Travellers Rest
Developer Isolated Games
Craft, farm, build and cook! In Travellers Rest you will have to use all the available tools to become the best tavern keeper in the realm. Create unique dishes and drinks to please your customers as you discover the world and its colorful characters. From the Steam store page
435 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Nov 5, 2026 · last updated Nov 5, 2026 · How this works
Audience score
250 positive · 85 negative
95% range 70–79%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 250 | 85 | 0 |
| Bluesky * | 27 | 0 | 53 |
| Mastodon * | 10 | 1 | 9 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 278 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (16,093 of 18,303 positive).
Several reviewers praise the lack of stamina and the variety of activities like cooking, farming, and fishing. [1][2][3] Some players criticize the slow development pace and the shift toward a Stardew Valley-like experience. [4][5][6][7]
- [5]
I’ve sunk a massive amount of hours into Travellers Rest, but I can no longer recommend it in its current state. In the beginning, the balance was great. You actually got to run your tavern, experiment with food and drink recipes, and manage customers. Sure, you had to chop a little wood or mine a bit of coal, but your inn was still the heart of the gameplay. It was genuinely fun. Now? You barely see the inside of …
- [8]
I’ve been with Traveler’s Rest since it was basically a dirt floor and a dream — and wow, what a glow-up it’s had. What started as a humble tavern sim is now a full-on fantasy life simulator where I cook, brew ales and wines, raise animals, adopt pets, run a hotel, and somehow still don’t burn down my kitchen (most days). It’s like a farming sim… but with drunk customers and way more responsibility. Every update …
- [9]
This is my go-to management game whenever I need to just chill. Long day at work? Travellers Rest. Tired and too fatigued to decide what to play? Travellers Rest. Monday morbs? Travellers Rest. I got the game back in 2022, but somehow only recently managed to 100% it. Not because it's a hard or grindfest game, but because every time they add new content to it, I feel like starting fresh, just to go through the whole …
- [3]
This game is never going to avoid the comparison with Stardew, so I'll just go ahead and say why I prefer this game to Stardew. It does feel in retrospect like the main TLDR is it soothes the bit of me that optimises the fun out of the game, in a sense). Pros: No stamina! No genuinely, probably the best thing for this genre, I want to be cosy farming stuff, not worry about accidentally having swung my axe facing the …
- [1]
So right now, I feel like I've gotten through all of the story so far in 30 hours though there's still lots of upgrades to my inn I can still do. This game is cute & cosy, feels Stardew Valley adjacent but with more of a purpose (running your inn). Things I like: - No stamina, it's nice to be able to just run around and enjoy the areas without worrying about maintaining your character in some way - Huge variety of …
Summarised from 34 of the 369 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
Travellers Rest sits at 75% positive across 335 opinionated reactions from 3 sources. Fresh or rotten — where do you land?
Reactions
60 of 435 · most liked firstI recommend this game from what limited content I've seen BUT To the developers I have a few critiques from the offshoot. I'm a games QA both professionally and privately and I only want to see games improve. Notes that I think would vastly improve the pacing: The tutorial : a slog. I dont mind Mai's character, in fact I think she's a nice addition to the setting and sets up the players expectation for the kind of world they're in. HOWEVER. While I genuinely adore narrative in games, for…
positive · reviewer's own thumbsView post →Rather then focus on the original vision and concept, ever since Traveller's Rest was bought by this studio they have been focused on adding new features and scope. While not bad in concept, rather then fleshing out the gameplay they keep introducing surface level side activities to distract from the glaring issue that they have no plan or willpower to expand on the actual tavern gameplay, rather making itself it's own side activities in this patchwork that has slowly morphed into a stardew…
negative · reviewer's own thumbsView post →I’ve sunk a massive amount of hours into Travellers Rest, but I can no longer recommend it in its current state. In the beginning, the balance was great. You actually got to run your tavern, experiment with food and drink recipes, and manage customers. Sure, you had to chop a little wood or mine a bit of coal, but your inn was still the heart of the gameplay. It was genuinely fun. Now? You barely see the inside of your own tavern. The game has morphed into a tedious daily checklist:…
negative · reviewer's own thumbsView post →I had hopes after the story expansion update but with the magic (more like Halloween) update I feel like I at least want to voice my opinion since I've dumped 120+ hours into this and I've seen this scope creep plenty of times before on steam. This game's concept is tavern management and you can really feel it in the first few hours of playing. The core concept is there and you get into the groove tending the bar and serving the tables and making sure you have enough in stock to open the…
negative · reviewer's own thumbsView post →This game is very well done. The devs seem to really care about the game they are delivering. That being said, I JUST WANT TO RUN MY TAVERN. I absolutely loved this game early on, the pixel graphics, the gameplay, it was all excellent. Easily one of my favorite "cozy" adjacent games full stop. Life got in the way and I spent a few years away and oh my god it's gone off the rails. Why the heck am I mining? In a mine? As a tavern keeper? It started small, simple, and perfect. Too much of a good…
negative · reviewer's own thumbsView post →Travellers Rest looks charming but plays like a hollow Stardew Valley clone. The early game is mildly fun as the tavern side of things is a unique take, but it quickly becomes repetitive and shallow. The economy is broken... complex, time-consuming crafts sell for barely more than basic ones, and the late game is extremely grindy with little incentive to continue. Despite years in Early Access, progress is slow, quests and NPC interactions are minimal, and key features are still missing.…
negative · reviewer's own thumbsView post →I did enjoy the game for a while but to be absolutely honest: This has to be the slowest dev cycle there ever was. Don't buy it if you wish to have a full game in the next 5 years.
negative · reviewer's own thumbsView post →When Travelers Rest first came out, it hit a sweet spot that very few cozy games manage to reach. You were genuinely a tavern owner. The heart and soul of the gameplay revolved around running your inn, managing customers, experimenting with food and drink recipes, and keeping the place alive. Sure, you had to chop a little wood or mine a bit of coal here and there, but gathering was supplementary to the core fantasy of running a cozy fantasy pub. It was charming, focused, and genuinely fun.…
negative · reviewer's own thumbsView post →I played this game a while back, around 2024. It was clear that it was in the very early phases of development, you had to buy items from the postbox, etc. i still enjoyed it, so i thought i would come back to it later. 2 years later, i came back playing co-op (which i was really happy that it got added) But in the end, i got dissapointed very greatly. Many things chaneged, sure, but sometimes the whole game is so buggy its unplayable. I sleep one time, the next day i cannot use the workbench,…
negative · reviewer's own thumbsView post →Ok so I normally don't write reviews however I am trying to save someone from buying a early access game that's going to take another 2 years before its full release. I love the concept of this however i knew signing on to a early access game comes with pro and con but this game was released in 2020 and still doesn't have the full base storyline the last up date was months ago no timeline of the release of updates, Don't buy while in early access wait for full release because we are in July and…
negative · reviewer's own thumbsView post →So far, I do enjoy the gameplay. Those who have played Stardew Valley for any length of time should be familiar with almost all mechanics. I do wish the devs will pivot and try to focus more on making this more centered around the tavern, rather than resource gathering. I would suggest rather that automating the tavern, maybe adding automated resource gatherers as employees so you can focus on brewing different beers or cooking different foods to satisfy the customers. Possibly add brewer…
positive · reviewer's own thumbsView post →I’ve been with Traveler’s Rest since it was basically a dirt floor and a dream — and wow, what a glow-up it’s had. What started as a humble tavern sim is now a full-on fantasy life simulator where I cook, brew ales and wines, raise animals, adopt pets, run a hotel, and somehow still don’t burn down my kitchen (most days). It’s like a farming sim… but with drunk customers and way more responsibility. Every update feels like a little present from the devs, and watching the game grow has honestly…
positive · reviewer's own thumbsView post →So right now, I feel like I've gotten through all of the story so far in 30 hours though there's still lots of upgrades to my inn I can still do. This game is cute & cosy, feels Stardew Valley adjacent but with more of a purpose (running your inn). Things I like: - No stamina, it's nice to be able to just run around and enjoy the areas without worrying about maintaining your character in some way - Huge variety of recipes + things to collect and farm - A decent amount of customisation…
positive · reviewer's own thumbsView post →Stardew valley, but you get to run a tavern. Pretty solid for an early access game.
positive · reviewer's own thumbsView post →This is my go-to management game whenever I need to just chill. Long day at work? Travellers Rest. Tired and too fatigued to decide what to play? Travellers Rest. Monday morbs? Travellers Rest. I got the game back in 2022, but somehow only recently managed to 100% it. Not because it's a hard or grindfest game, but because every time they add new content to it, I feel like starting fresh, just to go through the whole loop again. It has a storyline, but to be honest, I don't care much for it.…
positive · reviewer's own thumbsView post →Great game but just no real reason to play it past a certain point. About 10-20 hours in you get to the end of the written story part and after that is the typical process of get money, expand, then get more money. Feels like it is meant to play co-op because honestly there is too much to do alone with farming, mining, foraging, fishing, cooking, brewing, cleaning, and serving. The workers take some tasks away but you don't play a tavern sim game to spend time mining while the workers run the…
positive · reviewer's own thumbsView post →It's been more than 5 years and it's still in early access. I'm sure it will be a great game after 5 more years of wait!
negative · reviewer's own thumbsView post →I do love this game, because I like the part of running a tavern. However it quickly becomes obvious the game doesn't want you to run a tavern. The game wants you to mine resources and grind while automated employees run the tavern for you. So the first few hours are fun but as you start to unlock new things the game gets worse and worse, and it seems the devs are only more thoroughly following along this path, turning it into a sort of stardew valley clone rather than a tavern simulator. The…
negative · reviewer's own thumbsView post →I think it's time for me to share my thoughts about this game. Most of the recent negative reviews i read pretty much sums up what i'm feeling. The game is not going in the direction that i hoped for. But, i still need to give it a thumbs up. Let me explain. When i bought the game last year, most of the gameplay was centered on the tavern management and being an innkeeper. Farming, Animals and Fishing was already implemented into the game. I enjoyed farming my owned ingredients, but i let down…
positive · reviewer's own thumbsView post →I've got roughly 500 hours in this game before they started updating post 0.75, and about 30 hours afterwards. What was a charming tavern simulator turned into a fetch quest, resource-gathering unfun Stardew wannabe. And based on the direction things are going, I don't think this is going to be going back to charming tavern simulator, so I've decided to finally uninstall it and with the developers the best. It's a shame; I really used to enjoy this as a game that scratched a particular itch…
negative · reviewer's own thumbsView post →Mai from Travellers Rest (2020), has little to no Rule34; There's also almost no content of the game in general and is a fun lil game.
positive · AI labelView post →The game has completely lost sight of where it was - a tavern management sim. You're never managing your tavern, it's just always adding more and more things that you need to do that have nothing to do with the tavern you want to be working in. It's like they're just trying to be an everything game and completely ditched those that supported what this game was and what it was supposed to be. It's no longer enjoyable.
negative · reviewer's own thumbsView post →At this point, the Tavern might as well not be there... For those looking for a focused job like Graveyard Keeper steer clear. It started out like that, but with every update it strays further and further. I really enjoyed the game while playing, but they are just making it more and more grindy with the new additions like the most recent update, the mine. I do not want more and more side activities you are forcing me to play when the point of the game is the TAVERN!!! What made this unique…
negative · reviewer's own thumbsView post →I want to love this game, it has a lot of potential, but it suffers from having too much and too little at the same time. Woodwork, stonemason, blacksmith, all there and all do nothing for the first at least 6 hours of the game. Recipees, a million, but many are seasonal, which wouldn't be an issue if you could know what vegetables are available on your season before selecting the vegetable. Even recipees that are given to you by default at the start of the game, like the amber ale,…
negative · reviewer's own thumbsView post →It's insane how this game has been in EA for 6 years with no clear plan to "Full Release". Approximately how long will this game be in Early Access? “We plan on integrating the game’s full map and gameplay cycle prior to launching 1.0. This includes lore, story and social interactions as well as Multiplayer. Once all of these features are complete, we will transition to 1.0.” Notice how they carefully avoid giving out any actual dates. These are just milestones without any reasonable timeline…
negative · reviewer's own thumbsView post →I wish I could give a thumbs sideways for this game. It feels dishonest to give it a thumbs down: I'm going to play more of it immediately after I finish writing this. But in writing out my feelings about the game, I realize I can't imagine encouraging other people to pick it up in its current state. First, the good stuff. The core gameplay loop in the tavern feels really good, in part because the game expects you to stop engaging with most of it. Once you hire a full complement of NPC staff,…
negative · reviewer's own thumbsView post →Another update with a lot of new decoration items and features, and the Reputation Level is still stuck at 55 and no new Dining Zones either. I am sad because I want to play Traveller's Rest not whatever this game is becoming.
negative · reviewer's own thumbsView post →This game used to be about running a tavern. Over the years it has become a cheap generic medieval management and resource gathering game...
negative · reviewer's own thumbsView post →Fun game. But the recent mandatory mini games have rendered the game moot. I hope the developers add a "skip" function. Otherwise this game is awesome.
negative · reviewer's own thumbsView post →This hurts to write me, because I've owned this game for years and fell in love with it back in the day, but it isn't what it used to be. Traveller's Rest launched as a cute and simple little tavern simulator. A very basic game where you made your character, named your Tavern, and built your legacy. You worked up from nothing and progressed as you wanted to, you experimented with ingredients to make new recipes, you hired staff as you expanded, and you could sit back and relax and put hours…
negative · reviewer's own thumbsView post →I’ve fully played through the game and completed all achievements because I enjoyed it that much. I want to split this review into three parts: 1 My experience with the game 2 Suggestions & improvements (⚠️ spoilers ahead) 3 Tips & tricks I wish I knew earlier (⚠️ spoilers ahead) My Experience With The Game First of all: the game has an incredibly cozy atmosphere. You can feel inspirations from Stardew Valley or Harvest Moon, but it feels like its own fresh take on the genre, especially due…
positive · reviewer's own thumbsView post →Like others, I was pulled into this game by the promise of tavern management, but it's become anything but. After you get past the (extremely minimal) story, it's just a long list of chores without any heart or character. I was concerned the magic release would exacerbate that, which is exactly what happened. It takes away the fun of the game when you have to spend the majority of the time mining for resources instead of, you know, actually managing your tavern. It's also been in early access…
negative · reviewer's own thumbsView post →I think this game is enjoyable in its current form, though it is clearly in an unfinished state as of yet. It is a form of Harvest Moon /Stardew valley type game, which focuses on managing a tavern. You must make all of the food and alcohol you serve at the tavern, collecting the ingredients by farming, fishing, and buying them from vendors. There is also an as yet unfinished storyline. Ultimately, the game is worth giving a go, but it very much feels like a feature creep form of game where…
positive · reviewer's own thumbsView post →I really used to like this game when it first came out. It was a nice small and cosy tavern manager game, things were easily accessible and you could just have fun crafting different recipes with multiple flavours and combinations, now? Things are done in a specific way, most of the recipe creativity is gone almost completely, I cannot understand why the merchants never have enough stock for me to buy, its like I'm being Forced to forage and build a coop and barn if I don't want to skip several…
negative · reviewer's own thumbsView post →The game feels like it has an identity crisis cause I am spending more time doing other than being a tavern keeper. They need a better management system to keep track of progression. Also, crafting, cooking, harvesting, and farming takes too much of ones time. For being recommended as a cozy game, I could not relax at all.
negative · reviewer's own thumbsView post →for a tavern game, this should give you staff for fishing/mining/planting/animals and NOT for the tavern management. i've increasingly found myself missing just serving customers because i spend so much time getting materials etc for foods, which is gradually getting less and less fun, especially as the main storyline suddenly stops and even the boggart familiar you have in the tavern stops showing up. this game has no real side quests other than maybe 3 at the very very beginning which makes…
negative · reviewer's own thumbsView post →The game Travellers' Rest is pretty much "Imagine if Legends and Lattes didnt suck and had tonally appropriate antagonists"
positive · AI labelView post →This game had little to no devlopment for a long time so i stopped playing as the content was limited. Now we are getting lots of promises of up coming devlopment which is actually changing the game from what we bought into something very different. The latest roadmap looks huge. How many more years in EA for that to happen? We are nearly 6 years of EA and counting.
negative · reviewer's own thumbsView post →The game just isn’t about tavern management anymore. It seems to be everything but that. I bought the game at the start of development to support it because the idea of running a tavern always interested me. I’ve been putting off playing it while waiting for it to be finished, but I’ve continued following the updates, and each one seems to take the game further and further away from its initial premise. The other reviews from people who have spent hundreds of hours playing it only confirm my…
negative · reviewer's own thumbsView post →Its fun, but like.... LET ME PLAY THE GAME OH MY GOD THE TUTORIAL, DUDE!
positive · reviewer's own thumbsView post →I have loved this game! Specifically, I love that there isn't an energy gauge- you can play the entire day without a loss of energy to stop you! I've struggled with other games to get anything done when there is so much to do each day- tend the farm, gather supplies, get to the stores, explore- so having the entire day without a loss of energy makes things so much more enjoyable and much less stressful! Its relaxing to play! I've also enjoyed the game updates to the storyline so far! The games…
positive · reviewer's own thumbsView post →I recommend Travellers Rest for anybody who likes cozy management games that you can turn on after a stressful day to wind down. And this year TR got some good updates. Yes, it's been in EA for a long time but the devs do consistently deliver big updates that integrate new game systems or, as of recently, a main story. They even have a pretty thorough road map on the discord, so this EA is no scam.
positive · reviewer's own thumbsView post →This game makes my autism very happy and is my new hyperfixation! :D There's so much to do and see and explore that I find myself digitally running around from dawn till dust. My poor character must have really sore feet by now, haha! I'm never bored and can literally lose hours just getting sucked into this delightful world. From cute animals to tend, crops to care for, fish to catch, caves to explore, and hilarious customer comments, (I'm tired of hearing stories about Stella too my man!), my…
positive · reviewer's own thumbsView post →The game itself is great. but the fact that it came out in 2020 and now in mid 2026 the game hasnt came that far is quite crazy. this development is insanely sluggish so i recommend waiting for a sale.
negative · reviewer's own thumbsView post →This game is never going to avoid the comparison with Stardew, so I'll just go ahead and say why I prefer this game to Stardew. It does feel in retrospect like the main TLDR is it soothes the bit of me that optimises the fun out of the game, in a sense). Pros: No stamina! No genuinely, probably the best thing for this genre, I want to be cosy farming stuff, not worry about accidentally having swung my axe facing the wrong way a few too many times, and it takes away the extra negative…
positive · reviewer's own thumbsView post →as a junior dev myself, i enjoy watching the game evolve and grow right before my eyes :) keep up the great work!
positive · reviewer's own thumbsView post →I really want to like this game, but the excellent pixel art masks a very stressful game. It looks like this game should be cozy, but it ends up feeling like you've got a deadline. The fact that the tavern can be opened the second you wake up makes exploring the world feel like a waste of time and money. Any second you are not serving customers feels like you aren't making progress. And the gameplay of serving the customers too is just stressful busy work. Even running out to get water from…
negative · reviewer's own thumbsView post →Why can’t we save manually? The game disconnects so often. I carefully calculate my crop inventory, plan over a hundred plots, manage seed stock, buy more seeds, plow the fields, water them three by three, brew wine, cook food… and then boom, sudden disconnection. ALL that effort GONE. I really don’t want to start over again. That’s why I can’t recommend this game anymore, and honestly, I don’t even have the motivation to open it now.
negative · reviewer's own thumbsView post →For a relaxed playthrough without looking up any online guides or spoilers, it took me around 59 hours to reach the end of the current Early Access content. It's a great game, and the developers just rolled out their latest update back in April. However, keep in mind that it has been in development for 6 years now—definitely something to consider. That said, I highly recommend grabbing it on sale!
positive · reviewer's own thumbsView post →I want to manage a tavern, not do farming. There's not enough supply of product that you can buy and the game tries to push to you to farm, fish, mine, and other things on top of managing a tavern. I was hoping for less farming, but the cozy gaming genre seems to be a minefield of games that push you to do farming regardless of their core displayed gameplay loop. 0/1, can't recommend yet, but it still is pretty decent. Beware if you wanted to avoid farming because the gameplay…
negative · reviewer's own thumbsView post →First, let's be clear about one thing: Travellers Rest is not a bad game. It is a good game. But holy hell, it is a MESS. There are good games that know what they're about and what their core game play loop is, and everything in the game reinforces those things: Subnautica, Halo, Stardew Valley, Elden Ring. And there are good games that have an initial idea of what they're about and what their core game play loop is, but lose sight of that during development as the devs chase competing…
negative · reviewer's own thumbsView post →Subject to change: 6.5/10. It's an early access game, I get it. BUT, while Stardew Valley was made by one person, this game has 11 developers. I digress... This game is very grindy. Cooking doesn't need a timer; it should be instant. If there were a compelling mini-game, I would enjoy it more. However, the food recipes are complex for no reason. Why do I need an olive for a bread and tomato recipe? DEVS, HELLO? Do you get sick kicks out of punishing the player base for not min-maxing? Money…
negative · reviewer's own thumbsView post →If you're looking for a game where you can run a tavern, this is about 20% of what you will be doing here. The rest is just needlessly excessive farming, running around, fishing, buying resources to craft literally anything. But you will have plenty of time to do all that after you've bought all the employees and the tavern runs by itself without you doing anything anymore besides cook. Which imo ends the game. When I bought it, it was better.
negative · reviewer's own thumbsView post →For a game that's supposedly a tavern management game, you spend very little time inside said tavern. The gameplay has become a stagnant chore-fest that does not feel good to play. It's a shame, because it actually was a better game back when it had *less* to it... I'd rather automate the outside chores (gathering materials/ingredients) than the *inside* tasks (bartending/food serving/customer maintenance). That's what separated this game from the rest. Now? It's just a Stardew clone. Also, I…
negative · reviewer's own thumbsView post →As you've probably read from others, this game is similar to Stardew Valley, with less of a focus on farming and more of a focus on crafting food and beverages. While the primary focus is crafting, farming is a part of this game, but everything is available for purchase from vendors if farming isn't your thing. In its current EA stage the content is substantially lacking despite what other reviews may say. That said there is something about this game and its repetitiveness (I do pretty…
positive · reviewer's own thumbsView post →This has always been a game that I've picked up and put down several times. From people looking at this for the first time to people who have played it for many hours, one other game comes to mind: Stardew Valley. And although it has not reached that standard yet, it's a great platform to which the developers can branch off. The gameplay is pretty standard. Start with nothing. No recipes, no ingredients, no tasty drinks. Just gruel and water and from there, you decide what is most important.…
positive · reviewer's own thumbsView post →Came back to this game recently, and it looks like the last time I looked at this game it was back in 2021. My jaw dropped at all the things they've added to the game. I was inspired to just make a new playthrough, and I'm so glad that I did. There's now a town to visit with various shops and named NPCs instead of the book you ordered supplies from, the quality of the pixel art has easily tripled in quality to the point where it's just honestly so beautiful, and the CHARM and PERSONALITY of…
positive · reviewer's own thumbsView post →This is tough, i thought the game was okay and i got far. i officially ended chapter 2 wondering what to do next. turns out this game from 2020 barely has any story and content and that is literally nothing else i can do. seeing how only less than 4% of the player base reached where i am at, it shows that people haven't stuck with the game. i would rate this game with a positive review if they had a complete story. other than that, its a work in progress
negative · reviewer's own thumbsView post →Big news! We are very excited to be partnering with Isolated Games Publishing on Dragon's Brew 🐉🍺 It is a dream come true for us to be working with the team behind Travellers Rest which was a huge inspiration for the game! ✨ #indiegame #pixelart #dragonsbrewgame #isolatedgames
neutral · AI labelView post →Leans to hard into crafting/mining/farming and developing your "plot of land" and not enough on running a tavern. It's basically Stardew valley if you moonlit at the Stardrop Saloon. Frankly it's fine, but it'd have been much, much better if it went full into the tavern running and didn't try and to be Stardew valley.
negative · reviewer's own thumbsView post →
Posts are quoted from public profiles with links to the original. Want yours removed? Contact us.