Stories: The Path of Destinies
Developer Spearhead Games
Stories: The Path of Destinies is an action role-playing game developed by Spearhead Games. It was released for Microsoft Windows and PlayStation 4 on April 12, 2016, and for the Xbox One on March 22, 2019. The player controls an anthropomorphic fox named Reynardo that is part of a resistance force fighting against an oppressive Emperor. The player controls Reynardo from a third-person perspective, using a… From Wikipedia (CC BY-SA 4.0)
246 reactions from 4 sources (Steam reviews, Bluesky, Lemmy, Mastodon) · newest Nov 5, 2026 · last updated Nov 5, 2026 · How this works
Audience score
155 positive · 26 negative
95% range 80–90%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 155 | 26 | 0 |
| Bluesky * | 1 | 1 | 53 |
| Lemmy * | 0 | 0 | 6 |
| Mastodon * | 0 | 0 | 2 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
2 newer reactions are still waiting for a label.
What players are saying
Counted from the reviewers’ own thumbs up/down on the 185 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (5,833 of 6,603 positive).
Players praise the unique branching narrative and charming characters. [1][2][3] Many find the combat and gameplay repetitive, especially for completionists. [4][5][6] Some reviewers note the game is fun initially but becomes tedious. [7][8][9]
- [16]
So, I have to admit that I played the spiritual sequel. Omensight, before I played this game, and I really liked it. So, going into Stories: Path of Destinies here, I was trying to view the game on its own merits rather than the constant comparisons to Omensight. That's almost impossible considering Omensight takes everything this game is trying to do and improves on it in every way. However, even trying to divorce …
- [1]
i played this game back in 2016 and loved it. guess what? it's still a great game. the combat itself isn't the best but the story, writing and narration is just on another level. it is such a novel and unique way to tell a story and they used it again in Omensight; and thats another great game!
- [4]
Short and sweet... ...unless hunting for the last two achievements, in which case it'll require around 3x the amount of time plus the patience of a saint as well as an extraordinary tolerance for repetitiveness. An off switch for your brain also wouldn't hurt. The game is fine, but completionists will want to tear their hair out.
- [5]
A game with a unique style and beautiful narrative, gets destroyed by repetitive gameplay and boring combat. The game could have been so good, but the combat alone turns it into a very average game. The story is so good tho it's worth a playthrough.
- [7]
If there was a "mixed" option for reviews, I would choose it. The game works as a handful of short stories: you choose the path you take and follow a series of chapters, each one also having choices that lead to different paths, depending on your previous actions. As you reach the end of each story, you may unlock one of a set of Truths about the story, and once you know all of them, you get the options necessary …
Summarised from 34 of the 208 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Players who liked Stories: The Path of Destinies talk about unique story-telling with branching paths and a narrator; those who didn't talk about repetitive gameplay and combat. Which matters more to you?
Critics, per Wikipedia
Stories: The Path of Destinies received mixed to positive reviews on release. The concept of the game, which combined the nature of action role-playing games with the allure of Choose Your Own Adventure books, was seen initially as a positive, and the gameplay was considered a cross between Bastion and Star Fox. However, critics found that the game's combat system, though considered very fluid similar to the Batman: Arkham Asylum game, to be repetitive with little variation in the types of enemies or the range of moves that Reynardo could complete. Further, because the player must play through the game several times to get the right ending, critics further highlighted the limited range of…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 246 · most liked firstI still think about the game STORIES UNTOLD a lot. It's like a great short horror story collection, told purely through in-game interaction with computers / consoles / monitors. Very strange but really effective!
neutral · AI labelView post →Tried out the MonHun Stories 3 demo and, I haven't really "played" the game yet but, it's got a really nice character creator. It's surreal seeing Shiori this accurate in a game
neutral · AI labelView post →New preview video for Jiro Ishii's live-action adventure game Shibuya Scramble Stories. www.youtube.com/live/HuBgTGG...
neutral · AI labelView post →Star Wars: Yoda Stories / Game Boy Color / THQ / 1999
neutral · AI labelView post →if BioWare had as much impact on you as it did me, I strongly recommend BioWare: Stories and Secrets from 25 Years of Game Development amzn.to/4z1AMFF #ad it's huge! nearly 5 pounds and over 300 pages filled with behind the scenes photos, screenshots of early builds, cancelled projects, etc
neutral · AI labelView post →Later today, I will be presenting my workshop: Prototyping Video Game Narratives with Short Stories! You can book a free seat right here: www.eventbrite.com/e/prototypin... I'll be go through the topics of the workshop, the structure, and answer some of your questions!
neutral · AI labelView post →Jack Russell, Ridley Silverlake, Ganz Rothschild, and Cross Ward from Radiata Stories. More art from the game: www.creativeuncut.com/art_radiata-...
neutral · AI labelView post →Stories 2 still remains the best monster hunter stories game…especially cause i still very much adore how the rathalos model/design looks.
neutral · AI labelView post →Whenever I play a solo board game I always do it in front of my webcam just in case the FBI agent assigned to me has any tips for beating Ghost Stories.
neutral · AI labelView post →The EOS announcement for Code Geass Lost Stories led me to check out the opening for the game which I have never seen and lo and behold, instantly recognized that some of the mecha cuts were done by Kentaro Azuma, one of the main animator for Gundam SEED's HD Remaster.
neutral · AI labelView post →#drawing Halloween is approaching and some of my OC’s are running it back! Game character costumes return after skipping last year! We have Col as Vic Vance from GTA Vice City Stories Marshall as Makoto Yuki of Persona 3 Tracy as The Mechanic of Splatoon Raiders Brissa as Mali of Fortnite!
neutral · AI labelView post →Looking for a game to play this weekend? Jeepney Stories is out on Wavedash! #gamedev #indiedev #madewithdefold No download required No in-app purchases No ads Play the FULL VERSION! Play on mobile or desktop! Totally FREE! 😎
neutral · AI labelView post →i played this game back in 2016 and loved it. guess what? it's still a great game. the combat itself isn't the best but the story, writing and narration is just on another level. it is such a novel and unique way to tell a story and they used it again in Omensight; and thats another great game!
positive · reviewer's own thumbsView post →Ridley & Jack, Natalie Nanette, Gawain Rothschild, and Genius Weissheit from Radiata Stories. More art from the game: www.creativeuncut.com/art_radiata-...
neutral · AI labelView post →After four years, the Code Geass: Lost Stories smartphone/PC game will end its service on December 7:
neutral · AI labelView post →I may have another mouse lady for @discopaws.mousegirl.net There was a game I played in the past called Caravan Stories that had a character named Almimi. She was a haughty one and awesome. The game itself has been shut down unfortunately. youtu.be/pH03mZ_2jBU?...
neutral · AI labelView post →The wonderful @iamleyeti.bsky.social is starting his online course 'How To Prototype Video Game Narratives with Short Stories' course for game and narrative designers tomorrow! (that's Tuesday October 6) You can find out more and enroll here: www.d6learning.com/course/proto...
neutral · AI labelView post →So, I have to admit that I played the spiritual sequel. Omensight, before I played this game, and I really liked it. So, going into Stories: Path of Destinies here, I was trying to view the game on its own merits rather than the constant comparisons to Omensight. That's almost impossible considering Omensight takes everything this game is trying to do and improves on it in every way. However, even trying to divorce it from that context, this game is heavily flawed. First of all, the actual…
negative · reviewer's own thumbsView post →Short and sweet... ...unless hunting for the last two achievements, in which case it'll require around 3x the amount of time plus the patience of a saint as well as an extraordinary tolerance for repetitiveness. An off switch for your brain also wouldn't hurt. The game is fine, but completionists will want to tear their hair out.
positive · reviewer's own thumbsView post →Also: Solaris Flowers for Algernon Slaughterhouse-Five Slapstick Lathe of Heaven Left Hand of Darkness Childhood's End Foundation The Hitchhiker's Guide to the Galaxy Ender's Game The Stand Stories of Your Life Forever War Blood Music The Puppet Masters Doomsday Book
neutral · AI labelView post →This game was such a hidden gem. The choose-your-own-adventure style and the characters are all so charming, and the stories themselves were short but fun little adventures. Also, Reynardo.
positive · reviewer's own thumbsView post →Great Ideas, Not So Great Execution This is one of those games that needs a middle button. A "maybe" Sometimes you play a game that is bursting with some excellent ideas but frustration mounts when playing it as these ideas end up being half-baked or not fully fleshed out and so what should be at least a fine experience ends up being a letdown and that is the *ahem* story of Stories: The Path of Destinies, A choose-your-own-adventure action-RPG, Stories biggest draw is its story path…
positive · reviewer's own thumbsView post →This week, my October preview over on Patreon is another game prototype. In Umbra: Ghost Stories of Visagros, you'll create your own character, complete quests, explore, and fight a variety of gothic horror monsters. #RPG #indiedev #Patreon #solitairegame #cardgame www.patreon.com/ThomasPKing/...
neutral · AI labelView post →Magic: The Gathering: Untold Stories -- Liliana #1 Preview (Releases October 14).
neutral · AI labelView post →⚡️ GAMING NEWS ⚡️ Board game designer Scott Brady (Hues and Cues) is on an epic quest to have every game designer autograph their games in The Game Makers! Stories like this are why the board gaming community is the best community on the planet!
neutral · AI labelView post →Got the game on sale for $6 and even then it probably wasn't worth it. Don't get me wrong, it's a nice fun game, but not worth the price tag. I think I finished the main game within 2 hours, that's about how long it takes to get through the 5 runs it requires to unlock the "good" ending. The big problem, for me, is that there are 26 endings required for achievement completion and the VAST majority of the dialogue can't be skipped. You'd kinda expect this about a story driven game, but after…
negative · reviewer's own thumbsView post →Generally enjoyable, with most of the progression systems in the game lasting long enough for the casual playthough (5-10 endings). Worth a try if you already have the game (like me). Unfortunately, obtaining 100% achievements in this game is a slog, and there are questionable design choices in this game that quickly sour the game experience after a while. My playthrough of this game is strictly with keyboard and mouse only, and some aspects may be different from playthoughs done with a…
positive · reviewer's own thumbsView post →Tokyo Stories - TGS Interview With Director Yuki Ikeda www.nettosgameroom.com/2026/11/toky... #indiegame
neutral · AI labelView post →Microsoft has announced that Monster Hunter Stories 3: Twisted Reflection (the latest entry in Capcom's series) will finally gain Xbox Play Anywhere support in November!
neutral · AI labelView post →holds up as a unique gem in 2025.
positive · reviewer's own thumbsView post →A good indie RPG. The gimmick is that you have to go through the game 5 times to unlock all the "truths" and then reach the true end. Each run is very short (around an hour) and different from the previous one. Combats start out kinda boring but get better as you unlock abilities. Environments look very nice and the game is generally well polished.
positive · reviewer's own thumbsView post →It is Fun Art Friday! Four new pieces of art from four upcoming games. Let’s go: Jacqui Davis - ChipMonks - Kitchen Beth Sobel - Unannounced Game - Hot air balloon MP Co. - Gartenbau Expansion - Park bench MP Co. - Tattoo Stories - Card front and back Have a great weekend! -TV
neutral · AI labelView post →Charming at first, but very repetitive after a couple runs. Not recommended.
negative · reviewer's own thumbsView post →Mixed bag. Doing thumbs down to make so-so/negative aspects more visible. The initial impressions were good. The game looks and feels good, works like a charm, and seemed positively focused on its gameplay and story without much of the fluff that surrounds many other games nowadays. However after having unlocked 3 out of I dunno 20 or so stories in this game that basically sort of revolves around you trialling and erroring your way through different story variations to eventually find the…
negative · reviewer's own thumbsView post →A game with a unique style and beautiful narrative, gets destroyed by repetitive gameplay and boring combat. The game could have been so good, but the combat alone turns it into a very average game. The story is so good tho it's worth a playthrough.
positive · reviewer's own thumbsView post →"Stories: The Path of Destinies" is an older game from 2016. It's a venerable 8 years old at the time of this review. It's basically a console ported Furry friendly Choose-Your-Own-Adventure E-book with a really mediocre console top down action brawler stapled to it badly. As always with E-books on Steam, the writing is terrible, if they could write books properly they'd be published authors instead of having to pay $100 to dump console games on Steam. It's a bad console port with a slew…
negative · reviewer's own thumbsView post →Neither. I'm going to play GTA Vice City Stories on the Vita instead.
neutral · AI labelView post →Early congrats, Cocks. Stacking the box and playing against Florida’s D is gonna save Shane Beamer’s job. 🤣 Stories of our resurrection may have been exaggerated. 4-2 At this point would have been a number I’d take, but this trend is concerning. At least it seems that Missouri is actually good.
neutral · AI labelView post →Milwaukee Brewers at San Diego Padres Game Story, Scores/Highlights - 10/07/2026 - MLB Stories www.mlb.com/stories/game...
neutral · AI labelView post →This game doesn’t just tell you a story — it hands you the pen, lets you mess up, and says: "Alright, try again... but smarter this time." At first, it feels like a simple action-RPG: Cool sword combat, smooth movement, talking animals — all wrapped in a fairy-tale world. But then you hit your first “ending” and realize… you’re not done. In fact, you’re barely getting started. The magic of Stories: The Path of Destinies is in the branching narrative. Every choice, every path leads to a…
positive · reviewer's own thumbsView post →This game has a great idea, but the problem is that its either executed badly, fine or good. It felt like there should have been more chapters since most of them end so abruptly and do not get fleshed out at all. The fact that there was also only one choice during the level, only for Lapino's path is disappointing as well, and the final chapter. Also the choices that kill you which put you back all the way at the beginning of the level instead of right before the last fight and/or just could…
positive · reviewer's own thumbsView post →(with translator helps) Negative: Controls and how the character responds to my inputs suck. Sometimes he can't start running on the first try or does it with a delay if he's close to an interactive object. Why? I don't know. During battles, it literally kills me (but just in the game). The target-assist system always sucks, but if you get punished for targeting the wrong enemy, it makes you suffer because you might not even do it, but you still get punished just because that's how the game…
negative · reviewer's own thumbsView post →Did I ever tell you what the definition of insanity is? Insanity is doing the exact... same ♥♥♥♥♥♥♥ thing... over and over again expecting... ♥♥♥♥ to change... That.
negative · reviewer's own thumbsView post →It's ok. For a while it's quite an entertaining action rpg(-ish). However, it does become very repetitive: same encounters over and over again, same sub-story over and over again. There are also some technical glitches: getting stuck in level geometry, items falling through the floor, item-hit-detection doesn't always work (enemy hits do register reliably). Overall, I would say a fun few hours but don't try to complete it. Just stop playing when it gets annoying.
positive · reviewer's own thumbsView post →A very nice way to tell a story. Definitely a memorable game, it's worth playing.
positive · reviewer's own thumbsView post →Show me your most recent created character in a game. Monster Hunter Stories 3
neutral · AI labelView post →Was definitely a fun replay. Of the group, Liberty City Stories was the most interesting to replay, really didn't care for it as a kid but playing it now I can appreciate it a lot more, especially seeing it as a PSP game.
neutral · AI labelView post →I think I have already played more MH Stories 2 than when I actually bought the game in 2022. Also obvious, but I feel much more confident because I just played the first one.
neutral · AI labelView post →Milwaukee Brewers at Tampa Bay Rays Preview - 10/28/2026 - MLB Stories www.mlb.com/stories/game...
neutral · AI labelView post →Stories of studios making banger games due to tight constraints and small team sizes. Limitations like that bring out human creativity. When studios get big publishers want more control over what gets made, multiple teams need to be created and more management is required so every one can communicate with eachother to satisfy the publishers increasing revenue goals which turns the studio into a business where they need to maximize profit. The opposite can also happen where studios get truck…
neutral · AI labelView post →😱@RubyWhiska New game!💖💖💖 Creepy Manga Short Stories Later twitch.tv/herzikiss
neutral · AI labelView post →I heard this game has Stories (scarystyle) crumb and watch! if u want! 2nite at 7pm PT twitch.tv/eyfey ~*~ #vtuber ~*~
neutral · AI labelView post →Man. Monster Hunter Stories 3 is a long ass game. I just got to the point where I can fight the elder dragons. Namielle is beating my cheeks raw.
neutral · AI labelView post →Los Angeles Dodgers at Milwaukee Brewers Game Story, Scores/Highlights - 10/11/2026 - MLB Stories www.mlb.com/stories/game...
neutral · AI labelView post →It's the 80/20 principle. Getting a piece of software done, the main work, the 80%, takes 20% of effort. Refining the remaining 20% on the other hand takes 80% of all effort and time invested. Another aspect is burnout. Sure, vibe coding means sped up development, but what I noticed was... I also lost interest in projects much quicker. Unless it directly delivers something I need - e.g. I've built a 3D printer stand for my new Bambu H2C - it's going on the pile of "80% finished crap". And…
neutral · AI labelView post →pretty fun for the first few ending/time loops, but then the repition of places and choices starts to feel less worth it. i just got the four necessary truths and went for the ending, which was predictable (and reductive of the female character) but okay. i might get the other endings if i feel like hacking and slashing maybe.
positive · reviewer's own thumbsView post →Stories: The Path of Destinies from Spearhead Games is an action RPG that distinguishes itself less through raw mechanical complexity and more through the way it treats storytelling as something interactive, cyclical, and deliberately fragmented. You step into the role of Reynardo, a roguish fox hero navigating a war against a tyrannical empire, but what unfolds is not a single tale—it’s a tapestry of possibilities shaped by the player’s decisions. The game frames itself almost like a living…
positive · reviewer's own thumbsView post →Worth playing, fun combat and unlocks as you slowly unravel the true path of the story, by dying lot's and lot's of times. And the characters are well written, Narator is well voiced too.
positive · reviewer's own thumbsView post →Well, discovered I had this in my library after all these years. It's very fun and worth the time spent playing it. I intend on playing more but for now I have other games that I play too. The music is great, gameplay, everything. You will not be disappointed with this game.
positive · reviewer's own thumbsView post →pretty good game. everything was great, except ifeel the levels where a bit prolongued, and the mechanics could have used more testing.
positive · reviewer's own thumbsView post →
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