Wizardry: Labyrinth of Lost Souls
Developer ACQUIRE Corp.
Wizardry: Labyrinth of Lost Souls is a role-playing video game developed and published by Acquire for the PlayStation 3, PlayStation Vita, iOS, and Microsoft Windows. The game's Japanese title is Wizardry: Torawareshi Tamashī no Meikyū (ウィザードリィ 囚われし魂の迷宮). Although the Wizardry series was originally developed in the US by Sir-Tech, it has been kept alive in Japan by various developers. The dungeon-crawling… From Wikipedia (CC BY-SA 4.0)
343 reactions from 4 sources (Steam reviews, Bluesky, Lemmy, Mastodon) · newest Nov 4, 2026 · last updated Nov 5, 2026 · How this works
Audience score
135 positive · 53 negative
95% range 65–78%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 135 | 53 | 0 |
| Bluesky * | 31 | 7 | 96 |
| Lemmy * | 0 | 0 | 11 |
| Mastodon * | 2 | 1 | 7 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 189 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mostly Positive (327 of 465 positive).
Players praise the game for staying true to classic Wizardry design and gameplay. [1][2][3] Some reviewers find the game tedious due to excessive grinding and poor RNG. [4][5][6] Many note that the game is brutally difficult but addictive for fans of the genre. [7][8][9]
- [4]
Update #2: A few months later, and the links posted below now take you to blank pages on the Playstation Store. That is absolutely crazy. Update: I've been farming for over ten hours. It's pretty bad, and it didn't need to be this way. You'd have to be insane to find this fun. Look at what these developers did in other regions on the PS Vita: (Link removed by me.) They're selling a low-level weapon that can be …
- [1]
"Modern" Wizardry games are often met with criticism for one reason or another. Old grognards often shun the new anime-style artwork, while younger players often complain about the brutal difficulty. But if we are able to look past these two viewpoints, there's actually quite a lot of love about these Japanese Wizardry releases. For starters, and you can argue this all you want, but they are pretty true to the …
- [7]
REQUIRED READING https://docs.google.com/spreadsheets/d/1MKX5F7TLS3SaEnZZVufLy5zkvNAYpvi5N7kUJOZrnBQ/edit?hl=en_US&hl=en_US&gid=5#gid=5 Super helpful document with quest info, items and other tid bits. L1+R1+START+SELECT for easy in game reset to title screen. I wish I knew about this before I hit 60+ hours lol. I'll write an actual review some day when I feel like it. But this game is brutal. And addicting somehow. …
- [9]
Do you like save scumming, grinding, and soul-crushingly bad RNG? Then this is the game for you! Seriously though, if you're just in the mood to turn your brain off and grind for treasure, then this might be a good fit. I'll admit that although this game is objectively full of design flaws, I enjoyed it in the same twisted way I enjoy Disgaea post-game content. Don't get this if you're looking for rewarding …
- [2]
Wizardry: Labyrinth of Lost Souls, developed by ACQUIRE Corp. and published by XSEED Games and Marvelous USA, Inc., is a title that unapologetically embraces its roots as a classic dungeon crawler. It revives the punishing, methodical spirit of the Wizardry series, offering an experience that feels less like a modern reimagining and more like a deliberate preservation of old-school design. The game places players in …
Summarised from 34 of the 316 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
Wizardry: Labyrinth of Lost Souls sits at 72% positive across 188 opinionated reactions from 4 sources. Fresh or rotten — where do you land?
Critics, per Wikipedia
The game received "mixed" reviews on all platforms according to the review aggregation website Metacritic. IGN criticized the PlayStation 3 version for making players put in large amounts of work and not rewarding them enough. GameSpot criticized the same console version's old fashioned design and its handling of mapping, but praised its challenging and addictive combat. GamePro said, "Ultimately, 'Lost Souls' will reward masochists and scare off anyone intimidated by the slightest bit of a learning curve. There's a great challenge in store, but it doesn't pull any punches or make any apologies." Writing for GamesRadar+, Heidi Kemps felt the game applied only a new coat of paint to…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 343 · most liked firstwait, so the real reason the resident evil mansion has all those traps and puzzles in it in is because this game has been a dungeon crawler this entire time? This entire time it was another work inspired by Wizardry? We have Resident Evil and Dunmeshi and Souls games because of the same game?
neutral · AI labelView post →Wizardry, you are such a bastard of a game
negative · AI labelView post →first up is Wizardry, probably the single most influential video game of all time. almost every game can trace part its lineage back to wizardry, and also then begin to evolve back into wizardry as they add in RPG elements, like the unkillable crab of video games:
neutral · AI labelView post →Wizardry Daphne is a good dungeon-crawler, the devs clearly love Wizardry a lot... but it's also a gacha game. It's "free", but if you wanna dungeon-crawl old-school style without monetization & game-as-a-service drama, here's a short thread with some alternatives with a similar vibe🧵
neutral · AI labelView post →Your hands are guns in this indie first person finger-banger! Hand-to-Hand Wizardry is FREE on Itch: vfs-gdpg.itch.io/hand-to-hand... Gameplay Video: www.youtube.com/watch?v=5Url... By Vancouver Film School indie game dev students #gaming
neutral · AI labelView post →Somewhere out there there's a timeline where Wizardry and Ultima just failed to get any interest in Japan and it's a radically different video game history. No Berserk for bonus points.
neutral · AI labelView post →WIZARDRY: PROVING GROUNDS OF THE MAD OVERLORD ANDREW GREENBERG/ROBERT WOOD HEAD/GAME STUDIO 1990 NES
neutral · AI labelView post →Blobber studies continue with [Wizardry: Tales of the Forsaken Land] on PS2. Immediate new favorite... Truly beautiful game, very compelling presentation, with tasteful writing and very very sexy lady art. Love the winter mountain vibes a lot!!
positive · AI labelView post →You'll like my indie game if you played these games: - Mercs (Especially Original Mode)🎮 - Wizardry 🧙♂️ - Contra🌴 - Might and Magic⚔ - Etrian Odyssey🌲 Yes really! store.steampowered.com/app/3016480/...
neutral · AI labelView post →Everyone knows Deus Ex is one of the most important games ever, so I'll use its 25th anniversary to highlight another game: CyberMage: Darklight Awakening. It's a 1995 immersive sim led by David Bradley (Wizardry V-VII), Warren Spector & Harvey Smith - a forgotten stepping stone towards Deus Ex!
neutral · AI labelView post →more indie game devs should make dungeon crawlers like Wizardry 8 and Ultima Underworld It's a fantastic business idea, and it would make me, personally, very happy You'd sell tens of copies!
positive · AI labelView post →A UI mockup in #Godot for a #Wizardry Style game. #Gamedev #indiedev
neutral · AI labelView post →Playing through Wizardry 8, released in 2001, forget that it had a system where the actions you take improve your skills, and as I was grinding up my Earth skill, remembered a certain other game that had that great and forward-thinking RPG mechanic you don't see a lot of...yep... QUEST 64 !
positive · AI labelView post →Got a fancy new computer and a million cool games to play, but I've just been enjoying the new mobile Wizardry game lol They did a great job. This is true Wizardry - mazes, deadly battles, status effects, traps, etc... plus a storyline that adds events to dungeons, like rocklides trapping you in...
positive · AI labelView post →Like if you only understand SMT as a brand owned by Atlus, then how can you begin to untangle the way that Wizardry influenced game developers all over the world for decades
neutral · AI labelView post →bsky.app/profile/fish... Wizardry deciding you should immediately lose the game for no reason:
neutral · AI labelView post →very glad the word of Dungeon Encounters is spreading. The game made for Wizardry perverts
neutral · AI labelView post →i don’t really have much interest in gamedev but i think if i’d been around in the early 80s i’d have made millions of dollars making some bullshit spreadsheet game called Illuminar’s Returne which would nonetheless be scoffed at in computer magazines as “Wizardry for repressed homosexuals”
neutral · AI labelView post →So I booted up Wizardry Gaiden 4 tonight because it's the last SNES entry and this game looks like a response to Japan not being huge on 6-8 but still wanting the new races and classes So they give you all the races and classes from 6 in Gaiden and then have game use Wizardry V mechanics
neutral · AI labelView post →not a whole lot of talk these days about how Wizardry is like top 5 greatest video game logo ever. mysterious
positive · AI labelView post →Wizardry Variants Daphne's PC Steam version will include landscape mode, controller support, and account linking with the mobile release. You can now wishlist the game on Steam as well: www.rpgsite.net/news/16843-w...
neutral · AI labelView post →What's the oldest game you ever saw getting a patch? Wizardry I, from 1981, got a fan patch this year! Yes, the original, Apple II release: www.zimlab.com/wizardry/pro... Some gameplay changes / rebalances, but mostly fixing bugs & adding QoL improvements from later versions, like pool/div gold.
neutral · AI labelView post →Honestly, this is why I've enjoyed Dark & Darker than most gritty tactical extraction shooters. Because it's basically a single-character Wizardry game with PvP.
positive · AI labelView post →instead of playing the transphobic wizard game just play Wizardry you knuckleheads
neutral · AI labelView post →You just go back to like every half-interesting franchise and it's just the game designer's thought bubble like "damn, Wizardry is sooooo cool"
neutral · AI labelView post →I was just informed that there's a Urusei Yatsura Wizardry-style game for the Nintendo Game Boy
neutral · AI labelView post →So glad I could get a physical copy of Freedom Wars Remastered via Play-Asia. And a Wizardry game on PS5? Obviously Yes! 😄
positive · AI labelView post →Oh nice! My crappy old phone can barely run the game. And it honestly seems like a good Wizardry game.
positive · AI labelView post →I’d like to interact more with other artists here, but I feel that none of the people I follow are active here. - Here a concept sketcn for a Wizardry-like game with my ocs
neutral · AI labelView post →Wizardry Tale of the Forsaken Land was an absolute blast to play through... and even though releasing the video for it took nearly a year, I'm glad I got to cover a game I genuinely think doesn't get enough love. www.youtube.com/watch?v=XJYq...
positive · AI labelView post →Wizardry: Proving Grounds of the Mad Overlord remake composer Winifred Phillips won the "Best Score Soundtrack for Video Games" Grammy last night. (Read more: Game Developer)
neutral · AI labelView post →Given its prominence in Japanese CRPG otaku circles, it was inevitable that there'd be a Wizardry anime. Shochiku Fuji's Wizardry OVA, based on the first game, Proving Grounds of the Mad Overlord (1981), arrived a year after Lodoss War's (1990), and was probably seen as riding its coat tails.
neutral · AI labelView post →Interesting to think that 40 years later, Wizardry and Ultima are still drawing inspiration from each other. The latest Wizardry game, Wizardry Variants Daphne features a very Ultima-like personality quiz
neutral · AI labelView post →Spoilers, but seems like Wizardry Daphne is pulling some interesting narrative twists. Bittersweet that the coolest Wizardry game in ages is stuck being a mobile gacha game...
neutral · AI labelView post →Been obsessed with this idea about a metroidvania inspired by Wizardry, Spelunky, and OSR TTRPGs so I made a fake game screen about it (and like... too many Obsidian notes).
neutral · AI labelView post →Variants Daphne confirms that every Wizardry game and spin-off takes place in the same universe
neutral · AI labelView post →For Random Game Saturday, I have Wizardry Gaiden II, the middle entry of the original Wizardry games made for the original Game Boy. It has the subtitle Curse of the Ancient Emperor and moves the action to an Arabian Nights inspired setting.
neutral · AI labelView post →Update #2: A few months later, and the links posted below now take you to blank pages on the Playstation Store. That is absolutely crazy. Update: I've been farming for over ten hours. It's pretty bad, and it didn't need to be this way. You'd have to be insane to find this fun. Look at what these developers did in other regions on the PS Vita: (Link removed by me.) They're selling a low-level weapon that can be farmed on the first level of the Dungeon of Trials for the equivalent of $4.00…
negative · reviewer's own thumbsView post →Some of Katsuya Terada's in-game art for Wizardry: Tale of the Forsaken Land (PS2) 『BUSIN Wizardry Alternative』(ブシン ウィザードリィ オルタナティブ)
neutral · AI labelView post →A fierce dragon seal borne by this Japanese ad from early 2000 heralds Wizardry: Dimguil, an RPG for the Sony PlayStation by ASCII The fifth entry of ASCII's long running "Wizardry Gaiden" series delivered 11 races and 14 professions to craft a party with and face roughly 300 types of monsters!
neutral · AI labelView post →I don’t care if this gacha game has hot furries, I’m not play— what? It’s the Wizardry gacha game? 🫦 um…
neutral · AI labelView post →The game Dungeon Antiqua asks the necessary question "what if Wizardry had the presentation of FF3" It rules
neutral · AI labelView post →I'm a day late but I helped make Whimsical Wizardry, a free (w/ no microtransactions, completely free) multiplayer party game! The team is ~15% trans, including me ^-^ store.steampowered.com/app/2910500/...
neutral · AI labelView post →Wizardry Variants: Daphne. Yes, the gacha mobile Wizardry game. The one where you can have characters permanently die. The one that, especially if you're playing free, is a surprisingly hardcore and authentic Wizardry experience. And was Yoko Taro's GOTY. store.steampowered.com/app/2379740/...
positive · AI labelView post →Capcom Armored Warriors Fordy has very cool mecha wheel feet that's also in the shin or ankle area. Also playfully turn into saws. Darkstalkers Anakaris feels like a fantasy Wizardry giant mummy version of all the mecha in this game.
neutral · AI labelView post →When's the last time you played a Wizardry game? We're diving into @digitaleclipse.bsky.social's 3D Remake of Wizardry: Proving Grounds of the Mad Overlord. 🧙 link.atari.com/watchonTwitch
neutral · AI labelView post →I’ve been really enjoying Wizardry 8, unfortunately I cannot play as or kiss the Ratkin so it’s unfortunately a bad game
negative · AI labelView post →My party of level 40 characters with +10 gear just got destroyed by a boss in Wizardry Variants Daphne. Yep, it's a Wizardry game.
positive · AI labelView post →If you prefer text over long Youtube videos or just want to read more, do check Crooked Bee's Let's Play of the game: lparchive.org/Wizardry-IV/ She used to be the RPG Codex's editor and was one of the main contributors to the CRPG Book, was probably the #1 dungeon-crawler expert in the Internet.
neutral · AI labelView post →Atari announces it has acquired rights to the first five Wizardry games.
neutral · AI labelView post →Once you tinker around with the keybindings that are only available before you get into the game, you should be able to navigate this controller-designed game with ease. This is a Wizardry game (i.e. Blobber, DRPG) where you will grind (and grind) and fight your way through some sinister mazes. Luckily, there are several purchasable maps from the start in the game that will help out. While I liked doing the pen and paper mapping as a kid, I don't have the patience for it anymore. At 14…
positive · reviewer's own thumbsView post →All Jun Suemi Wizardry card art organized on this website (via gustavo.pena99): wizardry-card-viewer.vercel.app#wizardry1 Not all in-game monsters and encounters got cards. Wizardry V: Heart of the Maelstrom 1-12 of 20 1/2
neutral · AI labelView post →I'm always happy to see more folks spreading The Word. The Word being: "Wizardry is every video game; Every video game is Wizardry."
neutral · AI labelView post →nice visuals and sound...... extremly annoying interface , better of playing wizardry 6 or 7, or even better starcrawlers or strangers of sword city.
negative · reviewer's own thumbsView post →While not a bad game per se, I wouldn't recommend buying it, especially in 2024. It's just too uninspired. The dungeon levels, the encounters, the equipment, the races/classes... nothing stands out or gets used in a clever way. I explored 8 dungeon floors before geting bored and didn't experience a single interesting maze area or battle. I barely even got any status effects, just one or two poisons from chest traps. Wizardry 1 was released in 1981 and understood better how to use these to…
negative · reviewer's own thumbsView post →Good news: a classic Wizardry game is getting a re-release! Weird news: it's the Super Famicom version of Wizardry VI.
neutral · AI labelView post →"Modern" Wizardry games are often met with criticism for one reason or another. Old grognards often shun the new anime-style artwork, while younger players often complain about the brutal difficulty. But if we are able to look past these two viewpoints, there's actually quite a lot of love about these Japanese Wizardry releases. For starters, and you can argue this all you want, but they are pretty true to the original five games in terms of design and gameplay mechanics. Yes, they are more…
positive · reviewer's own thumbsView post →When I was a kid I played Wizardry 5 for the snes and there was something magical about that game. The graphics were grainy and the distorted midi music chimed along in the background in that way that only dated games did but there was something compelling about it that kept me playing long into the dark hours of the night; mystery. Old dungeon crawlers always kept you guessing gave you tons of random encounters that made you feel like the game had even more things to do and explore and never…
negative · reviewer's own thumbsView post →The Traveller Tale, a party-based, grid-focused, turn-based RPG with full voice acting, done in the style of Wizardry and the Might & Magic series, released on Steam.
neutral · AI labelView post →This is assuming of course that their first game is as tradition dictates, Wizardry
neutral · AI labelView post →
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