Field of Glory: Empires
Developer Ageod
Field of Glory is a series of turn-based strategy games published by British company Slitherine Software for personal computers. The series is based on a 2008 miniature wargame. From Wikipedia (CC BY-SA 4.0)
224 reactions from 3 sources (Steam reviews, Bluesky, Lemmy) · newest Nov 4, 2026 · last updated Nov 5, 2026 · How this works
Audience score
156 positive · 36 negative
95% range 75–86%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 156 | 36 | 0 |
| Bluesky * | 5 | 1 | 23 |
| Lemmy * | 0 | 0 | 3 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 193 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Very Positive (714 of 870 positive).
Players praise the game's deep empire-building mechanics and unique decadence system. [1][2][3] Some find the game tedious due to repetitive gameplay and poor UI. [4][5][6] Many appreciate the integration with Field of Glory II for tactical battles. [1][7][8]
- [4]
Fun at first, but everything quickly becomes repetitive. Can't say there is a goal other than "grab that next objective province out in the middle of nowhere". No feeling of accomplishment when all you do is click on random generated building tile. Trade is broken, one province will get trade goods from 4 provinces over, another won't import from bordering province. Battles loaded up into Field of Glory 2 are even …
- [1]
Being a fan of the TW games (Rome/Rome2/Attila), and also an ex table-top wargamer, I first bought FOG2 to try out and liked the table-top style and more realistic'measured depiction of ancient battles. I then bought Empires, which is a cracking strategy game in its own right, much more nuanced than TW and sometimes quite bewildering. It has some interesting mechanics within the game system - you guide your country …
- [2]
Legitimately, I think this is the only game that nailed the empire-building aspect right. It is so well handled that I do wonder if Paradox is looking at this game to yoink a few ideas. You really need to re-think how you approach conquests in this game because 20+ years of map painting will poison your mind to the game's actual setup. Basically, the real goal of the game is to build Legacy, which is a value point …
- [3]
Do you like painting maps? Do you like excel sheets? Do you like tabletop games and rolling dice? Look no further. This is an amazing game, highly recommended if you like empire building and managment. It's a nuanced and balanced, turn based, grand strategy game, with a learning curve rewarded with layers and layers of depth. Unlike other "map painting games", FoG Empires includes a "decadence" mechanic, that will …
- [7]
When I was a member of a wargame club way back in the day, we sometimes used to play strategic or operational board games with map and counters but, when it came time to resolve a battle, rather than using just a die roll, we'd play the battle out using miniatures on a separate (big) table. It was an amazing hybrid, providing the best of both worlds. If you have Field of Glory: Empires AND Field of Glory II …
Summarised from 34 of the 227 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 13, 2026. How summaries are made
Players who liked Field of Glory: Empires talk about deep and nuanced empire-building mechanics; those who didn't talk about repetitive gameplay and lack of clear goals. Which matters more to you?
Critics, per Wikipedia
Field of Glory: Empires received generally favorable reviews upon its release. It holds an average of 76/100 on aggregate website Metacritic. The game was often compared to Imperator: Rome, another 2019 strategy game about the Roman Empire. Strategy Gamer said that "Empires lacks the breadth Imperator has striven for and is a few years behind what Total War is doing these days, but it's a smartly made game and gives a deeper military experience for those who prefer those aspects. It's definitely one to consider and an excellent new contender in the grand strategy space." Bill Gray of Wargamer gave the game a positive review and called it "one of the best ancient grand strategy games on the…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 224 · most liked firstBeing a fan of the TW games (Rome/Rome2/Attila), and also an ex table-top wargamer, I first bought FOG2 to try out and liked the table-top style and more realistic'measured depiction of ancient battles. I then bought Empires, which is a cracking strategy game in its own right, much more nuanced than TW and sometimes quite bewildering. It has some interesting mechanics within the game system - you guide your country from 310BC for 500 years, 1 turn is 1 year. The idea is to earn Legacy points…
positive · reviewer's own thumbsView post →Fun at first, but everything quickly becomes repetitive. Can't say there is a goal other than "grab that next objective province out in the middle of nowhere". No feeling of accomplishment when all you do is click on random generated building tile. Trade is broken, one province will get trade goods from 4 provinces over, another won't import from bordering province. Battles loaded up into Field of Glory 2 are even worse. Again, interesting tactics at first, but what a time sink. Spend an…
negative · reviewer's own thumbsView post →As a student of ancient military history, and particularly the age of Alexander and the Diadochi, I enjoy many aspects of this game. As with the Total War games, it brings together the strategic aspects with the tactical, with its building and maneuver on the games strategic map of the world, and resolving battles on a tactical map ( via its Empire Battles interface with Field of Glory II). Lots to enjoy. There are several features, though that ultimately make the game tedious, and eventually…
positive · reviewer's own thumbsView post →A very underrated hidden gem. I good alternative to Total War: Rome II and Imperator: Rome for those who like the era. Unlike Imperator (which got abandoned by the developer? Or will they come back?) this game still receives updates. Similar to Total War series, the game is turn-based. This game contains huge amount of buildings, many of which produces trade goods, and the trade mechanic is automated, so you don't have to worry about micro-managing trade for each province (kind of like in…
positive · reviewer's own thumbsView post →So let me get this straight. I LOVED the turn based strategy, I LOVED Ancient Empires and ENJOYED the exported battles. This game has a lot of great ideas. Then why you do not recommend it? Because it's a fine steak but you can clearly see it's raw in many elements: 1) The randomness of building slots and objectives being given to you. Sometimes I want to build a specific bulding to improve my culture but I'm not allowed to build that critical building because it did not roll out of the RNG.…
negative · reviewer's own thumbsView post →A 4X game that has immense flavour, atmosphere and great depth. The list of playable factions is stunning, and most have unique qualities, units and cultures as well as associated structures. It's truly an epic world and the replay value of such is simply unmatched. The game has many features, but the Decadence and government system must be highlighted. This is a fantastic achievement that's both rewarding and fun. At the same time it can be punishing to you and the AI if you choose to ignore…
positive · reviewer's own thumbsView post →Field of Glory II Medieval is one hell of a game for making numbers come out of tin soldiers
neutral · AI labelView post →FoGE is a novel historical strategic game in a few senses. It gives a strong role to culture, creating strongly asymmetric factions with distinct units, buildings, and bonuses -- even at the expense of balance. Some factions will never be able to build the top-end army units, and some of them (I'm looking at you, Greek's with access to the stoa) have unique factional structures that are strongly superior to every other faction in the game. Second, the build system is randomized, in the…
positive · reviewer's own thumbsView post →No in game tutorial. Given the complexity of the game, it definitely should have had one. Edit: Second attempt to play this game ended in frustration again. There seems to be a total lack of any step by step guide on how to get started. The existing guides/tutorials seem to assume you are already familiar with many of the terms and concepts. The tutorial videos provided by Slitherine are complete trash and just quickly breeze through topics without really explaining things. I'm sure I…
negative · reviewer's own thumbsView post →I really wanted to like it, but it's just so mind-numbingly tedious. The UI is honestly terrible. There's huge amounts of critical information completely hidden from you. It's minimalist in a completely dysfunctional way. It's not even the menus within menus experience like Distant Worlds or a Paradox game. There's just very little information on the game's systems available. You get a lot of top level superficial information but tons of stuff is always happening under the hood that…
negative · reviewer's own thumbsView post →Legitimately, I think this is the only game that nailed the empire-building aspect right. It is so well handled that I do wonder if Paradox is looking at this game to yoink a few ideas. You really need to re-think how you approach conquests in this game because 20+ years of map painting will poison your mind to the game's actual setup. Basically, the real goal of the game is to build Legacy, which is a value point outside the 'map painting' aspect. Legacy building in and of itself is a roller…
positive · reviewer's own thumbsView post →Probably the best grand strategy game set in the Hellenistic world. There are many things I like about this game, however to keep it brief I’ll just post the ones I liked the most: - Nations can rise and fall during the course of the game, it might take some time but sooner or later that giant Seleucid empire is going to implode; - The building system makes each of your cities feel different. A city with gold and close enough to a silver mine might be a perfect place for a mint, you may wish…
positive · reviewer's own thumbsView post →i just found out Field of Glory II Medieval is free to keep on steam right now... this game is really good if you like tabletop wargaming, even better if you have someone to play it against. straightforward to understand & very fun to execute
positive · AI labelView post →This is probably the best AGEOD game ever made. It is not horrendously broken. It only has a couple of crashes. Turn resolution works WAY better than prior. The UI and graphics are way more gamer-friendly (the old ones looked like a weird tabletop half-breed). It has an actual functioning diplomacy system, dynamism, tons of replayability, and long/fulfilling campaigns. It does strangely lock up at 90fps max, no matter what, but this still runs a lot better than other competing grand strategy…
positive · reviewer's own thumbsView post →Do you like painting maps? Do you like excel sheets? Do you like tabletop games and rolling dice? Look no further. This is an amazing game, highly recommended if you like empire building and managment. It's a nuanced and balanced, turn based, grand strategy game, with a learning curve rewarded with layers and layers of depth. Unlike other "map painting games", FoG Empires includes a "decadence" mechanic, that will punish you from expanding into zones that don't share your culture, so you'll…
positive · reviewer's own thumbsView post →This game is janky, badly documented and the graphics look like they should be 20 years old, but it's immense fun. Why? It has found the answers to questions that plague Paradox and Total War games. You can't just build a huge military and blob mindlessly, your society will fall apart under the weight of its own bloated state apparatus. You actually have to build a functioning administration and integrate conquered territories. There are a few issues I do have with the game, but the sheer fun…
positive · reviewer's own thumbsView post →One of the best grand strategy games ever made. Instead of every gameplay element relying on RNG that you have minimal input over, your choices for every aspect of the game, from army composition to economic development, determines whether you will do well or not. The full game can also be acquired for less than half the price of many of it's competitors in the genre. The integration with FoG2 is also a good feature but you won't often need to use it once you have an understanding of what a…
positive · reviewer's own thumbsView post →i wrote a review for field of glories and how much fun it was to play battles and how realistic the game engine was. then i started to playing this. this is an incredible engine that allows me to take that and turn it into a campaign. very deep game indeed. and not just the battles but also the expanding for glory and then balancing the resulting decadence, too slow to expand and you will be swallowed up by your bigger and stronger neighbors that did expand. expand too fast and your empire…
positive · reviewer's own thumbsView post →My favorite grand strategy game. I've had more fun with this than anything Paradox has put out.
positive · reviewer's own thumbsView post →I've really tried with this game; 30 hours playtime on my initial purchase, and recently another 11 hours. With the random building choices, the random availability of decent generals (which you can't do anything about) which has a massive effect on the outcome of battles, and the random rolls in battles themselves, it is really difficult to feel that you are in control of your empire. Yes I know that can play the battles in FOG II (which I do own), but I prefer more abstract combat…
negative · reviewer's own thumbsView post →This game is a jewel. A true must have for grand strategy lovers. Specially when combined with FoG2. They make a perfect combo for lovers of both tactical wargaming and deep management. Main flows IMHO: - the auto management system of provinces is poor and leads to poor performance and rebellions if left alone, which leads to an overwhelming job of micromangement in later phases of the game. - The second and forthcoming games tend to be repetitive and culture modifiers are not enough to…
positive · reviewer's own thumbsView post →Considering I'm into my 7th year playing this game and have also now 100%-ed the achievements, maybe it's about time to drop a positive review. FoG Empires is one of the best historical grand strategy games out there, and is generally a delight to play. The graphical presentation is nothing to write home about, but then again I would also say the game aesthetics have their own special charm that grows on you. There are many other interesting things that could be said about the game mechanics,…
positive · reviewer's own thumbsView post →When I was a member of a wargame club way back in the day, we sometimes used to play strategic or operational board games with map and counters but, when it came time to resolve a battle, rather than using just a die roll, we'd play the battle out using miniatures on a separate (big) table. It was an amazing hybrid, providing the best of both worlds. If you have Field of Glory: Empires AND Field of Glory II (preferably with all DLCs), you can do EXACTLY that same thing on your computer.* The…
positive · reviewer's own thumbsView post →Remarkabe game. I am a veteran of decades playing turn based strategy games. Civ 1 through 6, xcom, humakind EU4 Old World, endless legend, endless space and so on. This feels fresh and notably just building an army and grabbing every region that is not nailed down doesn't work very well here. I actually had to start thinking a bit. I admit I haven't tried a playthrough with one of the major factions like Rome, Carthage, Macedonia, or Egypt. I'll keep honing my skills before I try…
positive · reviewer's own thumbsView post →Definitely a proper view into what is off with gaming at the moment. This game is fantastic, bringing unique concepts to the table that simulate the era in many compelling ways. It is also coded by like one guy and has a very small staff. So yes, it runs at a very clunky pace, which personally I'm not bothered by, but will most definitely cause many a raised eyebrow and quick refund. But the fact is that this game is complete and makes the streamlined AAA 4x game look generic at best…
positive · reviewer's own thumbsView post →This is a MASTERPIECE of a game. I do not say it lightly. I have played 4X (perhaps my best preferred genre) since Master of Orion 2. This game, alongside Civilization 4, IS the pinnacle of the genre. Pair it with Field of Glory 2 to fight your battles yourself on a battlefield - incredible fun. I highly, HIGHLY recommend this game.
positive · reviewer's own thumbsView post →The vote on this one is a big thumbs-up. And sure I’m late to the party because by and large I’m not much of an early adopter, but I thought it would be remiss of me to skip posting a review for a game I’m very much enjoying. Lots of reviews have already covered the mechanics bullet by bullet; this is just going to be what stands out for me that made it an immersive one more turn experience. The balance between maintaining on-going player agency thru a never ending series of small yet…
positive · reviewer's own thumbsView post →Field of Glory: Empires is an ambitious, slow-burning grand-strategy game that invites players to guide a civilization through centuries of political tension, territorial ambition, cultural evolution, and military struggle across the classical Mediterranean world. Developed by AGEod and published by Slitherine Ltd., the game stands apart from more streamlined 4X titles by embracing a deep, historically grounded simulation that demands patience, foresight, and an appreciation for long-term…
positive · reviewer's own thumbsView post →4 Free Steam Games to claim by July 17 Ultimate Zombie Defense store.steampowered.com/app/1035510/... Battlestar Galactica Deadlock store.steampowered.com/app/544610/B... Field of Glory II: Medieval store.steampowered.com/app/1368870/... Caribbean Crashers store.steampowered.com/app/2921380/...
neutral · AI labelView post →Played as England ( not that England but the one that starts there ) united south England, conquered wales and united the north of England, conquered Scotland, conquered the isle of man. united Britain. left to fight the Gauls. on route to France a harsh winter set in and i lost half my army due to Starvation and the other half landed poorly and were defeated by the locals. Ran back home to build a new army when the Welsh, Scots and English rebelled against me. after 6 years of…
positive · reviewer's own thumbsView post →this excellent game is one of those that you discover and you say to yourself "why didn't i know about this already" it is very "one more turnish" very deep systems, many game features i've not seen before. the only downer is the lack of a proper in game tutorial. while i like dastactic, his scripted tutorial for this game is not very helpful, it's more like a list of game features, not a proper tutorial. the game is complexx and new users suffer from this. check out the let's play from…
positive · reviewer's own thumbsView post →I have very mixed feelings about this game.- Games length :After a 100 turns all factions plays basically the same and you end up doing the same thing at different spot on the map and a different name.The game becomes messy and laggy after 100 to 150 turns so I recommend playing with the option that let's you win with only 2* the number of legacy of the second instead of 3*.- factions and contentSome factions do have some decent content like of course Rome, Carthage, Egypt and a few others…
negative · reviewer's own thumbsView post →I was very hyped for this game, I liked the concept and the idea of having a game like this, especially from a non-AAA dev. To be honest its almost a terrible game experience for a lot of money, just as every slitherine game. The engine is clunky and ugly, the UI is terrible. It has unnecessary loading screens. Multiplayer is a joke as it is more like an email service. There is no way to plan your economy as you dont know what you are doing with buildings since the game doesnt give information…
negative · reviewer's own thumbsView post →There is no stability in the game. One turn you can be 30 up and the next turn it wil take 90 turns to now build it. Your town can be all in + and still revolt. You cant see why its revolting, there is no indication on how to fix it. They are all fed, all sanitised, wealth, everything, but it still just revolts, you can place armies in the town it still revolts. No control over armies, they only control you have is what you buy. Not for kids. I feel like I wasted $50
negative · reviewer's own thumbsView post →A most interesting game because of its complexity and profoundness. I have only just started the game and the more I play it the more I enjoy it. It's a strategy game with a new approach based on gaining legacy points: how you run your empire and not just about conquering lands and smashing everyone. I disagree with those who say that the map graphics are somewhat outdated or less impressive. They want eye candy maps like those in Total War where because of the details of so many trees, hills…
positive · reviewer's own thumbsView post →Its not fun. While there is an interesting idea behind it, the implementation is very rough. You have to lead your nation in a way that leaves a mark on history. The game tries to simulate a declining/stagnating society, but doesnt do it very well. At least not in a fun way. Presentation values are rather simple. Its not an issue for a game like this, but I cant help of thinking about games from 20 years ago like Chariots of War and Spartan, that seemed to look somewhat nicer. The UI is…
negative · reviewer's own thumbsView post →A MAMO update! The video game developer Slitherine will join us for a gaming showcase of Field of Glory: Kingdoms - Rajas and Tribes. This exciting showcase is part of our Middle Ages in Modern Games thread, organised by @robehoughton.bsky.social and @vinicius-marino.bsky.social
neutral · AI labelView post →"Field of Glory: Empires" is a "me too" entry in a somewhat well served niche of ancient Roman turn based strategy games, trying to sit somewhere between being a ripoff of Europa Universalis and being a Ripoff of Total War: Rome, but being significanlty worse than both, with some completely irritating business practices bolted on... well, it wouldn't be a Slitherine game unless they priced and marketed it to try screw gamers as much as possible. When you try to first start a campaign, by…
negative · reviewer's own thumbsView post →Lots of possibilities. The battles are interesting to watch. Definitely in it for the long game since it can take up to 500 turns.
positive · reviewer's own thumbsView post →I give this one a mildly enthusiastic recommendation after more or less finishing a couple campaigns (Macedonia/Hibernia). In short this can be considered a more basic Paradox GSG that uses a WEGO turn based system and features playable tactical battles if you own FoG2. "Basic" is not used as an insult here; it's quite the opposite, actually. FoG:E is refreshingly light on modifier stacking and heavier on tactics and telling a story of the rise and fall of civilizations in the classical world,…
positive · reviewer's own thumbsView post →The campaign map gameplay is the best empire management system I've ever encountered. Battles are a bit boring if you compare them with something like total war but I mean... I think this outperforms TW in the campaign side.
positive · reviewer's own thumbsView post →I have been playing this obsessively for the last week. Much lost sleep. I will say this, this game is what I always wanted out of Civilizations. Both are great games, and I don't dislike the Civ series any less. However this game combines a Civ like game play with a solid historical background. When I was in charge of the Persian empire for 50 years, I felt like the technological progress, the dilemmas I faced, and the enemies brought to bear against me were extremely well done and had the…
positive · reviewer's own thumbsView post →Interesting expansion, economy, strategic resource, and tech/tier dynamics. @ 80 hours in it's well worth the price & should have many hours to come... More than I can say for my recent purchase of Humankind.
positive · reviewer's own thumbsView post →STRANGE ATTRACTORS (You can skip the Wall o Text and go straight to the TLDR at the bottom of the page) I am another player coming from Paradox and TW titles on similar subject matter, I cannot say it is for everyone I can only tell you why I like it. Act I Paradox vs TW vs Empires - Strange Attractors 1) Paradox runs theirs as pausible RTS at the strategic level, with beautiful maps but no tactical battle resolution, while TW runs theirs as a wego turn-based game at the strategic level…
positive · reviewer's own thumbsView post →At first glance looks like a Total War game with lots more buildings, but with the bonus of a simplified battle-watcher, a nice middle ground between playing the whole fight out and pushing a button for instant results. That way, I can see strategies play out, like "this is mountains, a small elite force is best" versus "this is the desert, lots of cheap light troops can beat a smaller group of expensive heavy troops." I know the Paradox games do the calculations similarly but its a lot easier…
positive · reviewer's own thumbsView post →This is an obscure gem that you will be very glad you've discovered! Excellent historical grand strategy with a fresh take on the over-expansion/map-painting problem that plagues the genre. Has that addictive "one more turn" feel. Nicely polished cohesive experience, definitely a labor of love and it shows. Do not miss this one.
positive · reviewer's own thumbsView post →I want to like this game. And i really do. Its innovative, it has lots of interesting design descisions but it is spoiled by a few things that you cant overcome of overcoming which will cost you money. First: going into Empire state and expanding. It just does not work in the end. You conquer a region, revolt rate is high and suddenly you have ♥♥♥♥♥♥♥♥ of units near your capital. How did that happen? Good question! So rowdy ♥♥♥♥ decised to do a coup. Okaaaay. But why the hell there is an…
positive · reviewer's own thumbsView post →best ancient era grand strategy game for me. first of all, i really dig the field of glory system and have FOG digital and FOG2, but you dont need that to enjoy this title. i prefer to play as germanic or celtic tribes and most games fail to deliver a decent depiction of them. for example, if you play imperator as lets say frisians, you get to build a (roman) bathhouse. if you play aggressors rome, your barbarian temples look the same as romans. ect. Resources and trade, the decadence system,…
positive · reviewer's own thumbsView post →[Fanatical | Steam] Tabletop Battles Bundle (Close Combat series and more) | €1.50 / item or less. A BYOB bundle with each item you choose priced at €1.50 or less. This is a particularly good deal if you're interested in the classic tactical wargame series Close Combat as I don't think these games have ever been bundled at a price as low as this before. Pick from: Battle Academy Battle Academy 2: Eastern Front Close Combat - Gateway to Caen Close Combat : Panthers in the Fog Close Combat:…
neutral · AI labelView post →I usually don't do reviews (too lazy) but this game is great. If you are into Ancients kind of warfare. It has deep strategy and paired with Fields of Glory II is amazing. Great to see the regions develop and leading them to great culture. Loads of buildings and units. Really good game
positive · reviewer's own thumbsView post →I have tens of thousands of hours in grand strategy games from Europa Universalis 1 on. This is one of the best and most original. It just feels different.
positive · reviewer's own thumbsView post →the strongest point of this game is that it gives context an meaning to Field of Glory 2 battles that it generates
positive · reviewer's own thumbsView post →fun and easy 2 learn
positive · reviewer's own thumbsView post →Field of Glory:Empires is a highly recommendable we-go grand strategy title that avoids the common pitfalls of the genre and enters uncharted territory in many regards. DEEP GAMEPLAY The game features cleverly interlinked and equally elaborate systems for - trade and economy, - culture/decadence/loyalty - warfare This mix generates many interesting (i.e. difficult) decisions for the player. Don't be mistaken - these systems are very complex/elaborte. You're expected to read the manual…
positive · reviewer's own thumbsView post →I just lost a game with Carthage and it was the most fun lost game I have ever had. Pacing and strategic decisions in this game are fantastic. War with a tiny city state may take over a decade, and it is an exciting one. You may afford to not care about some remote province falling to barbarians or rebels, as no immidiate danger comes from it. You will often end a war without a satisfying conclusion, only because two other wars are more urgent. Or you run out of money, men and iron. Decadence…
positive · reviewer's own thumbsView post →Best historical map strategy game ever. Incredibly addictive. Total War does not even come close, great job developers. Looking forward for an enhanced version or something that covers medieval times.
positive · reviewer's own thumbsView post →Short Version: Good game. Highly recommend it. Long Version: I originally returned this game after an hour of play. I originally hated the fact that I was so limited diplomatically, still kind of am, but after I saw a play through I figured I’d give it a second go. After completing a full campaign I can appreciate the mechanics a lot more. If you are looking for a total war world conquest game for every faction then you most likely will not like it. I was expecting a total war/imperator style…
positive · reviewer's own thumbsView post →Buggy game, terrible pathing when trying to move armies, poor User Interface, underwhelming/ non-existent tutorial (kudos to anyone with the time to find and then read through the 'how-to' wiki guide; you have more patience and time than I do). I watched a bunch of YouTube video reviews before purchase, and it would seem the reviewers were weak on presenting the bad spots for the game. This is an increasing problem with YouTube video game reviews. In all honesty, this game doesn't feel…
negative · reviewer's own thumbsView post →This game is a huge disappointment. Everything about the game is great, EXCEPT for the battle system, which completely and totally ruins the game. The battle system makes absolutely no sense, and you have absolutely no control over any aspect of the battles. I can only assume that everyone who could find their ass with both hands worked on the other aspects of the game, and then the found some morons with fetal alcohol syndrome combined with profound inbreeding to design and code the…
negative · reviewer's own thumbsView post →Exceptionally good game! I would go so far as to say one of the grand strategy games of all time. The economy, decisions, military, empire building is top notch. The game uses the pops and economic building as the part of the main drivers. It is fun simple more clear control than other grand strategy. The economic building is has a card draw like mechanic but allows you to shuffle for one turn if you are looking for particular building.
positive · reviewer's own thumbsView post →
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