The Slormancer
Developer Slormite Studios
Fight hordes of enemies led by The Slormancer, an evil warlock from the past, in an absurd yet epic Action RPG! Experience fast-paced gameplay, loads of shiny loot, tons of collectibles, countless hours of content, and carefully crafted pixel art. From the Steam store page
202 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Oct 12, 2026 · last updated Oct 13, 2026 · How this works
Audience score
138 positive · 48 negative
95% range 67–80%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 138 | 48 | 0 |
| Bluesky * | 9 | 0 | 6 |
| Mastodon * | 1 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 188 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (6,016 of 7,389 positive).
Some reviewers note the game becomes repetitive and lacks variety in environments and enemies. [1][2][3][4] A few players report bugs and performance issues that can interfere with gameplay. [5][6]
- [18]
This is a decent game, right until you reach a certain point before the final boss. The game forces you to engage in a series of "trials" to progress forward, which consists of an extremely repetitive grind against the same groups of enemies, in the same areas and with very little variation in loot. There is no way to bypass this stage and you are forced to grind countless hours of the same, monotonous content just …
- [1]
TL;DR kill some baddies, get some loot Wot I liked - You unlock new features by freeing villagers from dungeons during your run; - Three characters with their unique abilities; - A lot of fun abilities on items; - By the end of the game you'll clear screens of enemies. Wot I disliked - The general vibe is kinda light-hearted to take seriously; - The game takes some time to get into gear for you to test your build; - …
- [2]
Cons: - Lots of grind - Not much variety in enemies during the campaign - Not much variety in secret areas, interactable/terrain events, or quests - Limited cosmetic changes - No workshop support - No Co-op Pros: - Lots of grind - Tons of weapons and skills to unlock - Huge variety of ways to play (a lot like how Last Epoch feels) - 5 acts to work through, plus end game stuff and challenging boss fights I'd give it …
- [7]
I started my ARPG journey many years ago with Diablo and then Diablo 2. More recently my favorite go to's have been Path of Exile 2 and Last Epoch. This game have almost everything I want in the perfect ARPG: - Multiple systems with deep customization and theory crafting - Deep loot system - Very clean and easy to use UI - Lots of equipment slots (I hate it when games give you only a few slots. What am I supposed to …
- [3]
The game is good but it feels like it's still missing a lot of features. Good: - The game has a lot of build variety. - A friendly crafting system for a single player game. - A similar skill tree system from path of exile but more simplified(Ancestral legacies). - A unique weapon system. - You can start blasting early game. - No seasons//MTX just buy and play the game type of thing. Bad/still needs improvement: - …
Summarised from 34 of the 205 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Players who liked The Slormancer talk about deep buildcrafting and customization options; those who didn't talk about excessive grind, especially in late game. Which matters more to you?
Reactions
60 of 202 · most liked firstThis is a decent game, right until you reach a certain point before the final boss. The game forces you to engage in a series of "trials" to progress forward, which consists of an extremely repetitive grind against the same groups of enemies, in the same areas and with very little variation in loot. There is no way to bypass this stage and you are forced to grind countless hours of the same, monotonous content just to progress. This totally killed my interest in progressing forward and I…
negative · reviewer's own thumbsView post →WHY THE GRIND?! [tl;dr: Unneccessary story progression block that forces into massive grind to stretch out play time; game stats don't get explained and can are confusingly named. Frustrating!] I had Slormancer on my wishlist for quite some time and as it hit 1.0, I bought it on the spot. I started out with the mage, opted in for the arcane commander subclass and had a fairly good time. Found some items that enhanced XP-gain early on, and was happy to find the option to adjust the difficulty…
negative · reviewer's own thumbsView post →While the Slormancer offers fun gameplay and good graphics, it turns into an engineered grindfest that just direspects the player's time. The first 10 hours are great. You go through different biomes, unlock skills, upgrade your character, free the villagers which unlocks new functionalities... It's ok. Then comes the first trial, which requires you to grind through the "Expedition system". It becomes less interesting, but at least you learn the ropes of it, and you deepn your…
negative · reviewer's own thumbsView post →The Bad There is too much repetitive grinding required after the campaign just to get yourself geared up to fight the mid game and final boss. The map layouts are absolutely horrible with multiple dead ends every map. There are cataclysms (map modifiers) that completely brick certain builds. There are frame drops if you play a build with many effects even on a high end PC, probably because this was made on GameMaker which has no multi-threading. God forbid you play a build triggering…
negative · reviewer's own thumbsView post →This is not a game for you UNLESS: a) you're somewhat autistic and love running 5 of the same maps in POE or Diablo all the time, b) you've lost your will to live, have nothing better to do or a lot of free time to waste. To save you some time (unlike devs): Slormancer is not a completely bad game. It's quirky and grindy but you don't get rewarded whatsoever. Level up? Oh, nice. Some meaningless stat went up. Constant upgrades behind a few different mechanics that require hours of grind? Oh,…
negative · reviewer's own thumbsView post →The game looks nice and has good music, but that´s pretty much all it has going for it. The gameplay consists of getting a new lifeless square map for every mission. These get a new look every 10 or so missions, but apart from that they don´t differ at all. Character builds are decently customizable and the loot is alright, but there´s little satisfaction to that if all you get to use it for are these soulless battle arenas
negative · reviewer's own thumbsView post →This is a bit sad, I was really looking forward to a non-rogue action rpg with good loot and progression. Unfortunately, there`s no action here. Everything is slow. Enemies are slow, player movement is slow, attacks are slow, health pools are large. It's ponderous and savagely repetitive. The levels look the same, play the same, taste the same. The loot is very undifferentiated, just a random grab bag of stats without rime, reason or identity. There's little reason to invest in multiple…
negative · reviewer's own thumbsView post →TL;DR kill some baddies, get some loot Wot I liked - You unlock new features by freeing villagers from dungeons during your run; - Three characters with their unique abilities; - A lot of fun abilities on items; - By the end of the game you'll clear screens of enemies. Wot I disliked - The general vibe is kinda light-hearted to take seriously; - The game takes some time to get into gear for you to test your build; - The combat does not feel "impactful"; - To finish the game you…
positive · reviewer's own thumbsView post →So, this game is great. It has a great deal of strange systems that allow for a GREAT deal of min-maxing. HOWEVER. I would be very aware of a bug I found. It can kind of seriously interfere with gameplay. If I were you, I'd want to be quite aware of it before buying the game. So I found that when you put points into a skill, they can just stop having an effect all of the sudden. I don't know what causes it, some times I'll get into the game, my skill points will stop having an effect on my…
positive · reviewer's own thumbsView post →It was very promising during early versions. It lacked content, but it had (and still has) soul. Sadly, it still lacks content. I tried to play again more than dozens of times, but it just don't feel good anymore. After getting the reaper you want and required legendaries, loot stops being exciting. In the "endgame" pretty much every piece of loot is now just a material to feed into nether items. You run the same few layouts again and again. This and ~30 minutes of forge, which is pretty much…
negative · reviewer's own thumbsView post →It has been enjoyable so far, BUT I got to the point where I have final area before me and devs decided it´s a good idea that the player should now grind for tens of hours in the same arenas fighting the same enemies over and over. I´m sad that my character is basically fully evolved with maxed skills, and now I´m supposed to upgrade different stats by utterly low percentages. I´ll give it a try, but until then I´m deeply disappointed.
negative · reviewer's own thumbsView post →5 or 6 mob types in the whole game. ridiculously grindy , they could 1000% gold exp and slorm rates and it would still be too slow for me . took me 60 hours to get lvl 100 then it expects another 1000h of grinding the same 3 maps and 6 mobs types. its not even half cooked, it needs way way more content , the devs make the game longer by making it boring and tedious to even try new builds. to even try a new weapon properly will take you 2 hours just to lvl the weapon. then you realise its not…
negative · reviewer's own thumbsView post →Fun for a few hours, then it gets repetitive, very repetitive. There's almost no variety of maps, many of them like a maze which forces your pathing. If that wasn't enough, it forces you to grind a lot since relatively early in the game. Grind, grind, grind, grind to get mats for the most basic things. It's made to keep you playing in exchange for nothing. For the price tag I expected way more. Being an indie studio is not an excuse either. You can get Chronicon + DLCs for less money and…
negative · reviewer's own thumbsView post →So...I don't usually put down games that I like before finishing them, but this is a rare exception. The start and middle of this game were fantastic. Really enjoyed it. But when you get into the real late-game (the nether area) the amount of grind just killed the enjoyment for me. Personally, I would have loved a more 'story' or 'easy' mode, that removed a significant part of the grind. Can't say anything bad about the game really, just ended up being not for me, which is a really…
positive · reviewer's own thumbsView post →Very disapointed in the late game, i have been waiting since the start to see where this would go and i dont feel like its original or fun in any way. The levels dont feel connected to the main idea of the end game and the repetitiveness of it is heavy. The nether is also very bland... just the same negative modifiers we've played with since the red gates have been a thing. Forge is repetitive. Tower is repetitive. 1% drop chance for a chance to get the better item you need is just..wow.
negative · reviewer's own thumbsView post →Cons: - Lots of grind - Not much variety in enemies during the campaign - Not much variety in secret areas, interactable/terrain events, or quests - Limited cosmetic changes - No workshop support - No Co-op Pros: - Lots of grind - Tons of weapons and skills to unlock - Huge variety of ways to play (a lot like how Last Epoch feels) - 5 acts to work through, plus end game stuff and challenging boss fights I'd give it a try if you like action RPGs like Last Epoch or Path of Exile. Classic…
positive · reviewer's own thumbsView post →I'm torn with recommending Slormancer, and since I can't seem to leave it on a positive note, I will not recommend it for the following reasons. First, a part of me really enjoys playing, going into a dungeon, and slaying lots of enemies in a cute pixel world with the humor this game has. And usually, I don't mind grinding for hours if I like the game that I am playing. I just didn't think it was a good feeling here, considering how much you have to grind for all that stuff you need. As you can…
negative · reviewer's own thumbsView post →Alright game, not bad, not good. Fun at the start but then the game gets super repetitive really quickly once you get the hang of things. There's also not much skill expression in end game content. At some point you just blow everything up from off screen. There's also not much of a purpose to keep playing (like pinnacle content) in endgame besides pushing for giga big numbers or being a completionist. Swapping builds and weapon don't change much, you just grind through the whole same game…
negative · reviewer's own thumbsView post →I think this game has fun humor and interesting character creation, optimization, and itemization... however so much effort is spent on the Path of Exile-esque character stats and itemization, but not much spent on creating fun runs. Every "run" in the game is essentially the same. The runs have no real quest, no interactables, nothing going on for them. You are just running, fighting, running, fighting, and then leaving via a portal. Then, you upgrade your characters and items and go back…
negative · reviewer's own thumbsView post →genuinely unplayable on steam deck due to tiny font size, which is a shame because it looks like it'd be a perfect steam deck game. It's also a shame that the font size problem has been a known issue for over ~5 years now, if you check the steam discussions, so it's unlikely that it will ever get fixed.
negative · reviewer's own thumbsView post →Grindtrash: dev ran out of ideas for content and laid everything on a basically endless arena with a set of tasks you have to complete before entering the castle. That's ~30 hours of grinding the same 20 enemies or so with mostly annoying 'difficulty' affixes that barely increases your loot take (assuming you survive). Clearly they spent more time making the game look cute than actually developing content. 'Small indie dev' is an excuse since it's been 5 ♥♥♥♥♥♥♥ years since release, too...
negative · reviewer's own thumbsView post →It probably isn't just me, but after playing for about 5 to 6 hours, I can't help but ask myself: when does this actually become fun? I've unlocked some skills, just finished the second area, and the core gameplay hasn't really changed at all. The grind feels incredibly tedious. When you finally level up, you get a single point that gives something underwhelming like +1% movement speed. That just isn't exciting. It’s a similar story with combat: you realistically only have two active skills…
negative · reviewer's own thumbsView post →I always felt like I'm not smart enough for Path of Exile. This game doesn't make me feel that way and yet I'm creating my own powerful builds and farm as crazy. I'm enjoying this so much! I recommend this game for sure. EDIT: I didn't complete the game. It's too grindy and repetitive. POE EXAMPLE: Imagine in Act 9 suddenly you need to play 300 hours just so you can complete Act 10. I may be wrong, but it certainly feels that way.
positive · reviewer's own thumbsView post →It gets old quicker than other ARPGs, but it's fun enough while it lasts. Level design is meh, animations are meh, mob variety is meh. Upgrade systems are fun, gameplay is weird because it kinda requires auto-targeting (which is flawed), but it's fun enough. All in all it's about a 6/10 or 7/10 experience. It's good enough to pass the time for a while so I'm not gonna give it a negative review. But in an ARPG world where you usually put dozens to hundreds of hours in a single build, this is…
positive · reviewer's own thumbsView post →The game is good but it feels like it's still missing a lot of features. Good: - The game has a lot of build variety. - A friendly crafting system for a single player game. - A similar skill tree system from path of exile but more simplified(Ancestral legacies). - A unique weapon system. - You can start blasting early game. - No seasons//MTX just buy and play the game type of thing. Bad/still needs improvement: - There's not much map variety in the game, you'll be playing in the same maps…
positive · reviewer's own thumbsView post →late game is too repetative ...
negative · reviewer's own thumbsView post →Gets boring pretty fast. Lacks coop/multiplayer
negative · reviewer's own thumbsView post →Honestly this isn't a bad game. The systems are solid, the progression is tangible, the gameplay feels good, the bones of it all are good. But this game has what I would argue to be one of the worst class fantasies I've ever seen in such a game. I picked the Mage since I tend to play spellcasting classes whenever possible. It's just...extremely underwhelming. There's 3 specializations which you can unlock at level 10, but they all feel very same-y. You have like 10 skills + 1 extra class…
negative · reviewer's own thumbsView post →IF you enjoy, even remotely, games like Path or Exile, Last Epoch, Diablo, Titan Quest and similar, give this game a try. It's fun and engaging, easy to break without guides, with tons of mechanics to experiment with. Don't be fooled though, it's cute but it's grindy as the next ARPG out there. (I have about 20 hours on another platform)
positive · reviewer's own thumbsView post →Very addictive game play loop! Best part I of this game I foudn was exploring builds and testing to find something that works!
positive · reviewer's own thumbsView post →at about the 40 hour mark, fwiw. If you are a seasoned modern arpg enjoyer like myself: poe, torchlight infinite, last epoch, d4 on occasion, then you most likely will not like this game, which is why i gave it a thumbs down. there are some good things about the game, like some of the systems are interesting and the crafting is incredibly good. the gameplay is atrocious. you are essentially playing hordes from d4 or arena from last epoch pretty much the entire game. it is absolutely terrible…
negative · reviewer's own thumbsView post →Lets be real.. If you are playing for the story, its the wrong game... If you like numbers and the grind to get better items to keep pushing you wont have a problem with this game. There are two points if I remember that are basically DPS/armour checks that you must pass. Other than that youll enjoy the game.
positive · reviewer's own thumbsView post →The games brilliant but some of the design choses are retarded. The grind map to exit press F wait 4 months press X. To use a vender have a 16 page conversation. Beside all that its a must play.
negative · reviewer's own thumbsView post →I just found it really boring, I should have refunded it. Oops
negative · reviewer's own thumbsView post →It is a fun aRPG at the start but having to grind just to progress the story is a turn off. Not a grind to get incrementally stronger because you need to for the next quest, but forced to grind artificially imposed by the gamemaker for the sake of a grind (do x so many times). Play Grim Dawn if you have self respect for your time.
negative · reviewer's own thumbsView post →This game has actually become quite a favorite of mine. Easy to have quick sessions, and there is a lot of complexity to it at the same time.
positive · reviewer's own thumbsView post →Sadly, this game gets boring fast.
negative · reviewer's own thumbsView post →7/10 It's you typical ARPG. Go through maps and kill enemies with different characters, get loot, level up, upgrade gear. Leveling becomes a crawl after 50. Gameplay is a bit slow in the beginning and there is too much confusing terminologies that you'll have to dig inside the stats menu to understand. A thing that really annoyed me is that "Attack Speed" means something else then every other ♥♥♥♥♥♥♥ game in the genre. Crafting system is the best of any ARPG I played, You can modify and…
positive · reviewer's own thumbsView post →too repetetive!
negative · reviewer's own thumbsView post →I started my ARPG journey many years ago with Diablo and then Diablo 2. More recently my favorite go to's have been Path of Exile 2 and Last Epoch. This game have almost everything I want in the perfect ARPG: - Multiple systems with deep customization and theory crafting - Deep loot system - Very clean and easy to use UI - Lots of equipment slots (I hate it when games give you only a few slots. What am I supposed to do with all this loot?) - Good music - Crunchy, weighty combat - Very nice…
positive · reviewer's own thumbsView post →Sooo buggy. Ui bugs, random crashing, from simple stuff. Doesnt explain many of the mechs either.
negative · reviewer's own thumbsView post →map layouts made me stop playing this game, otherwise its okay.
negative · reviewer's own thumbsView post →This game had an interesting premise, but it covers no new ground and quickly becomes repetitive.
positive · reviewer's own thumbsView post →First 2-4 hours are pretty fun gameplay if you enjoy ARPGs Although cracks showed up within minutes: The game doesnt take itself seriously and the peepee-poopoo humor that many games these days have is a downside. This gets worse as the games story part cannot be completed without banging your head against a huge wall of grinding that comes out of seemingly nowhere. For diehard fans of the genre theres a diamond in the rough in Slormancer, probably wait out for a discount until its in a more…
negative · reviewer's own thumbsView post →🦴Stream = LIVE🦴 Finally trying out The Slormancer Chat said I would like this game so if I don't I'm banning 1 person every 5 minutes ▶ twitch.tv/sloot ▶ youtube.com/@SlootyMctoot/live
positive · AI labelView post →I liked the game at the start. But the grind is real for this game, Its just too much. Tedious and boring. The devs said they will adress this but for now I dont feel this is very casual friendly but only for real hardcore players,
negative · reviewer's own thumbsView post →Excellent game, quality ARPG with satisfying progress. Enjoyable grind.
positive · reviewer's own thumbsView post →Basically a horde/idle clicker. There are some great QOL additions, like in-built loot filter, free respeccing at any time, interesting selection of weapons and fairly big/interesting skill tree, but what the gameplay boils down to is grinding the same boring enemies wave after wave after wave, your brain can turn off completely.
negative · reviewer's own thumbsView post →Finaly A game that sratches that Diablo Itch
positive · reviewer's own thumbsView post →Brain off, numbers go up. Delightful little AARPG to play while listening to podcasts. I love the art and the animations are hella cute. Wish the sprites changed with the armor you equipped, but that's a nitpick. Lovely little find, really having fun with it.
positive · reviewer's own thumbsView post →The Slormancer is a typical ARPG with hordes of mobs, screen-filling skill effects, fast pacing, lots of grinding to upgrade your gear, and boss fights. Graphics: Pixel art. During chaotic fights the screen often becomes cluttered and hard to read. 5/10 Gameplay: Decent for a typical ARPG. The game includes many QoL features that make it convenient to play. Bosses are also typical for the genre. They either kill you through visual clutter or force you to change your build for the fight.…
negative · reviewer's own thumbsView post →It gets repetitive pretty fast.
negative · reviewer's own thumbsView post →if u want best solo diablo,poe,grim dawn type game .there u go this is it.
positive · reviewer's own thumbsView post →The gameplay is ok, it's a hack and slash so you have loot, ways to customize your stuff and a bunch of abilities and options to help your build your characters. You start by playing small corridor maps for the story and then the game unlocks a temple, expeditions , an arena , all these are more corridor areas. Then to follow the story you have to complete objectives and so the game forces you to grind and at this stade you saw all that the game had to offer so it's repetitive grind to unlock…
negative · reviewer's own thumbsView post →A perfect indie ARPG if you like the genre. It won't beat the experience of Diablo 2, but does more than enough for the price point.
positive · reviewer's own thumbsView post →There are way too many dialogue lines, and you have to press/click twice skip it. It's incredibly annoying. And holding down the button/key does nothing. This has to be fixed. There must be a way to skip the entire conversation. This an ARPG, I couldn't care less about the story (especially considering how silly it is).
negative · reviewer's own thumbsView post →I was looking for a Diablo-like while finding The Slormancer. Overall not a bad game, but it gets very repetitive quickly. It was allright over the runtime of the "story" which was 5 hours, but afterwards you are gated from the final boss with a list of chores. These are all different flavors of simplified diablo rifts, or arena challenges. And it's just not fun. I tried giving it a bit of time, bit I can't bring myself to recommend it sadly.
negative · reviewer's own thumbsView post →Don’t see the appeal of this game. Humor isn’t humoring and the second to inventory combat is numbing.
negative · reviewer's own thumbsView post →I just don't get it and I'm too old to keep grinding until it gets enjoyable.
negative · reviewer's own thumbsView post →One of the better ARPGs i've played. If you love lightning builds this is the game for you!
positive · reviewer's own thumbsView post →
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