MINOS
Developer Artificer
Minos is a maze-building roguelite where you, the fabled Minotaur, must defend your sanctuary from bloodthirsty adventurers. Design and re-design deadly labyrinths, set traps, and turn every brave fool into your next victim. From the Steam store page
287 reactions from 4 sources (Steam reviews, Bluesky, Mastodon, Lemmy) · newest Nov 5, 2026 · last updated Nov 6, 2026 · How this works
Audience score
187 positive · 23 negative
95% range 84–93%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 187 | 23 | 0 |
| Bluesky * | 20 | 2 | 46 |
| Mastodon * | 1 | 0 | 7 |
| Lemmy * | 0 | 0 | 1 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 208 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (549 of 615 positive).
Players praise Minos as a fresh, engaging blend of tower defense, puzzle, and roguelite elements. [1][2][3] Some reviewers note the game lacks replayability and becomes repetitive after many hours. [4][5] Several players highlight the need for a restart button and better trap management options. [6][7][8]
- [4]
Played the demo and enjoyed it. Bought the game despite the price who felt a bit much for a puzzle game. And after almost 30h+ with the demo, I really cant recommend: instead of quick runs with replayability, you go through one story with countless almost-identical maps, squeezing in very few combos, while enemies get more and more immune. It s like an expensive sudoku with extra-steps. It is not satisfying to …
- [1]
I love reviews after 1 hour that are wrong because they only played for 1 hour and and point out things that are wrong. Each trap can kill only one guard, at the start, there are traps that can kill multiple, that you have to trigger manualy, that you can rearm, trigger combo interactions, you can change the layout, etc. etc. its not tower defence where you set up traps and can chill, you as a character interact in …
- [2]
It's the best game of 2026. There's a demo, just try it and you'll see. I don't like tower defense games, and I don't like dungeon keeper games, and this is both and it's incredible. Really, Minos takes what's wrong with tower defense games and fixes it. A commenter on my channel put it perfectly: "What I really like is that it fixes what I don't like about tower defense games. The fact that it's the same damn …
- [3]
Don't even hesitate - Minos is an absolute gem, incorporating some of the best elements of Tower Defence, Puzzle and Roguelite games to create a beautifully engaging concoction that is challenging (in a fair way), engaging and very replayable. The art direction brings it all together into a coesive package that makes this one of my personal highlights of the year (so far). Worth its full price and then some, it's a …
- [6]
Good game . but GIVE US A RESTRT LEVEL BUTON , i make a small mistake and i need to start again ? i lost 2 hours for a small mistake ?
Summarised from 34 of the 282 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
Players who liked MINOS talk about creative mix of genres with satisfying puzzle and strategy gameplay; those who didn't talk about lack of a restart or undo button leads to frustration. Which matters more to you?
Reactions
60 of 287 · most liked firstCover illustration I made for "Minos: Dawn of Faith", an expansion game pack to be published by Board&Dice next year. 😊 Here I've imagined a religious ceremony in ancient Minoan culture.
neutral · AI labelView post →I love reviews after 1 hour that are wrong because they only played for 1 hour and and point out things that are wrong. Each trap can kill only one guard, at the start, there are traps that can kill multiple, that you have to trigger manualy, that you can rearm, trigger combo interactions, you can change the layout, etc. etc. its not tower defence where you set up traps and can chill, you as a character interact in it as well or join the battle, of course you dont carry traps between layers…
positive · reviewer's own thumbsView post →MINOS: Home A-Labyrinth is a free holiday gift on Steam from Artificer ahead of their upcoming maze-building roguelite MINOS! Build festive traps to defend your home from clumsy intruders in this legally distinct seasonal homage to everyone's favorite holiday film.
neutral · AI labelView post →Played the demo and enjoyed it. Bought the game despite the price who felt a bit much for a puzzle game. And after almost 30h+ with the demo, I really cant recommend: instead of quick runs with replayability, you go through one story with countless almost-identical maps, squeezing in very few combos, while enemies get more and more immune. It s like an expensive sudoku with extra-steps. It is not satisfying to progress through the game past the 10h-mark. I ve been wanting to stop playing…
negative · reviewer's own thumbsView post →WOW THIS IS JUST LIKE MINOS PRIME FROM HIT FPS GAME ULTRAKILL
neutral · AI labelView post →Is this a good game? Yes! Would I recommend it? Not quite. You see, the game advertises itself as a roguelite, but it's not. It's an interesting take on the tower defence genre, mixed with puzzles and gorgeous visuals, with a twist of classic Greek mythology. When you buy and play a roguelite, you expect many hours of ever-changing gameplay, unique runs, lots of things to unlock and a fun yet deadly element of randomness. Games like Mewgenics, TboI, ETG and NT spring to mind when you think…
positive · reviewer's own thumbsView post →I really wanted to like this game. I've been on the hunt for a good crunchy roguelike logic/puzzle game for a while. Unfortunately, the game is balanced around hiding knowledge from the player, which is just intensely frustrating when the whole game is about setting up complicated and fragile trap setups to squeeze more value out of the limited traps you get. I'm not even talking about the hidden combo traps. Those are fine, honestly. It's just all the other little things in the game that…
negative · reviewer's own thumbsView post →Good game . but GIVE US A RESTRT LEVEL BUTON , i make a small mistake and i need to start again ? i lost 2 hours for a small mistake ?
positive · reviewer's own thumbsView post →Lately I've been playing ULTRAKILL and I think it's ultraconsuming my life. Minos and Sisyphus Prime are so fun, but I suck so much at the game haha. But I can draw! And put my frustrations into art! #ULTRAKILL
neutral · AI labelView post →Got to keep myself entertained while game-writing. So... “Favored of Apollo, Miletus has far outstripped its founders and threatens to become the new King Minos’ Kretes, with the Miletians the new Minoans. But can they succeed before their labor problems drag them down? In this THEODOROS talk I’ll
neutral · AI labelView post →What if #ULTRAKILL bosses had Twitch chat? In our game, Sisyphus becomes a streamer. Minos Prime donates $100. Sisyphus Prime types in all caps. V1 just says “pew pew”. Can you IMAGINE SISYPHUS HAPPY? #indiedev #gamedev #pixelart #indiegame
neutral · AI labelView post →Last night's heavy #boardgame for Tuesday night gaming was Minos - we only had 3 as opposed to our usual 4 and thus it was a good fit for a long game like this!
positive · AI labelView post →Age verification? *slaps Poseidon’s trident onto the table* Them: You could have got that anywhere. Poseidon: Nope. He won it fair and square on Crete in a game of dice with me and Minos. *glaring* Though he DID get me drunk off my ass on kelp wine first.
neutral · AI labelView post →Played another game of Ezra and Nehemiah tonight. I won, 106 to 73. I think it’s time to try the harder side of the solo mat. Next up, Minos: Dawn of the Bronze Age. Really looking forward to this one. Have you played either of these? #boardgames #soloboardgames
positive · AI labelView post →Ultrakill is a game with so many subtle reference. For example,the secret boss Minos Prime announces many of his attacks with words like "Thy End Is Now" & "Die". This is a small reference that he will brutally Ultrakill you. Best observed on the Brutal difficulty.
neutral · AI labelView post →Great game!! It is very fun. But I do not recommend this because of a few, really simple, bad design choice that can be easily fixed, but are also preventing me from putting any more time into the game. 1. Before starting a wave, highlight the path, highlight the player in the labyrinth and prompt, "Do you want to move to a safe place before starting the wave". I have yet to loose a map because I was overwhelmed or designed the labyrinth badly, but always because I forgot to move my guy to…
negative · reviewer's own thumbsView post →The game starts off fun, but then balance runs off a cliff when you start encountering enemies that disarm/destroy nearly all of your traps. Basically the game suddenly changes from a sneaky trap dungeon into simply tanking everything with the Minotaur.
negative · reviewer's own thumbsView post →Interesting and creative game: the demo's still available in the side menu and that'll do a better job of saying if this'll be your sort of fun than anything I can say. A maze-building puzzle variant on tower defence ideas. I spent a lot of time with the demo and have been looking forward to this. (sidebar: it feels weird that people feel ambushed about what the game's actually like given how long the demo's been available, particularly since it's STILL available, and there's a whole "Minos:…
positive · reviewer's own thumbsView post →Minos - the latest game from @boardanddice #spiel24 #boardgames
neutral · AI labelView post →Turns out we are having a mid-day game session around here. Four games are going to hit the table-two are brand new to us: Monasterium and Minos! #boardgames
neutral · AI labelView post →Asterius, Bull of Minos 💪 I'll be reposting old Hades fanart since I can't paint for now. #art #hades #hadesgame #hades2 #asterius
neutral · AI labelView post →This is a really fun and engaging game! Great for people who enjoy strategy games and puzzles, since sometimes you need to rack your brain to set up the traps in a most effective order. I played the demo a lot and really like the pacing of the final product. Leveling and obtaining new traps is finely made. For me, the fact that traps from your deck available to use rotate between each labirynth is a nice touch - it makes you try new things instead of just go with the same setup for each level.…
positive · reviewer's own thumbsView post →Minos reminds me that I want a Zelda-themed Deception game. Nintendo is making games with Koei Tecmo all the time now, so I think it could work. #blutoid
neutral · AI labelView post →It's the best game of 2026. There's a demo, just try it and you'll see. I don't like tower defense games, and I don't like dungeon keeper games, and this is both and it's incredible. Really, Minos takes what's wrong with tower defense games and fixes it. A commenter on my channel put it perfectly: "What I really like is that it fixes what I don't like about tower defense games. The fact that it's the same damn optimized build order every time and then it's just a lot of watching stuff get…
positive · reviewer's own thumbsView post →After almost a month and a half of Minos: Dawn of the Bronze Age sitting on my table, I finally finished my solo play of the game. Overall I really enjoyed this one. The mechanics are interesting and fun and the AI bot is a breeze to run. #boardgames #soloboardgames
positive · AI labelView post →I do not recommend this game because I sat down to try it this morning and lost six hours of my day. Fresh, fun, great puzzles. One of the best games I've played this year.
positive · reviewer's own thumbsView post →I genuinely love a lot of what this game is offering. If it were more balanced, I might even say it's one of the best tower defense games out there. The problem is there are just a few units that make you wonder what the hell the devs were thinking, like the disarmers. I've had runs where literally ONE just ran all the way through my maze without a scratch. They are immune to almost everything you can throw at them. If you don't build your loadout of traps knowing that they will be coming…
negative · reviewer's own thumbsView post →I admit I bought this game in hopes I could get a Minotaur avatar for my Steam profile. (That Grimrock .jpg ain't cutting it.) But the game itself turned out to be quite good. Asterion- the Minotaur of greek myth- is lost in a giant, ever-shifting underground Labyrinth alongside his foster-father Daedelus. Theseus wants Asterion dead, and has sent hordes of soldiers after him, but Daedelus can shape the Labyrinth itself, shifting walls and setting traps to snare their unwary pursuers, and…
positive · reviewer's own thumbsView post →Minos combined a tower defense game with Greek myth. www.rogue.site/editorials/m...
neutral · AI labelView post →Minos is a roguelite tower defence game where player character Asterion, a minotaur who lives in a labyrinth, must protect his lair from adventurers who have been sent to kill him by King Minos. Gameplay (high quality) • On each floor of the labyrinth you’ll need to build a maze by digging out blocks of dirt and placing walls to shape the adventurers’ path, forcing them to trigger your strategically placed traps. • Your goal is to kill as many enemies as possible with traps, and then…
positive · reviewer's own thumbsView post →I would prefer to give this a "mixed" review. Forced to make a decision, I would give it a thumbs down. The demo was exciting and grabbed me immediately. The game has a really cool core idea and I think it fixes a lot of the things that I don't like about traditional tower defense games. You aren't just figuring out a single, optimal build order and each kill matters, rather than just watching 1,000 little enemies get mowed down. It is a lot of fun for ~10 hours, maybe. However, the full…
negative · reviewer's own thumbsView post →🎮 New dev interview just dropped “I designed this game for myself… and hope you like it too.” I sat down with Kacper Szymczak to talk Minos, indie risk, and why not every game needs a genre. 🔒 Early access is live for supporters 💬 Does a game NEED a clear genre? #IndieGames #Gaming
neutral · AI labelView post →Another game of Minos. This is a gem! Love this game #Boardgame
positive · AI labelView post →its fun, but this game will turn your pc into a jet engine space heater for seemingly no reason at all, there is not much going on, like 10 npcs on screen max, and a top down view of a small map, you'd expect something like this to run on a potato, yet no, something silly is going on
negative · reviewer's own thumbsView post →Loved the demo already, this game reminds me of a fresh twist on Dungeon Keeper... but now the full version offers more of everything. The price is a steal, not even worth debating with the wallet, you'll definitely get your entertainment value.
positive · reviewer's own thumbsView post →Minos Dungeon - PS4/PS5 NA - Game Key Giveaway Click to enter: www.scorpioofshadows.com/post/minos-d... #win via @GleamApp @AfilGames #giveaway #afilgames #scorpioofshadows #ps4 #ps5
neutral · AI labelView post →Last up this weekend was #Minos. This game blew my mind in the best way. The abstracted nature of combat and troops on the map in this game was a very welcome change / & will be much easier to get to the table. Loved it. #BoardGames
positive · AI labelView post →A rather repetitive and buggy experience. Labyrinths tend to repeat themselves too often but the problem is lack of trap variety with some of them being utterly useless. The biggest issue is Minotaur himself being very buggy by being either irresponsive to commands or being unable to attack some enemies entirely. Majority of items that you can purchase at shop are also rather bad. Simply speaking it's a rogue-like where playing feels like a boring chore due to little and uninteresting…
negative · reviewer's own thumbsView post →If you want supplements, it's got supplements! The Book of Empires has details on Knossos, Troy, and mythical Persia, and includes an adventure involving Minos and Pasiphae, plus a Trojan War and Persian War campaign. we-evolve.co.uk/games/aegean...
neutral · AI labelView post →This game looked cool but the gameplay is just annoying tbh. The game idea is really simple; put a trap down and enemy walks into it and dies. This doesn't really require any brain power from the player, so in order to make the game harder and challenging they had to make it really annoying for the player. We are talking enemies coming from multiple different locations, the amount of enemies and type of enemies are mixed. This can mean trap X kills enemy Y, but it doesn't kill enemy Z, so you…
negative · reviewer's own thumbsView post →A clear recommendation, because what you see in the videos and the game description is exactly what you get in the game, and if that sounds like your sort of thing, give the demo a go. The game is a perfect blend of RPG, roguelite and building puzzle, and is definitely worth recommending for under 20 euros.
positive · reviewer's own thumbsView post →The first "Last Boss" is buggy. Be ready for that. Other than that it's ok, but that part is super frustrating. It's not a good feature for a roguelite, especially one with a long loop like this. The music in between worlds is excellent. I want there to be a feature to play that most of the time. The battle music is too over the top for a puzzle game.
negative · reviewer's own thumbsView post →Don't even hesitate - Minos is an absolute gem, incorporating some of the best elements of Tower Defence, Puzzle and Roguelite games to create a beautifully engaging concoction that is challenging (in a fair way), engaging and very replayable. The art direction brings it all together into a coesive package that makes this one of my personal highlights of the year (so far). Worth its full price and then some, it's a fully fledged, fully packaged, fully optimised, fully functional game that…
positive · reviewer's own thumbsView post →I composed the Ice Stage theme for Minos Dungeon, a sokoban puzzle game by @afilgames where you play as a minotaur exploring a treasure-filled labyrinth. The game features 30 puzzles in 3 stages. Available on all consoles! #gamemusic #gameaudio #minotaur #gamedev
neutral · AI labelView post →Cracked the Bezos AI naming code! planning ai: Prometheus. parenting ai: Medea navigation ai: Odysseus management ai: Zeus Sobriety buddy ai: Dionysus Aging advice ai: Timothus Stock picker AI: Cassandra Game design ai: Minos Family protection AI: Herakles
neutral · AI labelView post →2/21/25 Minos: Dawn of the Bronze Age Interesting crunchy dice drafting/placing game. The player color die trays track who placed, color of die determines column bonus, die value affects placement & action order/strength. Cards and bonuses enhance turns/provide resources/endgame points. #boardgame
neutral · AI labelView post →Dang, he played Minos in Heaven's Lost Property, too. Rip to a legend.
neutral · AI labelView post →Although this game is labeled with 'Tower Defense', it is not a place your turrets and start wave go brrrrrrrrrr game. It requires careful planning and execution, at least for the earlier stages. Arrows become VERY BROKEN late game as the amount of arrows just go exponential with piercing + duplicate + bouncing, the game could even crash.
positive · reviewer's own thumbsView post →Look, you don't have to be a genius to enjoy Minos. Most of the joy I've found in the game is just plotting and plotting and plotting for hours on end. There's even a "reset" option if things aren't going how you expected. I played Minos for a dozen or so hours as the demo and enjoyed it enough that I bought it without planning on playing it more, but dove back in anyway. you get to build your own labyrinth. It's a relaxing game, as far as strategy games go.
positive · reviewer's own thumbsView post →This is a Puzzle Game with bits of Dungeon Keeper, Tower Defense, and a little splash of Sokoban rolled in. If you enjoy Greek Mythology (or even things like Hades or Epic the Musical) the vibes here are right up your alley. But unlike all the other mentions, this is first and foremost a turn-based PUZZLE game in the setup phase of each level. There's no undo, so plan your wall changes and trap placement carefully! The skill and device tree looks fairly fun thus far, and in the real-time…
positive · reviewer's own thumbsView post →This game is really addicting. I normally like games that are way more chill and cute but something about this streaming to it, and after trying it, I was hooked it’s very satisfying, setting up the traps and having everything go perfectly, but sometimes you’ll miss a small detail and everything gets messed up, so there’s the perfect mix of frustrating and satisfying
positive · reviewer's own thumbsView post →Trying out that Minos game from Devolver Digital but they wimped out by making the Minotaur more like a satyr and it vexes me. Like they're afraid of being furry despite making a game about one of the foundational anthros.
negative · AI labelView post →I didn't expect to love this game so much. Every wave I sit there for 10 minutes and calculate which path what guys will take and what is the most efficient way to separate and murder them all. And it is sooo much fuun. The story is fully voiced, not complicated and I enjoy following it along! I also really like little "in between zones" before the levels, with pickups, breakables, camp establishment. Really cute! I also really want to mention the UI and HUD. Those are so very clean,…
positive · reviewer's own thumbsView post →#MayWorldbuilders I have precious few words written in Ezra, as I meant it to be a video game. Mordran (the MC) & Minos (a magical forest guardian) discuss, after some ominous news, swear words in the High Language of AEIMQUEY, the language of the Varlins. #WriteSky #WritingCommunity
neutral · AI labelView post →Last video post to catch up on my Slowpoke ass haha Here's a video of me facing Minos Prime for the first time, what a character and what a fight seriously, one of the best fights I've had in a video game period. The music slaps too, makes you feel so pumped. www.youtube.com/watch?v=qmrW...
positive · AI labelView post →A fun little game with a satisfying gameplay loop. For each level, you start with an empty underground arena and have to set up traps to kill the heroes who venture into your domain. Despite the Greek theme, the overall vibe feels very much like good old Dungeon Keeper as you dig out rock, place traps, and engage the heroes in direct combat. As you progress, or rather descend, you can upgrade your Minotaur, buy new traps, and expand your options. New enemy types are also gradually introduced.…
positive · reviewer's own thumbsView post →Easy to pick up and play. Looks good, plays better. Probably one of the best strategy/trap style games I've played. Good for a quick session or a binge as well. Well worth every penny at full price.
positive · reviewer's own thumbsView post →As a big fan of Tower Defense games, been playing them for years, from flash web games to mobile to steam, I felt that this was a very refreshing title in the genre. Of course it adds the roguelite and puzzley element to it and I thoroughly enjoyed it! The story was a impressively touching take on the classic myth of the Minotaur, Daedalus and the Labyrinth. The gameplay was fun and challening with a lot of variety and great combos to discover. Filled with secrets, special levels,…
positive · reviewer's own thumbsView post →This game brings back memories of the old PC games in the 90s - when games were developed by gamers who actually cared about the fun and creativity in their games - as opposed to the dominating faceless greedy corporations we have today. This game has everything: a nice mesh of several ideas and genres, easy to understand mechanics but getting quite complex later on (though not too difficult, as every wave can be restarted, there is barely any frustration), straight-forward implementation,…
positive · reviewer's own thumbsView post →Lenght of the game: I completed the main story in ABOUT 20 HOURS, using only traps to complete the levels. This time could also easly be brought down to maybe 10 to 15 hours, if you decide to kill some of your enemys by your self with your Axe. After the main story completed, there is not much to do besides farming for achievements if you like. That would bring the total amount to maybe 40 hours. (probably less) Difficulty Level: The game does not hold your Hand at all! Be prepared for…
positive · reviewer's own thumbsView post →
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