Abandon Ship
Developer Fireblade Software
Abandon Ship is a strategy video game developed by Fireblade Software and published 2018 for Windows and in 2019 for Mac and Linux by Plug In Digital. Set in the Age of Sail, the player manages a ship's crew as they explore the ocean and fight other ships and mythological monsters. Development of Abandon Ship was led by Gary Burchall, a former member of Climax Studios. The game received average to mixed reviews… From Wikipedia (CC BY-SA 4.0)
201 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Nov 3, 2026 · last updated Nov 4, 2026 · How this works
Audience score
115 positive · 71 negative
95% range 55–69%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 115 | 71 | 0 |
| Bluesky * | 3 | 1 | 9 |
| Mastodon * | 0 | 0 | 2 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
What players are saying
Counted from the reviewers’ own thumbs up/down on the 185 English Steam reviews we collected, not by the AI. Valve’s all-language rating: Mostly Positive (988 of 1,356 positive).
Players praise the game's concept and narrative, especially the Lovecraftian story. [1][2][3] Many find the combat repetitive and the gameplay becomes tedious over time. [2][4][5][6] Some reviewers note the game is difficult and punishing, especially early on. [7][8][9]
- [5]
Looking at my hours you could see that I really really really want to enjoy the game. The story is engaging enough but the combat is so dull, the gameplay is so repetitive to the point that I dont even care enough to try out the small guns build though I have all the guns I want. The guns' description are vague in damage, and a sudden attack from the Kraken without allowing you to change your ship's side or …
- [6]
I am torn whether to recommend this game or not. It's relatively well polished, but it feels quite repetitive and boring - every battle is really the same: destroy their sails, get close, board them. And the battles are slow - most of the time you wait for the guns to load. In terms of gameplay, the game resembles [url=https://store.steampowered.com/app/212680/FTL_Faster_Than_Light/]FTL: Faster Than Light. There are …
- [1]
FTL meets sunless sea? YES On concept alone, 12/10, more ideas like this should be made into games. Gameplay is mostly tight with some occasional jank and an item-limited save to revert if you get in an autosave deathloop Writing is good, but the writing-focused game genre has set a high bar and I found myself wanting a few times Early game is probably the best experience I had playing a game, barely surviving to …
- [2]
Enjoyable narrative, especially if you like Lovecraftian storytelling. Combat was fun but got a bit repetitive. Glad I played it, doesn't have high replay value for me.
- [3]
After finally completing this game, I can finally give my review. My god. This game is an adventure and a half. If you're one those people that actually like to read when text pops up instead of skipping over it then this game will be an absolute pleasure to play. This game has so much going for it! The graphics are amazing and the story is absolutely phenomenal!!! I have went everywhere in this game just to get …
Summarised from 34 of the 200 public posts collected about this game; every point cites the posts behind it ([n] opens the post) and the split is counted from the posts’ own ratings. Updated Oct 9, 2026. How summaries are made
Abandon Ship sits at 62% positive across 186 opinionated reactions from 3 sources. Fresh or rotten — where do you land?
Critics, per Wikipedia
Abandon Ship received average to mixed reviews from critics, with many evaluating the merits of the game in comparison to FTL: Faster Than Light. Critics were mixed on the gameplay mechanics and loop. Eurogamer praised the game's "well-realized" crew management system as expanding on the formula of FTL, finding it "involved" and with a greater "sense of immediacy" than its counterpart. GameReactor noted the game featured a "fair amount of grind", but highlighted the "gentle challenge" and "tactical battles" as an "enjoyable experience" overall. Rock Paper Shotgun found the gameplay loop to lack variation and "meaningful" consequences, citing the game's "repetitive events" removing the…
From the “Reception” section of Wikipedia, CC BY-SA 4.0. Critic context only — not part of the audience score.
Reactions
60 of 201 · most liked firstLooking at my hours you could see that I really really really want to enjoy the game. The story is engaging enough but the combat is so dull, the gameplay is so repetitive to the point that I dont even care enough to try out the small guns build though I have all the guns I want. The guns' description are vague in damage, and a sudden attack from the Kraken without allowing you to change your ship's side or temporary escape while fully equipped with catapults is the last straw for me. Get the…
negative · reviewer's own thumbsView post →I have mixed feelings about Abandon Ship. One one hand, it's the first game I've ever played that lets me enjoy a proper sea battle. On the other, I feel like they could have added some more content, namely ship designs. FTL is referenced a lot here (I'm an FTL veteran and agree with this) and FTL does ships better. Sure, I get how a Man O War is a better ship than a canoe, but in FTL the differentiation between ships was loadouts and built in abilities (teleporter, flak, mind control, etc)…
positive · reviewer's own thumbsView post →This game is well made and all the mechanics are well thought out. It's just missing the fun factor and there are some frustrating moments. One of the examples are the Kraken encounters which require you to wait for the option to Flee while you fend it off, but why not make it automatic as soon as the meter is full? If you don't press the button (bc you're too busy managing each action of every crew member) then your ship continues to take damage. The story is fine and the play is fine,…
negative · reviewer's own thumbsView post →FTL meets sunless sea? YES On concept alone, 12/10, more ideas like this should be made into games. Gameplay is mostly tight with some occasional jank and an item-limited save to revert if you get in an autosave deathloop Writing is good, but the writing-focused game genre has set a high bar and I found myself wanting a few times Early game is probably the best experience I had playing a game, barely surviving to the next port trying to fill out crew and upgrades in a desperate struggle…
positive · reviewer's own thumbsView post →Now, Abandon Ship isn't exactly bad. I played it for 11 hours and for the price I paid (like 6 euros) I could say I got my money's worth. For a comparison, here in Italy with 6 euros you can get a pizza with mushrooms. But I played just to get the biggest ship, when I purchased it I called it a day and uninstalled the game, never to return. It just wasn't that much fun. Abandon Ship is, as a concept, very similar to FTL, but more narrative-focused and with an open world bent. These are good…
negative · reviewer's own thumbsView post →I am torn whether to recommend this game or not. It's relatively well polished, but it feels quite repetitive and boring - every battle is really the same: destroy their sails, get close, board them. And the battles are slow - most of the time you wait for the guns to load. In terms of gameplay, the game resembles [url=https://store.steampowered.com/app/212680/FTL_Faster_Than_Light/]FTL: Faster Than Light. There are a couple of UI/UX issues and some minor bugs: Weapons in the shop have no…
negative · reviewer's own thumbsView post →I've not had alot of hours in this game but I'm really struggling to keep going. Without a doubt this feels like they saw FTL Faster than LIght and thought "hey lets do that but with a nautical theme". One thing alot of players disliked was the RNG in that game, but with that after a good amount of playthroughs you learn what you'd get from the choices you make and what not to do next time. I.e. THERES GIANT ALIEN SPIDERS, SHOULD WE HELP? Yes! (crew member likely dies with a small chance for…
negative · reviewer's own thumbsView post →Ok finally a gritty survival ship management game that is actually good. I've played a TON of garbage, i've played so much garbage that i've learned to love garbage. THIS is not garbage, this is what a good ship game should be. BEFORE I GET INTO IT: THE GAME IS FRIGGEN HARD! It gets much easier as you go, the snowball is really really nice and slow but starting out is very difficult, the cult hunts you down on a timer which is easy to evade if you are watching but sometimes you get caught…
positive · reviewer's own thumbsView post →I really want to like this game. The gameplay is good for the first 2 acts, but once you leave the first two acts the enemy strategy becomes stun treason and overboard weapons that are less a threat and more a micro tax. It's less a difficulty curve and more a tedium curve in battle
negative · reviewer's own thumbsView post →Abandon Ship is a difficult mixture of a pirate/sailing game, a Lovecraftian story, and FTL. You play as a ship in a world infested with a Lovecraftian cult and the associated monsters. Gameplay consists of manning a ship and surviving through battles with other ships or monsters, and sailing from port to port for exploration or quests. The world is made up out of multiple smaller maps, connected with gates. On these maps there are multiple random (and some story-scripted) encounters,…
positive · reviewer's own thumbsView post →Loss is too punishing. Restarting from scratch and grinding 10+ hours to get back to where I was is a no for me. Done with this game.
negative · reviewer's own thumbsView post →🔪 KNIFE PARTY - ABANDON SHIP 🌊 Fanart for a game-changing album. I VIVIDLY remember how much discourse this sparked because of how layered the symbolism and creativity was I was always a fan of their sound beyond heavy #bass, and this album only cemented that!
neutral · AI labelView post →I want to like it but it simply is not worth the price. Pros: Lovingly crafted maps, highly original concept, good writing. I actually like the idea of gates separating each map. Cons: Ok this may sound harsh but honestly free games for mobile phones have deeper gameplay. Every battle follows a repetitive formula. Every port is the exact same. Unique flavor text is very rare. Bugs: Randomly in battle crew will stop being able to carry out orders. Must quit to desktop and restart to fix.…
negative · reviewer's own thumbsView post →Got bored after 5 hours. Quickly become the same grinding and boring.
negative · reviewer's own thumbsView post →Abandon Ship is not quit ready for release. It has a Cthulhuesque story that works for the for the sea captain setting, and the world map was much larger than I was expecting. Where the gamer falls flat is combat. Ram enemy ship, board said ship, kill everyone, rinse, wash, and repeat. for as much time as you will spend fighting, that part of the game is woefully under cooked. if they ever overhaul combat for the better, Ill change my review.
negative · reviewer's own thumbsView post →An overall interesting design in this genre, and the first few hours will be pretty fun. However you'll find the repetition sets in rather quickly, along with a mostly lifeless world. Writers have done their best to create interesting scenarios and build a lovecraft inspired setting, but often times it's fairly disjointed. While not an absolutely inspiring game, there's enjoyment to be had still, but it's fairly limiting. I would recommend the game at a budget price, but not neccessarily at…
negative · reviewer's own thumbsView post →After playing this a lot longer, and beating the first boss. I'm changing my review to a thumbs down. By the time I beat the Kraken, I just felt like I didnt care anymore. The game is very repetitive at this point. I'm seeing the same things over and over, and doing the same clunky fights. The game needs more variety in not only encounters but mechanics. There's just so much thats unexplained, and so much stumbling rng that you cant plan for. It's just "better luck next time." Some neat ideas,…
negative · reviewer's own thumbsView post →Can't even finish the first battle as the enemy ship repairs faster than I can mow it with my cannons. Was in a stalemate for half an hour until I finally fed up.
negative · reviewer's own thumbsView post →Like if FTL had a baby with Sid Meier's Pirates with some Lovecraft sprinkled in. Lovely graphics and fun gameplay. Just try not to get attached to your crew because the difficulty in this game is brutal. They will die. I'm playing on the easiest setting and I've still lost several crew members. I first tried it on Normal and lost my ship before I even managed to finish the tutorial.
positive · reviewer's own thumbsView post →It's exceedingly repetitive, with none on the challenge or depth that keeps games like FTL interesting, and none of the charm or exploration of Pirates! or Sunless Sea. If you don't enjoy your first couple ship-to-ship fights, you're probably not going to like your 100th one. The boss fight at the 6-8hr mark (where I'm putting it away) is a rare change of pace, but that's when the game opens up to just more ship-to-ship drudgery. I really wish I liked this game more.
negative · reviewer's own thumbsView post →The game-play is enjoyable at first but gets repetitive very quick with basically just two types of encounters, ship/monster, the strategies of how to deal with them doesn't change so basically you are just spamming one strat or the other for the whole game. The story is decent, but it goes on for waaaay too long, maybe it wouldn't feel as long if the game-play was less repetitive though. It has a solid and fun foundation but that's about it. Its just another shell of a game that was…
negative · reviewer's own thumbsView post →I was really looking forward to it, but sad, just sad, very grindy, some battles are unplayable, boring and tedious.
negative · reviewer's own thumbsView post →Worst design decision was putting this game into the context of a square ocean map with gates you pass through to sequence. Quite a world, leaves 0 to be imagined. A little Buggy, and ultimately feels like a mobile game. Rogue-like/lite aspects are very weak. Took 2 hours to get bored of selections between crew and ship. Great story content and mechanics by comparison but delivered in almost grotesque fashion. I refunded at 10$. Grab on a big sale if you think youll like it, this is worth 5$ or…
negative · reviewer's own thumbsView post →Enjoyable narrative, especially if you like Lovecraftian storytelling. Combat was fun but got a bit repetitive. Glad I played it, doesn't have high replay value for me.
positive · reviewer's own thumbsView post →The mechanics are very solid, the battles are fun and if you got the itch for a pirate themed game this is the one, crew system is cool, it doesnt lock you with anything you can replace any idiot with another and easy to manage, rename, and check their stats. the story telling wasnt something I was expecting, nor I cared about, but play the story, it is enjoyable, The ship battles at first will confuse you (it should) but once you get that 1 extra crew member it'll become a lot more…
positive · reviewer's own thumbsView post →Abandon Ship is a FREE mobile app that's been dumped on Steam as a PAID PRODUCT, as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. This mobile app is, admittedly, a bit deeper than your average Candy Crush/Angry Birds/Flappy Bird ripoff that we often get shoved onto Steam, and that's laudable, but there's obvious compromises baked into the core of this game, aimed at making sure it's suitable for iPhones, and that harms the experience on PC. And in this case…
negative · reviewer's own thumbsView post →Tickles my little autistic brain. W pirates
positive · reviewer's own thumbsView post →Spent enough time to more than justify the price. Also the ending is top notch.
positive · reviewer's own thumbsView post →Get the right tactic from the off and you'll never lose a fight; and that isn't a positive thing. All gets a bit repetitive and the story can leave you confused. Could have been much better.
negative · reviewer's own thumbsView post →A fun game, but it overstays its welcome. The first 10-14 hours were quite enjoyable. The last six or so had me wondering when the campaign would ever end.
positive · reviewer's own thumbsView post →i've tried really hard to like this game, but i don't. there isn't really any depth to it
negative · reviewer's own thumbsView post →This game is almost good. The main campaign is way too long (40+ hours to complete in a single playthrough), and combat gets very tedious after a while. The roguelike elements detract from the gameplay experience. If the game was half as long and not a roguelike, I'd say it's a good game. Worth picking up on sale.
negative · reviewer's own thumbsView post →it's a decent crew management game but it becomes quite repetitive in the long run. The game is split up into 2 parts(disregarding some side campaigns), the exploration with events on the map, and the combat, where you fight enemy vessels or the kraken. The exploration have you sailing around the given area on the map, discovering various different events, vessels, forts and ports. All of these are randomized as well as the layout of the map, so it changes everytime you play a new playthrough…
positive · reviewer's own thumbsView post →Play for hours. Lose a battle over a small mistake. Lose your ship, lose your crew, lose all of your progress. Cant turn back because game let you save once in every eternity. Start all over again. Like seriously whats the point of this dumbass save system for casual players? Some people JUST want to enjoy the story, not grinding for hours only to start over again just to get your previous state just because of a small mistake.
negative · reviewer's own thumbsView post →I'll probably have this game in my rotation for the rest of my life.
positive · reviewer's own thumbsView post →an attempt to copy sunless sea if you played this one you roughly know what -not- to expect. sunless sea had a huge map. this has tiny little maps that forces you to fight a set number of battles before you can go to the next tiny map. this battles maybe interesting for an hour or two and then it becomes repetative. its just always the same over and over and over again. sunless sea had a strong atmosphere and lots of little stories. you dont really get even a main storyline here, its just the…
negative · reviewer's own thumbsView post →Hey if you like FTL, you should try "Abandon Ship"! It's naval warfare instead of space combat, but it hits a lot of the same vibes, especially in the early game where you're being hounded by the cult. Actual piracy optional.
positive · AI labelView post →Abandon Ship Decent naval strategy game with some interesting mechanics, and I did enjoy learning how everything works at first. But for me, the fun didn’t last very long once the repetition started to kick in. Pros - Core mechanics are well thought out Managing the ship and crew is interesting at the start Overall gameplay feels solid initially Cons - Becomes very monotonous after a few hours Main story feels pretty average and not very engaging Turns grindy quickly and starts to…
negative · reviewer's own thumbsView post →This game was deeply cathartic for me, though not as one might expect from the gameplay. I got around to playing Abandon Ship as I was going through a similar process in spirit as the main character goes through, making it even more personal than I expected when I wishlisted it years before. Meta themes, possible meta spoilers: It is a story of recognizing, escaping, and overcoming a Tyrannical Father, both without and within, a very real archetype of human experience. It also hints at the…
positive · reviewer's own thumbsView post →I wish I could leave a neutral review. The exploration aspect is pretty good, the narrative is enjoyable, but the combat system soon becomes dull and repetitive. Trying to pack a complex experience of naval battle into a bunch of mechanics without oversimplifying it to "press X to win" or, conversely, overwhelming players with a ♥♥♥♥♥♥♥♥ of fiddling must have been a heck of a challenge. However, the result ended up being a slogfest. I have yet to find a deeper pirate simulator, but whenever I…
negative · reviewer's own thumbsView post →Very nostalgic as i played this as a kid but didnt appreciate the incredible storytelling and talented writing that came with it. gameplay is very fun but gets old after 3rd play though
positive · reviewer's own thumbsView post →Overall pretty fun, good combat and exploration, but limited saves don't make much sense and are frustrating.
negative · reviewer's own thumbsView post →Terribly boring and repetitive gameplay loop. Doesn't really matter whether there's a fire, leak, man in the water, or general repairs, you just click one of your men to go there and it's all the same. Admittedly, the game has interesting elements, like closing distance to the other ship, different weapons and damage types, but it's just not enough and there is hardly any variation.
negative · reviewer's own thumbsView post →Absolutely gorgeous game. I love the setting, i love the story. Simple to learn, difficult to master. At the time of this review (32 hours), i have finished the main campaign on normal difficulty. I felt it was a good balance of difficulty at the start, but got easier late-game, so i might try some harder difficulties later. All devs & publishers, take note, make more games like this.
positive · reviewer's own thumbsView post →It's like FTL. But in water. You set out over various ocean maps to escape(and defeat) a cult that worships Cthullhu esque creatures. Ship combat isn't the best and sufferes from becoming repetitive pretty early. But the story is well done, lots of customizing options, and a nice soundtrack.
positive · reviewer's own thumbsView post →After finally completing this game, I can finally give my review. My god. This game is an adventure and a half. If you're one those people that actually like to read when text pops up instead of skipping over it then this game will be an absolute pleasure to play. This game has so much going for it! The graphics are amazing and the story is absolutely phenomenal!!! I have went everywhere in this game just to get more story from each place that I visit on my way to the end of the game. I've…
positive · reviewer's own thumbsView post →One of the all-time most hardcore moments of a survival game has to be when all hell breaks loose in Subnautica and it decides to drop the sickest beats down with Abandon Ship as you scramble to survive.
neutral · AI labelView post →CONS: This is NOT a sandbox exploration game as promised. The map system and "gates" is really silly; there are far better ways of keeping players on task. The story is worn out Cthulhu cult forced into a "pirate" genre...yawn. The save system is quite frankly a pathetic attempt to make the boring combat seem risky. Controls for selecting crew are clunky and cumbersome, and the micromanagement quickly becomes dull and plodding. PROS: Art style is cool TLDR: I was very disappointed.…
negative · reviewer's own thumbsView post →I really delighted in this game. I bought it thinking it would be like FTL. Though the game play is similar the story and campaign are far more filled out. I was very surprised how long the campaign went (41 hours my playthrough, though admittedly I did bandy about quite a bit). It was very inspiring, and so much fun.
positive · reviewer's own thumbsView post →Incredibly repetitive. Once you understand the two or three useful game mechanics, the game is just to repeat them endlessly. The exploration component is boring as well...no surpises and nothing interesting to discover.
negative · reviewer's own thumbsView post →This is an amazing game with suprisingly comeplex combat and an engaging story! it can be extreemly frustrating on harder dificulties due to the limited saves.. but that's part of the fun!!
positive · reviewer's own thumbsView post →It's fun because you're a pirate fighting a cult that can control krakens. It reminds me of Pirates Gold! in a way -- you sail around discovering the seas dangers and treasures, choosing to be a pirate or privateer, and the main campaign has a decently written plot. The battles are tense (I used the pause feature all the time to issue orders to my dudes). And the way you control your guys is something like FTL: There's a ship that they control and you move from from spot to spot for them to…
positive · reviewer's own thumbsView post →A solid game with enjoyable combat, though it can feel a bit clunky at times. Managing boarding and focusing attacks can be tricky due to overlapping units, often requiring pauses to issue commands. If you liked FTL’s combat, you'll probably enjoy this—it's a longer campaign rather than a roguelite, with saves and the risk of total failure. Worth checking out!
positive · reviewer's own thumbsView post →Reiner Knizia's Abandon Ship is a very under-rated dice game. Plays up to 7 players (3-7 players) in about 30-60 minutes. Lots of bluffing in this game that is great for families with kids but can be enjoyed by anyone. #BoardGame #ReinerKnizia #GameDay #DiceGame #AbandonShip
positive · AI labelView post →It becomes too way repetitive before you end the campaign. Did I ever tell you what the definition of insanity is? This gameplay is. I have to put a good word about style of the game. It's fresh and conceptual. It is like an animated board, especially good looking of you play it on a tablet.
negative · reviewer's own thumbsView post →spent 48 minutes playing this game that i would rather have spent playing ftl.
negative · reviewer's own thumbsView post →I wish there was a game where you can crew a ship much like Master and commander, this certainly isn't it but it is an amazing game in its own right. It's rare to see a game that I lose track of time. It's overall pretty simple but the combat as well as all of the types of cannons, and active crew management that it's most definitely more a strategy game in my opinion. Granted it's really not all that deep for a game tailored towards exploring, all the towns are exactly the same shy of their…
positive · reviewer's own thumbsView post →Abandon Ship is surprisingly enjoyable. It takes a few playthroughs to understand the strategy and mechanics, but learning is part of the fun. The oil painting aesthetic is beautiful, and the game controls are easy and intuitive.
positive · reviewer's own thumbsView post →So it's a grinder that doesn't really deliver at the end (no spoilers) Upgrade all the way to max an you're still going to find yourself at the short end of the stick on some of the more difficult enemies (or bosses) so you're going to grind through saves and try to do what you can to max stats. Be warned some of the negative stats cannot be gotten rid of so the only thing you can do is fire the crew member and regrind them to a max stat. As for the quests? Some of them are really well…
negative · reviewer's own thumbsView post →ヽ༼ຈل͜ຈ༽ノ The One Piece Is Real!!!!!!!!!!!!!! ಥ_ಥ ಥ_ಥ ಥ_ಥ ಥ_ಥ ಥ_ಥ ಥ_ಥ 5/10 this game really needs a 2X speed, fights can drag on by the end of the game your fighting 5 to 8 ships per screen and the combat never evolves, no new upgrades. game just gets soooo boring after you sunk your 100th ship.
positive · reviewer's own thumbsView post →
Posts are quoted from public profiles with links to the original. Want yours removed? Contact us.