Ratatan
Developer TVT Co. Ltd., Ratata Arts
Ratatan is a rhythm roguelike action game that combines rhythm games and side-scrolling action, with online co-op gameplay supporting up to 4 players. An intense battle unfolds with over 100 characters fighting in a massive melee. Let's defeat the enemies together! From the Steam store page
466 reactions from 4 sources (Steam reviews, Bluesky, Mastodon, Lemmy) · newest Nov 5, 2026 · last updated Nov 5, 2026 · How this works
Audience score
195 positive · 115 negative
95% range 57–68%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 195 | 115 | 0 |
| Bluesky * | 34 | 6 | 66 |
| Mastodon * | 0 | 0 | 26 |
| Lemmy * | 3 | 0 | 21 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 221 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (2,668 of 3,122 positive).
Players praise Ratatan as a joyful spiritual successor to Patapon with catchy music and charming art. [1][2][3] Some reviewers note the roguelite structure adds replayability but also grind and repetition. [4][5][6] A few players express disappointment that it differs from Patapon's campaign and feels unfinished. [7][8][9]
- [8]
Ignore my playtime, I was a backer and had advanced access months before the game came out. Right out the gate, I LOVE Patapon, I love it a lot. The original devs coming back to make a legally distinct sequel years later? A childhood dream come true. Boy ♥♥♥♥♥♥♥ howdy was I wrong to get my hopes up. Where do I even start? The game being a roguelite for no reason? The uberhero being useless in this game? The levels …
- [1]
Never have a chance to play Patapon even though I want to, due to sh*tty childhood (Asian parent that think game is kind of addicted dr*g and act like I committed third degree m*rder when my grade Drop from A+ to B) now I grew up have a job have my own money, I jump into this game at instant (plan to try Patapon as well). And oh boy It's not disappointed me! Recommend this game to my friends to play together, and …
- [4]
WARNING: Do not go into this game expecting it to be exactly like Patapon 1,2 & 3. Read the description For one as it says its roguelike, lots of grinding needed for the other levels as those stages will absolutely wreck you. Its a great game, that uses the genre of roguelike well. With the different element left for you to experiment on and play off, every run feels a bit different than the last one. The …
- [3]
A lot of love was clearly put into this game, and with the constant updates, it’s only going to get better. If you’re a fan of Patapon you have to play Ratatan, it’s a worthy successor and then some. It’s a bit rough around the edges, but for an Early Access title, it’s already a ton of fun. There are many things I love about Ratatan, but the most noteworthy are the amazing headbopping music (even better than …
- [2]
"PATA-PATA-PATA-PON" oops wrong game...... If you’re looking for a delightful dose of rhythm-infused nostalgia on Steam, Ratatan is a absolute must have! As the spiritual successor to the beloved Sony Patapon series, this vibrant indie gem hits all the right notes from the first to the very last beat. You command your little army through whimsical, 2-D side scrolling music-driven battles. The updated visuals and …
Summarised from 34 of the 347 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 12, 2026. How summaries are made
Players who liked Ratatan talk about catchy, head-bopping music that enhances the experience; those who didn't talk about repetitive gameplay with limited stage variety. Which matters more to you?
Reactions
60 of 466 · most liked firstRatatan coming to PS5/PS4/Xbox Series/Switch/PC in 2025 (from PATAPON game designer Hiroyuki Kotani) www.youtube.com/watch?v=HR9r... asia.hkgse.com/news/detail/...
neutral · AI labelView post →mini thread of the next fest demos i played on stream today that left an impression: thing that got me the most was Ratatan, the spiritual successor to Patapon. it is unbridled joy i am pretty sure i stopped talking on stream cuz i was smiling ear to ear. store.steampowered.com/app/3449820/...
positive · AI labelView post →I believe this is a failed Kickstarter project and as a backer I was tossed to the side while devs struggled to keep the minimal requirements of the promised project, now resulting in a bare minimum concept of a game rather than an experience with this full release. Still missing features promised without stretch goals and plenty of stretch goals never even touched. As the game seems fun at first it quickly becomes insanely repetitive and a chore to play, as it's more of a rogue-lite than…
negative · reviewer's own thumbsView post →Yo! Summer is coming to an end and Good Games Fall Season (tm) is right infront of us. Including Silksong, Consume Me, Shuten Order, Cronos the new Dawn, Ratatan, Wander Stars and more! For September 2025 there are 97 notable game releases on 5 pages: [1/2]
neutral · AI labelView post →Silly rhythm game critters #Patapon #Ratatan #RhythmHeaven
neutral · AI labelView post →Ignore my playtime, I was a backer and had advanced access months before the game came out. Right out the gate, I LOVE Patapon, I love it a lot. The original devs coming back to make a legally distinct sequel years later? A childhood dream come true. Boy ♥♥♥♥♥♥♥ howdy was I wrong to get my hopes up. Where do I even start? The game being a roguelite for no reason? The uberhero being useless in this game? The levels being far shorter and way more boring? The gameplay loop being murdered? The…
negative · reviewer's own thumbsView post →There is a lot of effort put into this game, but its really in the wrong places. They wanted to make "patapon but with new stuff" - the roguelite aspect is definitely new, but its quite boring to play more than a few times. The art is extremely nice, and there are main characters who are really well made - but they are tied to classes, so if you have a character then your army is fixed, and vice-versa. Oh, and they give you no options what to bring with you, have 2 types of classes, and you…
negative · reviewer's own thumbsView post →This is another big week for new game releases! - Resident Evil 2/3/4 Remakes (Switch 2) - Castlevania Belmont's Curse - Tales of Eternia Remastered - Ratatan
neutral · AI labelView post →It pains me to not recommend this game. I wanted to love it. The art is great. The music is wonderful. It's a Patapon successor. But man does it suck. The art, while great, meshes together that it's hard to see what's going on. The music, while wonderful, is extremely extremely limited. 5 songs. And for the most part you'll be listening to just 3 of them. Over and over and over and over. It's Patapon's successor, but I don't think it's a success. They claimed to have heard the community,…
negative · reviewer's own thumbsView post →Patapon spiritual successor Ratatan has received a new trailer confirming which platforms the game will be released on. vgc.news/news/patapon...
neutral · AI labelView post →also wanted to say patapon coming to switch and pc is cool but the actual devs of patapon left sony long ago and have been making a spirtual successor called Ratatan and it is coming this year. boost this as much (if not more) as patapon!!!
positive · AI labelView post →Never have a chance to play Patapon even though I want to, due to sh*tty childhood (Asian parent that think game is kind of addicted dr*g and act like I committed third degree m*rder when my grade Drop from A+ to B) now I grew up have a job have my own money, I jump into this game at instant (plan to try Patapon as well). And oh boy It's not disappointed me! Recommend this game to my friends to play together, and since then we, all almost 30 years old dudes all share one brain cell chanting…
positive · reviewer's own thumbsView post →I got to play Ratatan at Tokyo Indie Games Summit! #RATATAN It’s the new game from Patapon creator Hiroyuki Kotani. It was made with a team of less than 20 people and is coming in 2025. It was a blast!
positive · AI labelView post →Ratatan (PS5/PS4/XS/NSW/PC) Reveal Trailer - scheduled to release in 2025. Patapon's game designer, Hiroyuki Kotani, is developing the game in collaboration with a new studio, Tokyo Virtual Theory. www.youtube.com/watch?v=HR9r...
neutral · AI labelView post →its a fine game i just kinda wish there would be more different random music for the stages cause in the nature of the rougelike it is you go trough the same stages over and over again with the same 1 song they have which seems kinda bad for a game about music
negative · reviewer's own thumbsView post →another REAL Switch 2 physical release Ratatan (Switch 2 / PS5) physical releases are up for pre-order for import at VGP and PNP Games VGP: bit.ly/47UKNJw #ad PNP: bit.ly/4veM4oB includes English language support on the game card
neutral · AI labelView post →I love Patapon. I played every Patapon game on the PSP and was extremely excited at the announcement of this game. This is not Patapon. And that's perfectly fine, but it's not a good roguelite either. The grind is necessary; it took me 1 run to get to the third boss and 6 runs to get past the third boss, and then I promptly died on the next world because of how little damage I was doing. Examples of why you have to grind you grind for weapons, both legendary and not - because upgrading…
negative · reviewer's own thumbsView post →Ratatan Early Access Trailer.
neutral · AI labelView post →I hoped for a patapon like campaign then I backed this game on a kickstarter. Now I’m just disappointed it is a roguelike. It has solid music but the pacing gets interrupted every time you complete the stage so you can select your reward. There is no good flow to the gameplay. You play your music, music abruptly stops, you stop, you need to pick your reward, go to another stage, repeat. Your „army” composition feels very limited. Instead of freedom you get small boosts in some stats. This game…
negative · reviewer's own thumbsView post →Patapon designer Hiroyuki Kotani will release a new rhythm game, Ratatan!
neutral · AI labelView post →So, I heard of the game 'Patapon' about 3 years ago or so. It was the first time I heard or seen something like it. However it looked funny and unique in its own way, so I watched some videos on it. Through that, I found out Ratatan was being made and how its the spiritual successor to Patapon. I played this game for a little bit and I adore it. Its totally not something I would normally play. I tend to like strategy games or city builders or rogue lite games. Ratatan being a rhythm game…
positive · reviewer's own thumbsView post →Rhythm game doggos #patapon #rhythmheaven #parappatherapper #ratatan
neutral · AI labelView post →Ratatan (Switch 2 / PS5) physical release is up for pre-order at Walmart, Best Buy, and GameStop now: bit.ly/4dgr8qc $39.99 Game on the card
neutral · AI labelView post →After its initial Steam Early Access release in July was delayed, Patapon's spiritual successor Ratatan is now coming next month. www.videogameschronicle.com/news/patapon...
neutral · AI labelView post →I played Patapon during PSP ages. This is a nice one, but something feels wrong... 1) Meta progression. YEAH, i understansd that this game is rogue-lite. but you just can't beat a 3d boss on fresh character because it is a damage race which you will loose with stock equipment and without Ratatan skill, which is locked behind a quest. Upgrade for that ultimate skill is also locked behind grind. 2) Upgrading weapons is like in a typical mobile game feed 10000 other weapons to one you want to…
negative · reviewer's own thumbsView post →Patapon spiritual successor Ratatan surpasses Kickstarter goal in first day. The stretch goal for multiplayer has also been reached. Next is for a console version.
neutral · AI labelView post →We wanted patapon. But too much is missing from this game. No minigames, no distinct missions, no overarching story, no skill tree, no status effect customization, no praying chants, no random events.. the things they added are active skills and roguelite playloops. but to reach further levels you have to beat all previous ones which can feel VERY boring. It is way too barebone compared to patapon 3.The good things about this game are the music and art. It scratches the patapon itch, but…
negative · reviewer's own thumbsView post →I backed this game on kickstarter and I payed a hell of a lot more than I would have, if I knew what the end product is going to be like. Do not make the same mistake and expect to experience the new Patapon in this game. This is but a shadow of the Patapon games. Similar look, similar drum-beat commands but without any depth. Gone are the character building mechanics, leveling up passives from one class to unlock them for the rest, weapon crafting rythm mini games, story, memorable rivals and…
negative · reviewer's own thumbsView post →While I get why, it was really funny chatting with some of the team during SGF, hearing them stress they want Ratatan to be seen as a different game to Patapon... when the logo is very, very clearly designed to be read as "Patapon" in addition to "Ratatan".
neutral · AI labelView post →The Patapon designer's new rhythm-action roguelike [Ratatan] is coming to PC.
neutral · AI labelView post →The rhythm leads the charge, and the battle dares me to stay on beat.
positive · reviewer's own thumbsView post →its ok, much better than the beta, but still has alot of balancing issue and tool tip is not very well descript. its like patapon but theres more micromanaging with very little gameplay mechanic to support that more involved gameplay, you are expected to position your doods but the only command you have is to make them all come to you, while the game discourage you from going close to the enemy with big hurtboxes. it would have been better if the game add more ways to control the minions like…
negative · reviewer's own thumbsView post →Removing welcome mode was a kick in the teeth. Why can’t I just have ez mode on like before? I’ve got some short term memory issues that limits me from enjoying a lot of games. Why not just separate saves in locked welcome mode and not welcome mode instead? You’ve completely killed my enjoyment for this game with this change. I genuinely don’t see who it benefits.
negative · reviewer's own thumbsView post →Patapon spiritual successor, Ratatan, has received the top honor at Japan indie game festival BitSummit. Meanwhile, VGC’s Chris Scullion awarded the VGC Award to the visual novel adventure Digital Exorcist by Cool Beans Productions. www.videogameschronicle.com/news/ratatan...
neutral · AI labelView post →Ratatan - Official Gameplay Trailer | ID@Xbox. For anyone wondering what the hell is going on, it's a spiritual successor to Patapon; a weird RPG where you control troops with rhythm-based commands.
neutral · AI labelView post →Ratatan coming to Nintendo Switch in 2025, Reveal Trailer nintendoeverything.com/ratatan-comi...
neutral · AI labelView post →Ratatan - the spiritual successor to the Patapon games - has a Steam demo out today and my weekend plans have been adjusted accordingly. store.steampowered.com/app/3449820/...
positive · AI labelView post →Being a big fan of the original Patapons, I backed Ratatan as soon as the kickstarter went live and have been eagerly awaiting the 1.0 release. I wasn't following development closely. When the first beta cameout for backers, I hopped on briefly to see how it looked but didn't play more than 30 mintues or so cause I wanted to just let the game finish. All this is to say, I had no prior expectations of what should be in the game from promises made in kickstarter, I just wanted to judge the game…
negative · reviewer's own thumbsView post →God knows I didn’t want to write this review before hearing some kind of comment on the situation from the developers. But given the response we ultimately received, I feel a personal obligation to speak out. I can’t recall the last time I’ve seen such a farce among the games I’ve actually paid for... The game is half-baked at best. All three mechanics highlighted in the developer diaries — 1) roguelite elements, 2) character control, and 3) multiplayer — are poorly implemented and show…
negative · reviewer's own thumbsView post →Lacking and most of the promised within the beta hasn't been implemented. The release is pretty much rebrand of early access nothing new added. In terms of mechanics there's a lot of offset attacks of normal/mini boss enemy and auto aiming npcs that will target your character no matter how far away you are. For the price of release i do not recommend buying it at this price. To make it worse the developers are listening to their shareholders or producers only not to their backers so…
negative · reviewer's own thumbsView post →Very fun Many people not play enough and post the comment. Yes, The weapon class is restricted, but ONLY IN THE BEGINNING. DO THE QUEST TO UNLOCK IT. There is a hard mode with different boss. Don't give up after completing the first run. The disadvantage is it is time consuming and repeated to collect the item for updat and craft. But not a big deal, it is PC game. Looking Forwards to more content. Appreciate.
positive · reviewer's own thumbsView post →Omg I'm so excited for the game Ratatan!! Does this.. still count as #furryart #furry ? It's my fursona
positive · AI labelView post →"Full Release" despite missing most of the content from kickstarters stretch goals and lacking in polish. The game can be fun but is way too repetitive for a roguelike. All I can hope as a backer that it will get better over time but I'm losing hope.
negative · reviewer's own thumbsView post →I loved the original patapons and I dont think experimenting with the formula is bad. Game is short as hell - it took me around 6h to finish all 5 worlds with a ratatan that I like. Now what? Just grind gear for sake of grinding gear and playing the same game but with additional modifiers to make it harder? Also I miss that there is not much to look forward in this game - usually in a roug like you see something you can't use yet - you need to unlock some skill or something to take another…
negative · reviewer's own thumbsView post →Thanks for hangin out everyone! It was a lil' tough doing something a touch more serious but I'm glad I did and I hope y'all learned about this!!! I'll catch ya tomorrow for some more Bad Game Reviews and a lil' Ratatan!!!
neutral · AI labelView post →video games: Slay the Spire 2 vg Ratatan vg Pinbleton Park vg Monster Train 2 Bullet: Surge Blue Prince (if my Kickstarter hits my secret goal 🤞) board games: games from Tokyo Game Market my friend is picking up for me
neutral · AI labelView post →Ratatan Official Gameplay Trailer. For the people who don't know, the studio that made Patapon shut down in 2021, so they made a new studio with essentially the same people and decided to do a Patapon spiritual successor. It's going live on Kickstarter in a few days. Can't wait.
positive · AI labelView post →This is a failed Kickstarter project. So many promises ended up going unfulfilled, and the full release of the game feels and functions like a prototype. Nothing has really changed since early access, and progressing past Episode 2 is impossible due to a bug present in the game as of writing this. The developers apparently forgot to even implement a way to see if you've met the requirements to unlock Episode 3. Several errors in the English translation of early access never got fixed. No…
negative · reviewer's own thumbsView post →It's not what was promised. Sure, it's sort of fun, but it's not comparable to what was supposed to be delivered during the kickstarter and its listed stretch goals. One can hope that after 4 years, those missing features get added to the game as how it currently stands its rather boring, because it gets repetitive fast.
negative · reviewer's own thumbsView post →as a backer, i'm really disappointed to see that absolutely nothing has changed about ratatan in a meaningful way since the beta (or even the kickstarter trailer) other than just new content. it is unfortunately lacking in all departments: audio, visual, and gameplay, incredibly repetitive and just a disproportionate time sink to do anything at all despite it being a roguelite. the fact that you can pay extra money to get a boost in progression? it makes this game really feel like a predatory…
negative · reviewer's own thumbsView post →Ratatan Founded in KS! A successor to a cult classic PlayStation title has smashed its Kickstarter goal in less than an hour. RATATAN funded! 
neutral · AI labelView post →I want to preface this review by saying I was a massive fan of the Patapon series back in the day and have been replaying all three games every now and then. I was really excited about this game and it was even fun initially (you can see the number of hours I wasted on it). Since the devs used Patapon to hype up their kickstarter and gather attention from that point on, we cannot avoid comparisons between the two projects. I got the early access the second it went live and I've been very vocal…
negative · reviewer's own thumbsView post →Failed to delivery that what they promised and start selling in-game consumable items DLC, are we paying for a ♥♥♥♥♥♥♥♥ Freemium game?
negative · reviewer's own thumbsView post →Developers ran a successful kickstarter campaign and proceeded to not deliver most of what they promised, including physical games to their backers and the merch people paid for. I could overlook all that if the game was fun, but it’s a repetitive loop of the same actions over and over again. There is no diversity in levels, runs take between 50 minutes and 2 hours. I was hoping it would get better in the later episodes, but it doesn’t.
negative · reviewer's own thumbsView post →DON’T BUY THIS GAME AT FULL PRICE As a supporter, I’m very disappointed with the final result. The game is now in its official release version, yet it still has plenty of bugs that were already present in the beta and in early access. Repetitive music The game gets repetitive very quickly. You’ll always hear the same 5 or 6 songs on each map, and only 3 songs for the boss variants: all the regular bosses of each level share the same song, and the main enemies share one too, even though…
negative · reviewer's own thumbsView post →What was meant to be a spiritual successor to Patapon, turned out to be a very underwhelming and disappointing unfinished Kickstarter game. It's fun for a few hours, but then you realize just how grindy and repetetive this game gets. There are basically 5 levels, with 5 songs, and that's all you get. Go mindlessly grind them until you get weapons and meta progression materials. Then after your first victory, unlock access to "Goddess Games", which means you can select your difficulty modifier…
negative · reviewer's own thumbsView post →"PATA-PATA-PATA-PON" oops wrong game...... If you’re looking for a delightful dose of rhythm-infused nostalgia on Steam, Ratatan is a absolute must have! As the spiritual successor to the beloved Sony Patapon series, this vibrant indie gem hits all the right notes from the first to the very last beat. You command your little army through whimsical, 2-D side scrolling music-driven battles. The updated visuals and hand drawn art are vibrant and crisp, colorfully designed enemies, massive bosses…
positive · reviewer's own thumbsView post →A rhythm game roguelike? Let's give it a shot! It's the Early Access release of Ratatan! Disclaimer: I received a free copy of this game from Lurkit! Check out Ratatan here: store.steampowered.com/app/2949320/... www.twitch.tv/jimmy_wuffster
positive · AI labelView post →I love Ratatan so much. It's a cute cheery game that had so much promise. But the devs have pretty much rugpulled the kickstarter. There's solid bones here but it needed a lot more work and polish. With the 1.0 release we still have the same bugs and issues since early access. And that's before we talk about the fact that the devs failed to deliver on stuff they promised backers. Dark ratatans being the big one. I can't recommend this game in it's current form especially since the devs seemed…
negative · reviewer's own thumbsView post →Unmet Backer Milestones, Barebones Release, No Communication on why It really sucks to not recommend something I have over 100 hours in, but I cannot encourage supporting devs who promise things in exchange for money, fail to deliver it, and then do not give any insight on their plans for delivering. There are several very important milestones that were met on the Kickstarter that people sank a ton of money into hitting that are nowhere to be seen on release and have so far gone completely…
negative · reviewer's own thumbsView post →
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