focused on the limitations of expanding in the game and critics comparing it to Sid Meier's Civilization VI, from which Millennia drew inspiration. From Wikipedia (CC BY-SA 4.0)
236 reactions from 3 sources (Steam reviews, Mastodon, Bluesky) · newest Oct 31, 2026 · last updated Nov 5, 2026 · How this works
Audience score
95 positive · 93 negative
95% range 43–58%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 95 | 93 | 0 |
| Mastodon * | 1 | 0 | 30 |
| Bluesky * | 7 | 0 | 10 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What people are saying
Players are split on this abandoned Civ-like with innovative ages.
Many players praise the game's fresh ideas, especially the variant age system that adds replayability. One player calls it "the best competitor to CIV as of now, with fresh ideas" and another says it has interesting, original additions to the genre. [3][6]
However, a significant number of players allege the game has been abandoned by Paradox Interactive shortly after release, leaving bugs and half-implemented features. One player states it is "abandoned, unfinished and unremarkable" and another says "Developers took our money and abandoned the game immediately." Critics (per Wikipedia) also note the lack of a proper combat system and limited city expansion. [25][30]
Summary drafted by an AI model from the 36 reactions it cites ([n] links open each post), then checked by code: every paragraph cites real posts and every quote is verbatim. Written Oct 9, 2026. Method
Millennia sits at 51% positive across 188 opinionated reactions from 3 sources. Fresh or rotten — where do you land?
Critics, per Wikipedia
Millennia received mixed reviews upon release from both players and critics. The game has been criticized for drawing inspiration from Sid Meier's Civilization VI without building a strong foundation. Critics have also pointed out the lack of a proper combat system and few ways to expand cities. However, the game's variant age system, which allows different ages to be chosen based on the player's achievements, has been praised for its uniqueness and playability.
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 236 · most liked firstThis is a very decent game, and very much underappreciated both by Steam reviews and in terms of sales figures. Even though I acknowledge the dissatisfaction of many other players, I decided to chime in to put some things into perspective in order to complete the picture for the sake of fairness. Gameplay In a nutshell, Millennia is Paradox Interactive's attempt to break into the fanbase of Sid Meier's Civilization series at a time where the latter lost a lot of customers due to dubious game…
positive · reviewer's own thumbsView post →Not a bad game, but sadly abandoned after less than a year after release: They sold an Expansion Pass and pumped out the content as fast as possible to then abandon the game. This has a certain ick to it.
negative · reviewer's own thumbsView post →This could/should have been good, but sadly it is unfinished and seemingly abandoned. I feel so ripped off.
negative · reviewer's own thumbsView post →Watch a video of the combat animation. Straight out of the 2000's. If you can't take it, I'm not here to convince you otherwise. I myself played Warlords and World at War, so I have no problems with it. (What I have problems with is the much prettier Ara, where troops act more like ocean waves than armies. So uncanny!) I was critical of this game on release. It was in a rough state and felt overpriced. This justifies the mixed reviews, but they eventually made just enough improvements…
positive · reviewer's own thumbsView post →After probably 25 years of gaming on and of steam, this is my very first review. Why? Because I want a roadmap for 2025! In my oppinion this game deserves it! The game is imo the best competitor to CIV as of now, with fresh ideas, regarding replay (timeline can be changed significantly by choosing), tile system and strategy (focus trees). Each of the ideas are great, I love the immersion that they generate, which are not broken by the alternative histories. Damn I even love the graphics; they…
positive · reviewer's own thumbsView post →Abandoned because they couldn't make it a DLC farm
negative · reviewer's own thumbsView post →Look, first things first. The game is abandoned; it had much potential and each DLC that was released added a new aspect to the game that was great, especially the ancient worlds one. BUT, there isn't any point to purchase the game when you know that the problems and bugs will never be addressed; everything that "needs improvement to make it a good game" is fixed forever in place. The game had potential, it was just like any other paradox game in that it just required regular DLC updates to…
negative · reviewer's own thumbsView post →I reviewed Millennia, a new historic 4X game from C Prompt Games and Paradox, for RockPaperShotgun:
neutral · AI labelView post →thank paradox for abandoning and messing up yet another title.
negative · reviewer's own thumbsView post →Released March 2024, last updated December 2024. I wouldn't have an issue with that except there are still so many issues with the game. For my personal example, the age of utopia, that let you build underwater cities, is horribly half-implemented. Since you can't station units in the cities, if you integrate it, the unrest is completely unreasonable. Maybe I'm too used to other developers continuing support and development for longer then 9 months, but its left a bad taste in my mouth that…
negative · reviewer's own thumbsView post →Good game, in a lot of ways I like it more than Civ
positive · reviewer's own thumbsView post →Abandoned, unfinished and unremarkable. For shame Paradox.
negative · reviewer's own thumbsView post →I don't understand the negative reviews on this game, I really think they rushed through it and didn't try to understand it's concept. I have played all the Civilization releases and have over 2700 hours on Civ VI. Is this like Civ VI - NO, is it as good as Civ VI - Heck YES. I understand it takes a bit to get the basics down and the tutorial is not great, but if you take the time and play through this game a couple of times to the end, you will figure out how to manage your regions and vassals…
positive · reviewer's own thumbsView post →Millennia is a game that I thought I would like, as a fan of Civ3, Civ4, and Old World. it didn't take the "leaderization" model that Humankind and Civ VII did, and the deeper economic focus was appealing, with the alternative ages adding potential replay value. In practice? The demo, across the first three ages, was amazing. I liked the full game in the early going too. But the farther I got into it, the less I enjoyed it. it was a recent Civ VII review that clarified for me part of what…
negative · reviewer's own thumbsView post →Another abandoned Paradox game. It's becoming a trend.
negative · reviewer's own thumbsView post →Literally abandoned the game after slightly over a year. A-mazing job.
negative · reviewer's own thumbsView post →Fun game, I want to reccomend it openly and spread its name, the Ages mechanic is an absolute thrill. However, First, The " timeline correction " countermechanic is extremely hostile to its biggest boon and is highly manipulatable, something i told the devs and got spoken to directly about on at least two occasions, the counterbalance allows a player to effectively dictate two whole ages giving them time to prepare to dominate a third age, potentally aligning the first player to age into age…
negative · reviewer's own thumbsView post →Does it scratch the 4X itch? Yes. Is it pretty? Yes. Does it have interesting, original additions to the genre? Abso-freaking-lutely. Is the combat good? ... eh. Are the AIs good? Ask someone who plays on a harder level. Speaking of, is the game nerf-able to the point that even sad, old, stressed-out gamers like me (and me) can play without taking our blood pressure medication? Ish. Blessed be the modders. Is it a bug terrarium? Nope, but I've found one game-breaking bug that has…
positive · reviewer's own thumbsView post →Of the 3 big "Civ 6.5" games - Ara: History Untold, Millennia and Humankind, this is one of them. Seriously though, it's an enjoyable 4X game with an interesting spin on progression via the introduction of variant and crisis ages. I suppose the intent is to build toward a certain kind of future and then force it on your opponents when they are unprepared but I found the game easy enough that a grand strategy was never really necessary. PROS : A novel take on the "Civ-like" age transition…
positive · reviewer's own thumbsView post →Developers took our money and abandoned the game immediately. They didn't stand the test of time.
negative · reviewer's own thumbsView post →Paradox fxxked up this title and just abandoned it
negative · reviewer's own thumbsView post →Its fun and all but feels like there was more to it that Paradox killed off
negative · reviewer's own thumbsView post →ITS FINALLY TIME FOR A MONSTER HUNTER WILDS STREAM THANK GOD IVE BEEN WAITING FOR THIS GAME FOR MILLENNIA COME SAY HELLO I MISSED YALL THIS WEEK
neutral · AI labelView post →My latest game, Millennia, is now out! I've been working on this the past 4 years and I'm really excited for people to get to play it. store.steampowered.com/app/1268590/...
positive · AI labelView post →Not very good as is and abandoned
negative · reviewer's own thumbsView post →Abandoned the game in a fundamentally broken state. Should have known better than to trust the DLC abusing, whale farming, final bosses of releasing unfinished games, but I really believed this game will be different. Will never spend a penny on a Paradox product again.
negative · reviewer's own thumbsView post →For Megamanred as a part of Patreon Rewards. Magic New Millennia Might is a game-original costume for Magik released on Season 5 of Marvel Rivals. #marvel #marvelrivals #candragloombladeart #markers #commission #patreonrewards
neutral · AI labelView post →Multiplayer was not working really well and now the devs abandoned the game.. Thanks Paradox!
negative · reviewer's own thumbsView post →I have mixed feelings about this game. I'll preface that a lot of the things civ 6 did with ages, especially after Rise and Fall, didn't sit well with me. It felt incredibly unnatural and destroyed a lot of what I liked about the natural feel of world evolution form prior games. Well Millennia takes that concept and makes it the core gameplay element around which their entire angle is pitched, and my opinion how it is implemented is mixed. For one I wish the ages stayed grounded…
negative · reviewer's own thumbsView post →Everything new about Civ7 was ripped from Millennia. Just play this but get it on special, just go back and play Civ5/6, or maybe even play Humankind. I'm posting a positive review because I think this is the best Civ competitor currently being developed so I'm hoping the hype for Civ comes over to the superior clones. It is a bit janky the first couple of playthroughs but I highly recommend sticking with it and just playing through it on an easy difficulty whilst figuring out the essentials…
positive · reviewer's own thumbsView post →Its like civ but in pre alpha stage. incredibly basic and bad. if you want to play millenia just play literally any other civ game and it will be better.
negative · reviewer's own thumbsView post →Game never got there but it had potential. Then they just gave up on it and took our money. Do not support this company any further.
negative · reviewer's own thumbsView post →This is the first time in a while that someone tries to actually do something new instead of creating the n-th clone of Civilization (*cough* Humankind). The divergent ages, the production chains and the domain powers all work well and set this game apart from other 4X. The military game is funny and values good positioning a bit more than other titles, since even the strongest stack can be wiped out by a much smaller army if caught with low morale. Diplomacy is not super useful since the AI…
positive · reviewer's own thumbsView post →Genuinely underrated. I personally find Millennia better than the civ series, as your nation isn't static, but gradually developing over time, as is in-game with the national spirits. The Ages mechanic also adds a level of replayability as you'll have to deal either with extraordinary circumstances or a crisis which your nation has to weather. I know that the "countries" are pure flavor and have little gameplay impact, but I think it's fine that way plus you can rp with national spirits There…
positive · reviewer's own thumbsView post →TL;DR: The game is ridiculously fragile. It's a great game with a nifty concept, good UI and strong one-more-turn-ism, but it crashes frequently. I love this game. I'd cheerfully give it a glowing review, extol it's virtues and sing it's praises from the roof. Except it won't keep running. I can hear you wondering. If it's so bad, how'd you get to 20+ hours of playing time? I'm glad you asked. The first hour or so was figuring out my a$$ from my elbow. I took a break, watched a bunch…
negative · reviewer's own thumbsView post →tl;dr - Not recommended at full price, but a fun diversion at a discount The game offers some interesting ideas but in the end, if you're looking for a 4X fix, there are better options. I found the graphics decent, particularly the geography. Unit graphics, especially in the battle viewer, are more lacking, and their animations especially so. Watching a three-deck ship of the line bouncing like a bathtub toy when hit in battle, or a knight charging across the screen while his horse's legs…
negative · reviewer's own thumbsView post →We have an official launch date for Millennia!! March 26 - this year! Been a long road since we started building a prototype of this game in the Allen, TX public library... www.youtube.com/watch?v=0FsA...
positive · AI labelView post →They abandoned itttt :(
negative · reviewer's own thumbsView post →if you want a good strategy game, civ 5 is better and cheaper. as long as the game wont let me play endless, then it's a no-go for me
negative · reviewer's own thumbsView post →The game has some interesting mechanics, but it's not a finished game and given that the last update came in December 2024 I think the developers have stopped supporting it. The most severe lacks (apart from the "old school graphics") are - the combat screen and lack of tactical depth (apart from the ridiculous graphics) - the win conditions: you can dominate the game and still need to keep on playing for hours to actually win and end the game. If this game is supported and improved in the…
negative · reviewer's own thumbsView post →After playing Civ7 I have to say I may have judged this game to harshly. Underneath the bad presentation there actually is a satisfying game.
positive · reviewer's own thumbsView post →Today, we announced a new game we are working on, developed by some strategy game legends at C Prompt Games. Welcome to Millennia - I am doing PR on this one and am very excited to be a part of it.
positive · AI labelView post →This is a great game. One of the best games in the genre. I feel like the problem is not the game, but the publisher. They rushed the realease, made 2 expensive DLCs and abandoded the game after it resived backlash. Mixed reviews - is a death sentence to a game. I wish they would comeback to it. I belive if you are sad about it being abandodnd dont leave a negative review, but a positive one. That way there is a 1 in a 1 000 000 chance they will revive it. R.I.P
positive · reviewer's own thumbsView post →Actual abandonware that suffered the same fate as Imperator: Rome. Two potentially great games that have been corpocucked by an increasingly enshittified dev culture at Paradox. Won't be long before we head into another videogame crash at this rate.
negative · reviewer's own thumbsView post →By now, I have invested a good 40 hours into *Millennia* over two separate attempts: it has many strengths and weaknesses at the same time. **On the positive side:** * A number of fresh ideas for the 4X genre—for example, the introduction of distinct resource pools (Government, Exploration, Engineering, etc.) that can be used for various actions. * The Age system makes the campaigns very diverse and varied. * The same applies to the systems of government forms and national spirits. *…
positive · reviewer's own thumbsView post →My problem isn't so much so with the game as much as it is with the launcher that the game runs from. For a while now there have been problems just getting the game to launch. The games official website acknowledges this and suggests manually updating the launcher among other things. There are a variety of 'solutions' from others on the forums as well. For me however, these solutions work for a time or two and then stop again and I'm left once again trying to figure out how to get into the…
negative · reviewer's own thumbsView post →I knew it would happen, but it still must be stated that once again a game Paradox has control over failed to be a big name, so they did the bare minimum required of them, and then abandoned it. The potential, wasted. Let it be a lesson that if its not a big name game, avoid games Paradox touch until you're sure its not going to be abandoned.
negative · reviewer's own thumbsView post →This game is probably criminally underrated. The systems are deep and innovative and work very well and are well balanced. I think it's impossible not to compare this to Civ and to me this is a deeper strategy experience. The units feel more relevant--in Civ your units are frequently outdated by the time you can produce them and "ages" feel rushed and almost irrelevant given the rapid pace of technology advancements. That doesn't happen with this game, or at least hasn't happened to me.…
positive · reviewer's own thumbsView post →This was a game that I was really looking forward to. A fresh vision for the Civ-like 4X. It does have one feature that I like in particular. The variable ages are an amazing idea that allow games to progress along different paths. But that's where the positives end for me. Most of the game is fine, but I found the underlying systems hard to grasp. I tried multiple civs, but found their unique bonusses lacking impact. All that would be tollerable, if not for a major flaw that I just can't get…
negative · reviewer's own thumbsView post →This looks fine so far. I think that some players never played the original Civ or Civ II, or Civ III, come to that. There were no leaders. Leaders are a newer concept made to get you to spend more money on useless DLCs. In the beginning, you picked a PEOPLE, not a leader. That is what you do in this game. What I don't like is that I cannot name the cities myself. Also, please create more civilizations, but do not sell them as DLCs. Really. What I really like? No stupid cartoon…
positive · reviewer's own thumbsView post →This is a hard one to recommend because I don't think it is for everyone. It does some things (such as ages) better than any other 4X games. Other parts (such as diplomacy) seem to be under-developed. One bit of warning. Don't be fooled by the graphics. I recommend having a good PC for this game. Each age tries to add new mechanics and there are 9 total ages. That means that by age 9 you have a pretty complex game with lots of content going. I started seeing performance issues at…
positive · reviewer's own thumbsView post →It's a different enough take on the Civilization formula. It's executed well and deserves more love than it has gotten.
positive · reviewer's own thumbsView post →could have been a great game, only an empty shell before they dipped out unfortunately
negative · reviewer's own thumbsView post →One of the better non-Civ 4x games of the recent boom. But the AI is absolutely insufferable. It definitely isn't good enough to have so much control over the ages system that is the main draw of this game. Not by a longshot. On top of that, they seem to have abandoned this game extremely quickly for a 4x, releasing 2 tiny DLCs and a couple updates. Seems that they've walked away from it less than a year later. Much like Firaxis following Civ 7 (which brought me to this game in the first place…
negative · reviewer's own thumbsView post →Genuinely the best Civ-like released in the last few years. Mechanically, it is very satisfying, and everything just fits together. You can focus your nation in a variety of ways, and playing tall is more viable than in any other Civ-like except for Civ 5. The balance could still use a bit of tweaking, but it's much better than it was at release. The biggest downside is the presentation. The graphics are serviceable, but nothing fancy. The combat system is borderline ugly. The other nations…
positive · reviewer's own thumbsView post →A great 4x Civ-style game! The inclusion of alternate historical ages and more complex resource development provides fun and replayability.
positive · reviewer's own thumbsView post →A "true" civ clone - and not in the good way. The AI will cheat consistently and from the first turn. The AI will make sure to send outposts an inch from your region even if its main region is miles away and there's no one around it and plenty of resources there. Barbarians will target you specifically ignoring the AI. You have to paint the map or the AI will paint over you, etc... Just an awful unbalanced game with bizarre mechanics that make no sense (probably to make the AI competitive),…
negative · reviewer's own thumbsView post →I had my complaints about this game, but I grew to really enjoy it. I just played Civ VII. This game deserves a second chance, more people should play it. Play this and not Civ VII, this game is actually well made and not a literal scam (unlike Civ VII)
positive · reviewer's own thumbsView post →Yeah, but the game balance was WAY off - my bro Sisyphus got softlocked MILLENNIA ago
neutral · AI labelView post →This game, so far as I can see deserves better, more thoughtful reviews. I admit I bounced off of it once due to some reason I can no longer recall. The UI is pretty good doing it's best to corral all the interflowing forces at work, from resources accumulated in domains, resources for culture, technology, resources of food, territory expansion, resources to build new expansions on your terrain versus new things within your cities/units. Overall within about 30 minutes I had it under control…
positive · reviewer's own thumbsView post →
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