Teslagrad 2
Developer Rain Games
Teslagrad 2 is an action-adventure video game video game developed by Rain Games and published in 2023 by Modus Games. It includes elements of Metroidvania games but has linear gameplay. Players control a girl with electromagnetism powers who attempts to return home. It is the sequel to Teslagrad. From Wikipedia (CC BY-SA 4.0)
228 reactions from 4 sources (Steam reviews, Bluesky, Mastodon, Lemmy) · newest Oct 11, 2026 · last updated Oct 11, 2026 · How this works
Audience score
128 positive · 61 negative
95% range 61–74%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 128 | 61 | 0 |
| Bluesky * | 6 | 3 | 18 |
| Mastodon * | 1 | 1 | 9 |
| Lemmy * | 0 | 0 | 1 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 194 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mostly Positive (460 of 606 positive).
Players praise the game's beautiful art, music, and smooth movement. [1][2][3] Some reviewers find the boss fights frustrating due to precision and repetition. [4][5][6] The game is shorter and more platforming-focused than its predecessor. [7][8][9]
- [4]
I give up. It actually could've been a good game - the art design is good, the puzzles, platforming and exploration are really fun BUT the ♥♥♥♥♥♥♥ boss fights ruin it all... Not because they are hard or long, most of them are actually simple once you figure out what you gotta do. The problem is the hair-width, pixel-perfect precision they demand and the need to repeat the exact same sequence like 5 times in a row …
- [5]
Was pretty decent up till the final boss, which soured me on the whole experience. The first phase is alright, but then on the second phase the boss hits you with an attack which is impossible to avoid, unless you already know what to expect. On top of that the game takes away your second health point before the second phase, for no good reason. This leads you to get instantly killed. You then have to keep replaying …
- [1]
Teslagrad 2 is a surprisingly fantastic platformer that has a brilliant movement system (once you unlock the initial abilities), great atmosphere with detailed background, and an enticing story said without words. The initial adventure in this game is short (3-4 hrs) but your adventure does not have to end since there are so much more to do after defeating the main boss. The second half of the game features 4 secret …
- [2]
I have played Teslagrad 1, and this game and that one are two totally different things. If you take the lore and the name out of the game, you'd have no idea that this game is a sequel to the other one (it's completely fine to play this one without the other one). I love Teslagrad 1 to death but I also absolutely loved this game on its own different way. The first game already had great art but this one is just …
- [3]
Solid metroidvania/platformer, the movement is smooth as butter and not sure how they did it but the style improved a lot compared to the first game, as always it is beautiful. I would recommend trying to get the secret map as soon as possible, for those who love collecting everything. The only negative thing the game had were the bosses, they were normally more frustrating than challenging. Still short and sweet …
Summarised from 34 of the 235 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 11, 2026. How summaries are made
68% of the 194 Steam reviewers we collected recommend Teslagrad 2. The complaint that keeps coming up: boss fights are frustrating and demand precision. Deal-breaker or nitpick?
Critics, per Wikipedia
On Metacritic, the Windows, PlayStation 5, and Switch version received mixed reviews, and the Xbox Series X/S version received positive reviews. In an early preview posted in January 2023, IGN said it was "shaping up to be a good puzzle-adventure" game. However, they said its limited combat mechanics made Teslagrad 2 controversial to identify as a Metroidvania game and suggested dropping them entirely to focus on puzzles. Nintendo Life called it "undeniably a great follow-up", though they felt it was a bit too short. Hardcore Gamer instead said it is "a solid, though flawed, follow-up" and said the gameplay "isn't as bold and surprising a second time round". Sports Illustrated praised the…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 228 · most liked firstDecided to take a short break from Silksong before I dive into the “post game” and Teslagrad 2 sucked me right in. It’s no Silksong of course, but it’s a nice little puzzle platforming metroidvania-lite with lovely music and interesting ideas. It’s on sale for like $4 on the eShop right now.
positive · AI labelView post →Teslagrad 2 is a surprisingly fantastic platformer that has a brilliant movement system (once you unlock the initial abilities), great atmosphere with detailed background, and an enticing story said without words. The initial adventure in this game is short (3-4 hrs) but your adventure does not have to end since there are so much more to do after defeating the main boss. The second half of the game features 4 secret abilities unlocked behind simple time trial races, free roam to collect all the…
positive · reviewer's own thumbsView post →I give up. It actually could've been a good game - the art design is good, the puzzles, platforming and exploration are really fun BUT the ♥♥♥♥♥♥♥ boss fights ruin it all... Not because they are hard or long, most of them are actually simple once you figure out what you gotta do. The problem is the hair-width, pixel-perfect precision they demand and the need to repeat the exact same sequence like 5 times in a row with zero room for any kinda error. The timing feels off, the movement is…
negative · reviewer's own thumbsView post →My top Switch game of the year is embarrassing since it's mostly me failing to build metal gear for 56 hours in ToTK. So a honorable mention goes to Teslagrad 2 for 10 hours, not counted since it was this month for some reason. I'm still recommending Grapple Dog if you're a platformer fan. #blutoid
neutral · AI labelView post →The art looks nice, but that's the highest point for this game. I struggle to recommend it. The physics are incredibly janky, I often found myself clipping through the floor and becoming softlocked. In a game where you die in one or two hits, bosses should not have unskippable cutscenes you have to endure each time, two of them for the penultimate boss even. The movement felt inconsistent and weird. Your slide, which is a key ability to move around with and should feel amazing, becomes…
negative · reviewer's own thumbsView post →A new year has started, and we are back at the office! There is quite a few things that we have to get straight on, but once those are done, the plan is to officially announce the game we are working on :-D Until then, here is some cool concept art of Elenor, the secret Teslagrad 2 final boss.
neutral · AI labelView post →Pretty much like the first game, although you now get 1 extra hit point before each boss, making the experience a bit less frustrating. Weirdly, after the first phase of the final boss, there's a cutscene where he seems to give you an additional hit point but it actually sets your hp down to 1. Like in the first game, the sections between the bosses have potential and should have been the focus, especially if puzzles had been added. This game has no puzzles as far as I can tell. 2.5H for…
negative · reviewer's own thumbsView post →Annoying under every single aspect except visually and musically. Navigation is tedious both when going forward AND when backtracking (there are shortcuts but they either save little time or are far from the next one, making moving orizontally almost as annoying and repetitive as doing it vertically) Even if backtracking isn't your cup of tea you will still need to re-do some points, mostly because you died (sometime because of a skill issue, others because even the "parkour puzzles" are…
negative · reviewer's own thumbsView post →Was pretty decent up till the final boss, which soured me on the whole experience. The first phase is alright, but then on the second phase the boss hits you with an attack which is impossible to avoid, unless you already know what to expect. On top of that the game takes away your second health point before the second phase, for no good reason. This leads you to get instantly killed. You then have to keep replaying the first phase, and watch both the unskippable cutscenes, till you figure out…
negative · reviewer's own thumbsView post →Here's the TIGA Games Industry Awards 2023's shortlist. * BEST ACTION AND ADVENTURE GAME * Auroch Digital: Warhammer 40,000: Boltgun * Out of the Bit Ltd: Full Void * Pentakill Studios: The Occultist * Rain Games: Teslagrad 2 * Sloclap: SiFU * Sony Interactive Entertainment/Guerilla: Horizon: Call of the Mountain * Sony Interactive Entertainment/Santa Monica Studio: God of War Ragnarök * Supermassive Games: The Dark Pictures Anthology: The Devil In Me * The…
neutral · AI labelView post →Metroidvanias in this bundle: Raider Kid and the Ruby Chest Afterimage Teslagrad 1+2 (doublepack) Siege of the Sandfox I can absolutely say, without a doubt, that Raider Kid and the Ruby Chest and Teslagrad 2 are amazing. Pick one more random game and you've got a seriously good deal
positive · AI labelView post →don't get me wrong, I am not against hard bosses, I played the original Hollow Knight and enjoyed the game and its hard bosses, and although I did not like Cup Head but it wasn't for the bosses I actually enjoyed the bosses and played it for 10 hours. but this game introduced us with a very easy boss and better map design than its prequel but the second boss had other plans. I had to watch a tutorial on YouTube trying to understand the death condition of the boss as it lacks any progress…
negative · reviewer's own thumbsView post →this is more of a neutral review ... while i do enjoy the game i hate the one hit death bs. im at the last boss and ( not going to spoil ) its stupid to have to start the fight all over just because i got hit ... and just found out he has multi stages so hit once BACK to the start of the fight
negative · reviewer's own thumbsView post →This is like 20% of a really good game. I beat the main campaign at around 3 hours. Most of my remaining hours were dedicated to completely optional collecting. The game allows you to move very fast, but it makes the seemingly big world feel very small. I'd recommend it if you want just something quick to play but honestly this game deserved more time in the development oven.
negative · reviewer's own thumbsView post →We just updated Word to the West. For those who want to play the connecting story between Teslagrad 1 and Teslagrad 2, and the start of Lumina's journey, this would be a great time to pick it up. store.steampowered.com/news/app/530... Oh, and that includes an update on our GOG version of the game.
neutral · AI labelView post →It's well put together. Myself from 15 years ago would have played this more but I'm getting old and my tastes have changed. I don't feel like trying something over and over until you do everything perfectly.
negative · reviewer's own thumbsView post →Post four indie games you think more people should have played World to the west En garde! Bear and breakfast Pyre Honorable mentions: Teslagrad 2 Coffee talk 1&2 Weird West Solar Ash I can't recommend only 4 games is like a impossible for me hahaha
neutral · AI labelView post →I will be giving away a steamkey for Teslagrad 2 during my stream tomorrow. It was a mystery game in my bundle and I already own it! How do you win? Be present and interact. I will do a Number Guess. Closest guess wins! Key to be delivered immediately upon winning.
neutral · AI labelView post →This game has cool movement and the art style is amazing but holy hell it has absolutely nothing else behind it. This game feels unfinished and frankly quite boring, the map design is probably some of the worst I've ever seen in a game in my entire life PLUS PLUS.. THERE IS NO WAY TO PROPERLY GO BACK TO CERTAIN AREAS everything feels horrible and I'm not getting any enjoyment out of this game whatsoever.
negative · reviewer's own thumbsView post →I wouldn’t recommend this game on Steam Deck. Although it’s marked as "verified," I encountered a couple of freezes and a significant bug where the map wouldn’t display when pressing the designated button. This issue even caused the game to crash a few times. I tried reinstalling the game, but the errors persisted. From the limited time I was able to play, the game feels a bit rougher than its predecessor and somewhat clunky in terms of gameplay. That said, I wish I could play it further to…
negative · reviewer's own thumbsView post →At one point in Teslagrad 2's development, we were playing around with introducing a 'dark path' with unique powers for the last act of the game, with the option to restart from the split point with a 'clean path'(which is the one that made it into the game). This is the 'dark path' endgame costume
neutral · AI labelView post →Physics-based platforming where the physics often fail to do what they are supposed to, so you have to start over from the beginning.
negative · reviewer's own thumbsView post →Puzzles and boss fights are too easy. Level design is plain and boring. Game design fails to use the magnetism mechanics in a creative way.
negative · reviewer's own thumbsView post →This game feels tedious. Bad controls only add to that feeling. One shots by everything don't help that at all.
negative · reviewer's own thumbsView post →Yikes. I didn't think the first game was terrible. It wasn't very good but it wasn't terrible. This, on the other hand, is absolutely dire. It's sloppy, buggy, poorly designed, has among the worst map design I've ever seen, it's just instant death traps constantly. It's just awful, awful, AWFUL. As bad as this type of game gets. Developers, do better. Play your games. Get someone else to play your games. Make your games fun. This isn't fun. This alternates between tedious and…
negative · reviewer's own thumbsView post →Not even five hours of playtime to beat the game, worst designed final boss design I've seen in many years. First phase is very annoying and second phase one shots you in just a couple of seconds. With no hints or idea what to do about it, there is no autosave which makes the boss repetative, annoying and unfun. Overall the whole game is filled with incredibly bad design choices. For one thing there are collectibles, as if it was a metroidvania (this is not a metroidvania) its a railroad game…
negative · reviewer's own thumbsView post →I love the first Teslagrad; it was short but lovely and a very original mix of a puzzle game (with a bit of platforming) and metroidvania. Teslagrad 2 changes the original formula more toward a platformer with puzzle elements and metroidvania; the magnetism powers are now more focused on movement. Unfortunately, the physics is not reliable enough to support this new direction for gameplay and often behaves unpredictably and randomly, making the game feel unpolished and frustrating during the…
positive · reviewer's own thumbsView post →I loved the first one, and love almost everything about this one, but the controls are a bit off with this one, there are a lot of out of bounds bugs that render your save file useless, unless you go into the save and manually edit your spawn point. And for some reason it stutters and freezes sometimes. If I could give a mixed option, I would chose that one. I am 50/50 about this game. Oh and the game is ridiculously short too.
negative · reviewer's own thumbsView post →5/10 god i hate the garbage janky ass combat this game has.... dont think i can finish this game sometimes you damage them, sometimes you pass through them, sometimes you smash face first into them and get one hit killed + puzzles + platforming + music, Skellige from the witcher 3 good - god awful combat - push pull game mechanics are janky as hell. sometimes you miss the same thing up 20+ times
negative · reviewer's own thumbsView post →Compared to the first game, it has nice atmosphere, art, and music, but the original still felt more distinctive in its identity and puzzle design. That said, it fixes most of the issues I had with the first game: the map is clearer, collectibles can be shown on it, and the secret ending is less annoying to unlock. The puzzles are simpler, but the extra abilities make traversal feel like a puzzle at times, and with smoother movement and faster traversal, it simply feels more fun to play.
positive · reviewer's own thumbsView post →Mod @GBMento also has a new edition of their "Indie Game of the Week" feature on Giant Bomb! This episode checks out Teslagrad 2! Read what they think about its 2D Norse aesthetic and gameplay User Blog: www.giantbomb.com/teslagrad-2/... #games #gaming #indiegame #indiegames #teslagrad2
neutral · AI labelView post →Solid animation and music, but somehow the gameplay and exploration leave a little to be desired. It is quite different than the first one. More than puzzles it's more about platforming. It gives the game a quick feel to it. However, even though it seems like one big map and you are finding new abilities, there really isn't any required backtracking so it feels like a strange not really metroidvania. It feels a bit like fast past high end action game for smartphones. On PC it feels like it…
positive · reviewer's own thumbsView post →Actual primary garbage gaming experience. This game expects you to know what you have to do and how you have to react instantly AND you only have 1 single life. Whatever hits you once, you lost??? This game wants you to have a smooth platforming experience, lets you run full speed into all kinds of dangers and stupid bossfights and doenst tell you anything with only one single life and hitcount. Thsi is garbage gaming desing. It is probably, most likely, with the highest peak probabilty the…
negative · reviewer's own thumbsView post →sadly felt nothing like the original teslagrad. complete different game, this one is a lot more movement focused and (if i remember correctly) the original focused more on storytelling and puzzles. played this for less than an hour and honestly didn't like a single second that i played.
negative · reviewer's own thumbsView post →This has the buttery smooth performance of rayman legends and none of the buttery smooth controls of rayman legends. Indeed, it is extremely obvious the devs never played any rayman games before as they would have designed the controls so much better if they had. It is also literally impossible to keep track of ability gates in this game so you are forced to enjoy it as a puzzle game rather than a metroidvania.
negative · reviewer's own thumbsView post →I like the exploration, but you could play any other game in the genre for that. The mechanics are creative but the physics are as janky as you can imagine. Music and areas feel repetitive and I wouldn't miss any of the bosses if they were gone.
negative · reviewer's own thumbsView post →Both this game and the original Teslagrad are fantastic metriodvanias with few enemies (outside of a segment or two in each), a whole lotta traps, and a ton of using your noggin with your skills to advance through the world. I love playing with magnetism, and both these games have some nice puzzles to crack with said abilities. I hope for a third, between both this game and the first I think I have 20 hours on my first 100% runs. Keep up the good work!
positive · reviewer's own thumbsView post →Iffy physics. Map doesn't work on Steam Deck. I didn't love the combat. Sometimes, you just have to move on.
negative · reviewer's own thumbsView post →I have played Teslagrad 1, and this game and that one are two totally different things. If you take the lore and the name out of the game, you'd have no idea that this game is a sequel to the other one (it's completely fine to play this one without the other one). I love Teslagrad 1 to death but I also absolutely loved this game on its own different way. The first game already had great art but this one is just breathtaking. The beauty, the complexity, the animations, the smoothness, the…
positive · reviewer's own thumbsView post →Platformer version of Teslagrad with Dragon's Lair fails. I didn't care for it very quickly despite the art/animations/music being very good.
negative · reviewer's own thumbsView post →Better story with a greater focus on fluid movement compared to Teslagrad. Really, really, really good.
positive · reviewer's own thumbsView post →way less puzzle and way more fast platforming action. It was a nice experience with less problems than teslagrad 1 but I missed the physics puzzle :)
positive · reviewer's own thumbsView post →Pretty huge downgrade from the first game. The second instalment feels like an early access or beta rather than a finished product. The gameplay is not responsive enough, the bosses are quite boring, the exploration is not fun and even though certain sections are padded (having to jump down and then redo a platforming section because the flower that gives you levitation is only on the lowest level as opposed to there being another one halfway through) the game is only 3h long. I wouldn't have…
negative · reviewer's own thumbsView post →!!!!!!!PLEASE READ BEFORE BUYING.!!!!!!! Aw sh*t, here we go again... Jokes aside, I played the first instalment in the teslagrad series and I'm here to tell you that, as a whole, I enjoyed this game more than the first and the developers from Rain Games fixed most of the issues plaguing the first game... sorta. It's kinda like they took five steps forward, but one back. Lemme explain... UPGRADES OVER THE FIRST: Art and environments are even better than the first. These guys have an eye for…
positive · reviewer's own thumbsView post →First off, at least one of the music tracks on this game is GD amazing. I did not enjoy this game at all. Everything, with the exception of sliding, and riding the wires, feels terrible. Then they screw up even the sliding by mapping two powers to the same button while having an empty button on the controller so you're momentum is frequently stopped so you can ground pound into a trap. This game also has some of the least precise controls for a precision platform I've ever played. You fly off…
negative · reviewer's own thumbsView post →Another Steam Next Fest demo that blew me away: Teslagrad 2 ⚡️ The first game was already great. This sequel looks even more ambitious! And this music! 😍🎶 ➡️ Demo: https://store.steampowered.com/app/1698220/Teslagrad_2/ #SteamNextFest #Teslagrad2 #Platformer #IndieGame
positive · AI labelView post →Unfortunately this is a game review, and I tried to play this with controller, there are so many issues with it, and is just too frustrating to play: Very slippery move acceleration curve + many high speed move techniques, killing the platforming gameplay as the precision becomes increasingly demanding as game progresses The character jumps down while climbing when the joystick angle is at up position, after many frustrating retries, you'll realize joystick must be around 100% left or right A…
negative · reviewer's own thumbsView post →Metalfox, a Teslagrad 2 speedrunner, graciously shared a video with us of him playing the Knuckle Jet demo. ... Ok. THAT is fast. www.youtube.com/shorts/ZFIYq...
neutral · AI labelView post →Not for my taste,. The movement is awful, specially on waterfalls.
negative · reviewer's own thumbsView post →its mid, the returning mechanics are good but the new ones are meh plus it only took me 2.4 hours and i didnt play too fast. To explain further there is multiple upgrades but its kind of pointless since the only point for the last one is a few doors and to hit the final boss 3 mins after you get it. alot of the weakpoints for the bosses are not very communicated and the art and story is very bad at points (the scene you get the last upgrade as example) to conclude i'd say get it on discount if…
positive · reviewer's own thumbsView post →Not even slightly enjoyable. Fortunately it was bundle fodder...
negative · reviewer's own thumbsView post →Only 3 hours, same invisible wall bugs, movement is slightly better than the first game but still not good, the bosses get easier the further you are which is... a choice? Just no.
negative · reviewer's own thumbsView post →TL;DR I really recommend the game, especially if you liked the first one and its universe. Teslagrad 2 is more about platforming than puzzle solving, and the gameplay/controls were extended and revisited to that effect with success. The art direction in general, and the silent storytelling, are still amazing and make Teslagrad 2 a proper second installment of the series. Even if you didn't play the other games of the studio, give it a try! It is relatively short. More details So, let's…
positive · reviewer's own thumbsView post →A surprisingly good metroidvania game with some really nice feeling and reasonably unique movement mechanics. The animations for the main character are adorable and the puzzles that stem from these mechanics are interesting to chew through. I really liked the fact that I never had to look up any guides to complete the game fully, as by the time you've already collected most of the collectibles you will unlock a map that just shows where the rest are. I had 10 out of 81 remaining and I'm glad…
positive · reviewer's own thumbsView post →Nice visuals and music. This seems to have an interesting sequel premise. Puzzle/platforming mechanics are decently smooth (weird un-intuitive water mechanics though) and the metroidvania aspect/map layout seemed decent from what I was able to play. However, the game's terrible boss fights bring the experience to a halt. The deer/moose fight is so clunky that I lost faith in the idea of there being enough to look forward to later in-game. The first game had similar problems, so it is a shame…
negative · reviewer's own thumbsView post →Music is great the world is fun to explore, nice way to tell a story. The con is the bosses - espically lady boss the controls there are so,,,,
positive · reviewer's own thumbsView post →I really wanted to like this but can't. The art direction and BGM are nice, but the game physics and mechanics makes movement feels a bit floaty, imprecise and frustrating. The platforming and puzzles aren't particularly inspiring either.
negative · reviewer's own thumbsView post →Solid metroidvania/platformer, the movement is smooth as butter and not sure how they did it but the style improved a lot compared to the first game, as always it is beautiful. I would recommend trying to get the secret map as soon as possible, for those who love collecting everything. The only negative thing the game had were the bosses, they were normally more frustrating than challenging. Still short and sweet game, 9 out of 10.
positive · reviewer's own thumbsView post →This game had some fun powers and cool story moments. I think there is a place for shorter games like this in the 5ish hour range and i wish they were more common (first teslagrad, Gris, Brothers come to mind). I think the boss fights took a step back from the first teslagrad and they might have tried to add in too much variety for the short run time, but overall i had fun!
positive · reviewer's own thumbsView post →I had a rather positive impression left after Teslagrad. This sequel was rather disappointing. First off, minor complaint, it leans into the Nordic aesthetic. Which is fine on its own, but kinda saturated at this point imo. Other than that, the controls feel clunky at times, it's quite apparent it was made for gamepad and not keyboard. Some sections are needlessly difficult and not quite in a fun way. The combination of the relative slowness of the gameplay/respawns and the propensity for…
negative · reviewer's own thumbsView post →
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